Rusty Shallows
Black Jackals
426
|
Posted - 2013.10.22 07:26:00 -
[1] - Quote
Cosgar wrote:Kira Takizawa wrote:Cosgar wrote:Kira Takizawa wrote:Cosgar wrote: It's called a fair assumption. I've been using the MD since Chromosome and seen just about any excuse, most of which come from people that treat it like another hitscan weapon. It's very situational and in most cases, still gets overpowered by generalist weapons within its own niche. There's also the issue of DPS vs alpha damage weapons that many people don't understand either. If you start taking damage from a MD, don't sit there- get the hell out! Obviously it pisses you off, but that's what the MD is designed to do because it's a terror weapon, meant to terrorize you.
That figures you're protecting your love well I guess you never ran into a MD yourself.. Either you get blown up or run and still get blown up and it doesn't terrorize me just a broken weapon like most weapons on this game. If you love the MD so much how about I put the barrel in your mouth and pull the trigger? That would make my day even better :D I used to run into wannabe massholes all the time. They run around with their EXO-5 like it's a damn shotgun, trying to jump over their own blast radius. I usually sit back and take them out with a few direct hits from +40m. It doesn't terrorize me because I use it and understand it- something you might want to try before coming on the forums whining. I have Prof 5 and guess what? I get more kills with a militia AR because it's situational, not a good 1v1 weapon, shoots delayed rounds, and has the worst ammo management, only rivaled by the plasma cannon. You are showing your inner "masshole" I guess I appreciate the explanation but tell me how you deal with them in CCC? I don't cry about this kind of stuff I'm just sharing my experiences with these weapons and why I believed they should nerfed I can do down the lists with the other weapons if you want me to. :) And if you want to bring a militia AR into this I believe I got 33 kill and 3 deaths with one.. they aren't good but they aren't bad.. MD = 242 DPS direct damage and 116 splash, AR = 425 DPS. Which weapon needs to be nerfed again? Actually glad you brought DPS up. If blast radius is such and issue the Devs should try changing the base skill from "Blast Radius" to "Blast Damage." At least that's always been my experimental wish. |
Rusty Shallows
Black Jackals
426
|
Posted - 2013.10.22 07:36:00 -
[2] - Quote
Cosgar wrote:Kira Takizawa wrote:[quote=Cosgar] snip I used to run into wannabe massholes all the time. They run around with their EXO-5 like it's a damn shotgun, trying to jump over their own blast radius. I usually sit back and take them out with a few direct hits from +40m. It doesn't terrorize me because I use it and understand it- something you might want to try before coming on the forums whining. I have Prof 5 and guess what? I get more kills with a militia AR because it's situational, not a good 1v1 weapon, shoots delayed rounds, and has the worst ammo management, only rivaled by the plasma cannon. Incorrect. Of weapon slot items (S/L/H) the worst is the Forge Gun. Heavy suits lack an equipment slot. On my Main-Character when the rounds are low and begging for a nano-hive fails I have to hoof it to the nearest Supply Depot. My Sever Medic Alt with his hives runs out of ammo far less. |