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Spkr4theDead
Red Star. EoN.
1106
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Posted - 2013.10.22 02:49:00 -
[1] - Quote
CaoticFox wrote:what if that forge gun that does 2100dmg, cost JUST AS MUCH as that Rail turret that does 2100dmg? 93k ISK turrets? -or- 950k ISK FG! The Ishukone used to cost 117,000 ISK. Now it costs peanuts.
You'll never get infantry to agree that AV weapons should cost more. |
Spkr4theDead
Red Star. EoN.
1106
|
Posted - 2013.10.22 02:58:00 -
[2] - Quote
SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? Easy to kill?
lolololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololo |
Spkr4theDead
Red Star. EoN.
1106
|
Posted - 2013.10.22 03:01:00 -
[3] - Quote
CaoticFox wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? long time no see SoTa PoP... full PRO FG FIT: 95K ISK full PRO tank: 1.5mil ISK dmg output EQUAL regardless of HP difference PRO HVY FG fit is twice as difficult to kill ... LLAVs are another story tho... but we aren't talking about them... skilled PRO FGer kills Skilled PRO Tank in under 15 seconds skilled PRO Tank is dead before he/she ever finds FGer... lol... im a logi btw... not QQing Damage output equal? Lol no
Assault forge guns do incredible amounts of damage per shot. The Wiyrkomi breach could one-shot a lot of shield tanks with proficiency 5 and 2 damage mods. I did that to a Kalaakiota HAV during Chromosome with the DCMA.
Also, we don't have PRO tanks. |
Spkr4theDead
Red Star. EoN.
1106
|
Posted - 2013.10.22 03:03:00 -
[4] - Quote
KING CHECKMATE wrote:Caeli SineDeo wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? Sota We all know you suck. And even playing with Cubs can not save you. :) Skill does not affect a players opinion value.
-1 Of course it does. A terrible pilot in my tank would still be destroyed easily. Me in a Soma would still be destroyed easily because they're just that pathetically weak.
But then, you don't listen to anything tankers say, ever, because you're amazingly ignorant of the difficulties facing tankers and refuse to believe that it may be at all difficult. |
Spkr4theDead
Red Star. EoN.
1106
|
Posted - 2013.10.22 03:05:00 -
[5] - Quote
SoTa PoP wrote:Spkr4theDead wrote:CaoticFox wrote:what if that forge gun that does 2100dmg, cost JUST AS MUCH as that Rail turret that does 2100dmg? 93k ISK turrets? -or- 950k ISK FG! The Ishukone used to cost 117,000 ISK. Now it costs peanuts. You'll never get infantry to agree that AV weapons should cost more. Tanks should cost less. You guys don't even get proto :( That doesn't fix the imbalance of AV against tanks. |
Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:12:00 -
[6] - Quote
CaoticFox wrote:Spkr4theDead wrote:SoTa PoP wrote:Spkr4theDead wrote:CaoticFox wrote:what if that forge gun that does 2100dmg, cost JUST AS MUCH as that Rail turret that does 2100dmg? 93k ISK turrets? -or- 950k ISK FG! The Ishukone used to cost 117,000 ISK. Now it costs peanuts. You'll never get infantry to agree that AV weapons should cost more. Tanks should cost less. You guys don't even get proto :( That doesn't fix the imbalance of AV against tanks. +1 to this and to the comment above... fair enough (no PRO Tanks)... but I was actually referring to PRO turrets... remember... OP is referring to cost comparison between PRO Rail Turret v/s PRO FG fit (regarding dmg output, deadliness in any hands, and difficulty to kill) A PRO turret does not a PRO tank make. |
Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:26:00 -
[7] - Quote
CaoticFox wrote:"a PRO turret does not a PRO tank make"
+1 to this gotchya... ur English sucks tho... I forgive u... the ONLY mods for vehicles are ADV... we know this... thanks for your idiocy in specifying that 1... il be handing oud PHD's tomorrow after work... meet me on the field, and il show u ur incompetence.
PS!!! OMG... ive had to edit this like 6 times! lolz LOL! My English sucks??? LOL! |
Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:27:00 -
[8] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:CaoticFox wrote:what if that forge gun that does 2100dmg, cost JUST AS MUCH as that Rail turret that does 2100dmg? 93k ISK turrets? -or- 950k ISK FG! The Ishukone used to cost 117,000 ISK. Now it costs peanuts. You'll never get infantry to agree that AV weapons should cost more. I could live with a PRice increase in FG's and Swarms if their effectivness stays the same. I agree Proto Tank turrets are too damn expensive and need at LEAST a -+ price reduction.... Reducing the price doesn't change AV being ridiculously overpowered vs vehicles, and being the better option instead of a direct counter to the tank, ie. missile vs armor, or blaster vs shield. |
Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:30:00 -
[9] - Quote
SoTa PoP wrote:No one will deny you vehicle guys proto turrets aren't priced right when consider the rest of the tank + cost of what it takes to counter it. Anyone who says otherwise has an extra-chromosome.
