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Thread Statistics | Show CCP posts - 1 post(s) |
Forlorn Destrier
Bullet Cluster Legacy Rising
2149
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Posted - 2013.10.24 17:54:00 -
[1] - Quote
+1 OP
I'm still reading the thread but wanted to express my opinion of the concept.
I really like the idea of this - combined with the location being driven by Eve side activity. It is almost like causing an incursion happen that is player driven instead of NPC driven. I will read the rest of the thread, but so far I would like this a quadrillion times if I could so far. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2151
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Posted - 2013.10.24 18:07:00 -
[2] - Quote
Aero Yassavi wrote:Rowdy Railgunner wrote:How long will the district be locked for? In the Skype chat people were saying 24 hours which I believe is too long, and then they lowered it to 12 hours which could work. I also think as low as one hour could work. Basically you just want to keep it locked long enough to give the EVE players a proper window of opportunity to take advantage of the plexing bonus. Do note though that if we also include the "train" idea then locking districts would not need to happen at all.
You'd also want to know when the battle would start - the Eve pilots need time to organize and get into position - maybe like an hour? Not sure if this was mentioned yet or not (still reading thread - on page 2 so far - reading threads at work is slow). |
Forlorn Destrier
Bullet Cluster Legacy Rising
2152
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Posted - 2013.10.24 20:41:00 -
[3] - Quote
Fox Gaden wrote:Monkey MAC wrote:Not bad, Not bad!
A few tweaks/suggestions if I may? I like the train idea but not necessarily the match types! If you want to make it feel more inclusive try
1) skirmish 1.0 (renamed "ground war") Enemy has to move mcc succesfully to point for win condition 2) standard skirmish, they are approaching the district null cannon 3) domination
If you really want you could add an ambush in their somewhere.
Also to make it a little fairer on the defenders, if at any point during stages 1 + 2 the attackers mcc is destroyed, they loose period! Ambush is the beach-head. The landing in an enemy district. Trying to get a foothold. Although it might work better if the Attackers had a limited number of clones, and the defenders had a limited amount of time. Basically it would be the Attackers trying to hold ground long enough for a CRU to be delivered, which would result in the Ambush OMS match to follow. If the Defenders can clone out the attackers they can prevent the Attackers from setting up a CRU and getting a foothold.
I like the different conditions - if the attackers last x amount of time, then they can deliver the OMS and move to new stage. If their clones are eliminated during that time, defenders win. +1 sir |
Forlorn Destrier
Bullet Cluster Legacy Rising
2152
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Posted - 2013.10.24 21:12:00 -
[4] - Quote
Victor889 wrote:What about the possibility of people taking advantage of this - like two factions decide to win one round and lose the next - if the prizes are cumulative, they could use this to their advantage and get a crap ton of salvage..
And what if the rounds never end - if one side wins round 2, but then loses round 3 and repeat ad infinitum..
Some cool *initial* ideas but need fleshing out - which is why we're here.
Not trolling - just my opinions.
Valid concern about farming. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2153
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Posted - 2013.10.24 21:48:00 -
[5] - Quote
True Adamance wrote:Aero Yassavi wrote:True Adamance wrote:Aero Yassavi wrote:IgniteableAura wrote: 15 minutes is not near long enough for most eve pilots to get to the district unless you have extended warbarge time between battles. You likely would not even get a orbital strike in....which we don't have metrics yet for exactly "how long" the beacon has to be held to earn one.
For the attackers to win, there would have to be at least 4 battles on that district (Ambush, Ambush OMS, Skrimish, Domination). Now lets say for argument that there's a little bit of back and forth between the teams, so about 6 battles per district. Even though each one is only 15 minutes, the length of time that you are fighting on the district is much longer. And then once you finish attacking that district, you either move onto another district on that same planet or the next nearest planet if you already went through all districts on that specific planet. The EVE pilots would have plenty of time to provide orbital support. The only thing extending the warbarge timer would do is provider longer delays where EVE pilots cannot provide orbital support. Lies I can make it from Amarr to anywhere in Devoid and Bleaklands in 15 mins. That's exactly my point, and when you get there you'll have plenty of time to support the battle and it would be very easy to follow the battle as the move to new districts. Not that EVE players could remain in orbit for long without a fleet to support them. That's perhaps one downside of this....how many fleets are willing to sit in space while they could be plexing or hunt down enemies?