But it also takes several AV to take out 1 tank. So multiply your figures to consider that + rest of suit as well.
Either way - I side with vehicle guys. AV isn't balanced for tanks. Several? Lol no, just one to take us out of the fight while we rep our armor back. Infantry has the huge overbearing problem that they're not "rewarded" for merely taking a tank out of the battle for a minute. They can't solo it in 2 seconds, and that's not fair. |
Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:35:00 -
[10] - Quote
SoTa PoP wrote:Spkr4theDead wrote: A PRO turret does not a PRO tank make.
Spkr4theDead wrote: LOL! My English sucks??? LOL!
I guess nobody ever listened to older family speaking. |
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Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:36:00 -
[11] - Quote
SoTa PoP wrote:Spkr4theDead wrote:SoTa PoP wrote:No one will deny you vehicle guys proto turrets aren't priced right when consider the rest of the tank + cost of what it takes to counter it. Anyone who says otherwise has an extra-chromosome.
But it also takes several AV to take out 1 tank. So multiply your figures to consider that + rest of suit as well.
Either way - I side with vehicle guys. AV isn't balanced for tanks. Several? Lol no, just one to take us out of the fight while we rep our armor back. Infantry has the huge overbearing problem that they're not "rewarded" for merely taking a tank out of the battle for a minute. They can't solo it in 2 seconds, and that's not fair. I concede - If I think about it - in PC it only takes 1 FG on a roof to cancel out any help tanks could make. Cancels out tanks, LAVs, dropships, and a squad and a half.
Four forge gunners wins a game. |
Spkr4theDead
Red Star. EoN.
1107
|
Posted - 2013.10.22 03:45:00 -
[12] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:
Cancels out tanks, LAVs, dropships, and a squad and a half.
Four forge gunners wins a game.
Usually, but 1 Sniper with a Thales cancells out 4 FGunners. You think a Thale's is a guaranteed kill with a shot to the body against PRO heavy suits? |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 05:30:00 -
[13] - Quote
Master Jaraiya wrote:CaoticFox wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? long time no see SoTa PoP... full PRO FG FIT: 95K ISK full PRO tank: 1.5mil ISK dmg output EQUAL regardless of HP difference PRO HVY FG fit is twice as difficult to kill ... LLAVs are another story tho... but we aren't talking about them... skilled PRO FGer kills Skilled PRO Tank in under 15 seconds skilled PRO Tank is dead before he/she ever finds FGer... lol... im a logi btw... not QQing What you aren't thinking about is the fact that there are literally only FOUR weapons in this entire game that are not capable of killing a Heavy. These being AV grenades, Flux grenads, Proximity Mines, and Swarm Launchers. Every other weapon has the potential to kill a Heavy. So, lets list the weapons capable of killing a Heavy Lets see... Assault Rifle Scrambler Rifle Sniper Rifle Shotgun Mass Driver Plasma Cannon HMG Forge Gun Scrambler Pistol Flaylock Pistol SMG Remote Explosives Nova Knife Locus Grenades Take into account the different variants of these and there is A LOT of weapons on the field which can kill a Heavy, which are by and far much more prevalent on the battlefield than AV weapons. Indeed 100% of players on the battlefield are carrying at least 1 weapon which is capable of killing a Heavy at any given point in a match. Lets see what can effectively destroy a HAV AV Grenades Swarm Launchers Forge Guns Proximity Mines These maybe account for 10% of all weapons fielded in battle at any given time Now take into account that your HAV has thousands more HP than a Heavy Dropsuit, with more speed. Your rail turrets have a zoom ability where a Forge Gun does not, a higher RoF, No reload time, No charge time. So tell me which is better? Heavy has greater mobility and a smaller signature, plus is cheaper, is more effective vs infantry with a height advantage, and the forge deals more damage than any large tank turret. Do contact grenades go after targets now, or was that nerfed? Because last I remember, swarms and AV grenades having a homing ability, and they're absolutely devastating against armor.
If I wanted it easy, I'd still into the FOTM. Since I like things more difficult, I tank. |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 05:31:00 -
[14] - Quote
Chimichanga66605 wrote:Master Jaraiya wrote:CaoticFox wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? long time no see SoTa PoP... full PRO FG FIT: 95K ISK full PRO tank: 1.5mil ISK dmg output EQUAL regardless of HP difference PRO HVY FG fit is twice as difficult to kill ... LLAVs are another story tho... but we aren't talking about them... skilled PRO FGer kills Skilled PRO Tank in under 15 seconds skilled PRO Tank is dead before he/she ever finds FGer... lol... im a logi btw... not QQing What you aren't thinking about is the fact that there are literally only FOUR weapons in this entire game that are not capable of killing a Heavy. These being AV grenades, Flux grenads, Proximity Mines, and Swarm Launchers. Every other weapon has the potential to kill a Heavy. So, lets list the weapons capable of killing a Heavy Lets see... Assault Rifle Scrambler Rifle Sniper Rifle Shotgun Mass Driver Plasma Cannon HMG Forge Gun Scrambler Pistol Flaylock Pistol SMG Remote Explosives Nova Knife Locus Grenades Take into account the different variants of these and there is A LOT of weapons on the field which can kill a Heavy, which are by and far much more prevalent on the battlefield than AV weapons. Indeed 100% of players on the battlefield are carrying at least 1 weapon which is capable of killing a Heavy at any given point in a match. Lets see what can effectively destroy a HAV AV Grenades Swarm Launchers Forge Guns Proximity Mines These maybe account for 10% of all weapons fielded in battle at any given time Now take into account that your HAV has thousands more HP than a Heavy Dropsuit, with more speed. Your rail turrets have a zoom ability where a Forge Gun does not, a higher RoF, No reload time, No charge time. So tell me which is better? +1 You make a very good point. I've always been on the vehicle side of this argument until you laid it out like this. -Chimi out, o7 See my post right below yours, #75. There's no valid argument that tanking is easy. |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 05:32:00 -
[15] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote:KING CHECKMATE wrote:Spkr4theDead wrote:
Cancels out tanks, LAVs, dropships, and a squad and a half.
Four forge gunners wins a game.
Usually, but 1 Sniper with a Thales cancells out 4 FGunners. You think a Thale's is a guaranteed kill with a shot to the body against PRO heavy suits? I did not say that.Again please stop putting words in my mouth. I do think that the heavy does not have the speed to take cover after the Thale shoots the first round, since its RoF is so high and so is damage. 2-3 Shots are more than enough to take down the Most Proto of heavies.
2 Good Charge Sniper rifle or Ishi snipers can also cancel out FGunners. You make it sound like a Thale's is god mode against heavy suits. |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 05:33:00 -
[16] - Quote
CaoticFox wrote:Spkr4theDead wrote:SoTa PoP wrote:Spkr4theDead wrote: A PRO turret does not a PRO tank make.
Spkr4theDead wrote: LOL! My English sucks??? LOL!
I guess nobody ever listened to older family speaking. in (ENGLISH) our word order is different than every other language... and it was NEVER spoken that way. not even at its origin... my typing may suck, but as a linguist... I assure u, ur English just plain sucks... lol Did you finish high school? Were you born after 1990? You call yourself a linguist? Maybe in your dreams. You must be a teenager. |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 06:12:00 -
[17] - Quote
Master Jaraiya wrote:Also remember that AV weapons require special tactics or infantry positioning to be effective against an HAV.
If you think that, you're doing it wrong. |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 06:15:00 -
[18] - Quote
SoTa PoP wrote: 1 head shot = dead heavy. KB/M it and you'll enjoy watching us tear up.
Good luck against a sentinel suit with 4 complex plates. |
Spkr4theDead
Red Star. EoN.
1108
|
Posted - 2013.10.22 06:15:00 -
[19] - Quote
TechMechMeds wrote:Spkr4theDead wrote:CaoticFox wrote:SoTa PoP wrote:Proto turrets means a well fitted vehicles - which can be hard to kill A proto FG is on a proto heavy - which is easy as hell to kill So you tell me - is it fair? long time no see SoTa PoP... full PRO FG FIT: 95K ISK full PRO tank: 1.5mil ISK dmg output EQUAL regardless of HP difference PRO HVY FG fit is twice as difficult to kill ... LLAVs are another story tho... but we aren't talking about them... skilled PRO FGer kills Skilled PRO Tank in under 15 seconds skilled PRO Tank is dead before he/she ever finds FGer... lol... im a logi btw... not QQing Damage output equal? Lol no Assault forge guns do incredible amounts of damage per shot. The Wiyrkomi breach could one-shot a lot of shield tanks with proficiency 5 and 2 damage mods. I did that to a Kalaakiota HAV during Chromosome with the DCMA. Also, we don't have PRO tanks. Are you or your elders from Yorkshire? I don't insert a 'u' into some words. What makes you think I'm from the UK? |
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