That's actually a good point to which I have an answer (maybe).
You don't need a single fleet. If something big starts going down, Eve pilots will start showing up - maybe in the one's or twos - as news spreads of the fight even more will show up. Eventually a roaming fleet will get involved. Just look at some of the recent battles - I Titan mistakenly jumps to low sec and thousands upon thousands of pilots from around New Eden show up to fight whoever they can target.
Also, if this is managed like incursions, and there is a way to find them like incursions, and there is notice when they begin a new train - well hundreds of pilots respond to those every day events as well.
Have Eve side people, I think, may work itself out. In fact, if you are within x jumps of the train, perhaps you automatically get put into a channel Eve side like with incursions? Fleets form up, and these notices to go people in high and low sec. They don't have to be in FW to fight, after all, just to be able to connect to the planet.
There are some flaws, but I'm sure with all the good feedback someone can iron them out for me. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2153
|
Posted - 2013.10.24 22:07:00 -
[6] - Quote
Aero Yassavi wrote: But isn't that what CCP wants? Full fleets actually caring about Dust? And then fleet battles occurring over Dust districts? As for why they would want to, that's for CCP to figure out. I'm sure throwing LP at them can solve some of it. In fact, don't most EVE players only plex for LP? So yeah, just give them enough LP to make it worthwhile.
This - PvP players will be happy to do this - the fight won't just happen in orbit - they will happen at stations in the hot system, they will happen at stargates leading into the hot system - you just have to look at the very patient pirates in Eve to gatecamp for hours to know they have the patience for it, and that is when there is no promise of reward. Add to that LP for those pilots that is guaranteed on top of the potential for loot drops, and you have a very dynamic and attractive mix for different kinds of PvP pilots in Eve from pirates to null sec to FW, to the casual PvPer. This can work, I can virtually promise you it will. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2153
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Posted - 2013.10.24 22:20:00 -
[7] - Quote
Oh by the way - remember how you can now see the markers for ships in orbit (if not the ships themselves) - even if there is a massive battle that prevents OB's from Eve, can you imagine looking up and seeing the icons that represent ships? Just think - you stop to star gaze for a moment, looking for a Dropship to shoot with your swarms - you notice a lot of activity in orbit when suddenly one of the icons winks out! Someone just got killed fighting in the skies above you!
Not as impressive as the ships themselves, but to see something in your game that is clearly happening in another game - that is what Dust was supposed to be from the beginning, is it not???? |
Forlorn Destrier
Bullet Cluster Legacy Rising
2154
|
Posted - 2013.10.24 23:09:00 -
[8] - Quote
Fox Gaden wrote:Forlorn Destrier wrote:Aero Yassavi wrote: But isn't that what CCP wants? Full fleets actually caring about Dust? And then fleet battles occurring over Dust districts? As for why they would want to, that's for CCP to figure out. I'm sure throwing LP at them can solve some of it. In fact, don't most EVE players only plex for LP? So yeah, just give them enough LP to make it worthwhile.
This - PvP players will be happy to do this - the fight won't just happen in orbit - they will happen at stations in the hot system, they will happen at stargates leading into the hot system - you just have to look at the very patient pirates in Eve to gatecamp for hours to know they have the patience for it, and that is when there is no promise of reward. Add to that LP for those pilots that is guaranteed on top of the potential for loot drops, and you have a very dynamic and attractive mix for different kinds of PvP pilots in Eve from pirates to null sec to FW, to the casual PvPer. This can work, I can virtually promise you it will. This!
Unrelated note - Fox Gaden please ask your CEO to respond to the email about Legacy Rising :) |
Forlorn Destrier
Bullet Cluster Legacy Rising
2156
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Posted - 2013.10.24 23:46:00 -
[9] - Quote
Fox Gaden wrote:Forlorn Destrier wrote: Unrelated note - Fox Gaden please ask your CEO to respond to the email about Legacy Rising :)
My CEO is my EVE Character. I had not realized that was you. I was going to get around to responding to it, but it slipped my mind after I spent all morning in meetings.
No worries sir - just thought you might not have seen it yet. :) Take your time |
Forlorn Destrier
Bullet Cluster Legacy Rising
2156
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Posted - 2013.10.24 23:47:00 -
[10] - Quote
True Adamance wrote:Cross Ragweed wrote:There needs to be some plan, some path that new and small corporations can follow to play in this space. I'm trying real hard to see this "big picture", but just not seeing how to even get bootstrapped into what currently exists. FW is not for new or small corporations, neither is it for big corporations. Its is for loyal corporations.... but most likely we'll see the money grubbing ones all over the place.
Disagree - PC is for larger corps, but FW is for all, including small corps that want to have an impact in New Eden. |
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Forlorn Destrier
Bullet Cluster Legacy Rising
2157
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Posted - 2013.10.25 00:32:00 -
[11] - Quote
Aero Yassavi wrote:Forlorn Destrier wrote:True Adamance wrote:Cross Ragweed wrote:There needs to be some plan, some path that new and small corporations can follow to play in this space. I'm trying real hard to see this "big picture", but just not seeing how to even get bootstrapped into what currently exists. FW is not for new or small corporations, neither is it for big corporations. Its is for loyal corporations.... but most likely we'll see the money grubbing ones all over the place. Disagree - PC is for larger corps, but FW is for all, including small corps that want to have an impact in New Eden. That's what True was getting at. FW is not designed for large corps nor small corps, but corps who want to have an impact and see a specific faction succeed (loyal corporations) or people looking for money.
Oops - I misread his post. Thanks for pointing that out. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2157
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Posted - 2013.10.25 03:23:00 -
[12] - Quote
Medic 1879 wrote:Cody Sietz wrote:Forlorn Destrier wrote:Fox Gaden wrote:Forlorn Destrier wrote: Unrelated note - Fox Gaden please ask your CEO to respond to the email about Legacy Rising :)
My CEO is my EVE Character. I had not realized that was you. I was going to get around to responding to it, but it slipped my mind after I spent all morning in meetings. No worries sir - just thought you might not have seen it yet. :) Take your time And so his rise continues. A...Legacy Rising...if you will. Seeing your alliance tags is making me all nostalgic I really need to squad with you guys again I just lurk in your pub channel at the moment.
Expect to see more LRA tags moving forward. After being inactive for the summer, I am rebuilding. If you want to squad with us, right now BCG is pretty much our only representation in Dust - that will change of course - just join B-C-G Pub if that's not the one you are referring to. |
Forlorn Destrier
Bullet Cluster Legacy Rising
2157
|
Posted - 2013.10.25 03:50:00 -
[13] - Quote
True Adamance wrote:Yeah so as much as I don't want to be a douche....but this isn't a thread for your alliance talk..... there my inner douchiness is out....
On the other hand I seriously hope CCP is sneaking peeks at this thread as we update it and taking some of the better ideas down.
Especially the
Adding of diversity to the FW game modes
Mechanics of Planetary Battles
Attraction and Rewarding of EVE pilots
Immersion of large battles on a warlike scale.
More player accessibility
So on so forth ect etc etc.
My apologies - I intended only to ask Fox to check his mail - I didn't expect or intend the follow up comments.
Back to the topic at hand! Yes, CCP needs to keep an eye on this thread - I think this is a critical step and offers them a chance to prove that they are listening to the player base. The suggestions here can change the face of the game, and give the players what was originally promised by CCP.
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