|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Needless Sacermendor
Red Fox Brigade
532
|
Posted - 2013.10.21 20:09:00 -
[1] - Quote
Since when were vehicles ment to be a 'bread and butter' class ... in my opinion Vehicles should be an endgame specialisation (hence the high costs both SP and ISK) skilled for after you've mastered (or at least got to a good level in) your chosen FPS class.
It's not AVs fault people have decided to skip to the endgame without the income to support it.
I've pretty much stepped out of this vehicles/AV debate for a while, since changes are coming and we don't know the half of them yet, but this just occered to me so I thought I'd share it. |
Needless Sacermendor
Red Fox Brigade
532
|
Posted - 2013.10.21 20:11:00 -
[2] - Quote
DUST Fiend wrote: CCP wants Vehicles to kill vehicles.
LOL
CCP doesn't know what they want half the time ... how you can claim to know just makes me laugh ! |
Needless Sacermendor
Red Fox Brigade
532
|
Posted - 2013.10.21 20:15:00 -
[3] - Quote
Kane Fyea wrote:AV does require pretty much no skill but that isn't my fault. If it was my choice I would have an RPG style AV weapon instead of swarms but of course the only AV weapon that's kind of like that is the most underpowered weapon this game has (Plasma Cannon). AV used to require skill ... E3 was about the last time I remember being properly challanged. It wasn't impossible to solo a top spec HAV with top spec swarms ... but it was damn difficult and you deserved it if you got it.
You actually got respect from drivers if you managed to kill them. |
Needless Sacermendor
Red Fox Brigade
532
|
Posted - 2013.10.21 20:20:00 -
[4] - Quote
DUST Fiend wrote:Needless Sacermendor wrote:DUST Fiend wrote: CCP wants Vehicles to kill vehicles.
LOL CCP doesn't know what they want half the time ... how you can claim to know just makes me laugh ! I know it's been said that they want vehicle vs vehicle combat, I'm not in the mood to go hunting though. Just saying that AV is too strong and only very delusional players think otherwise. If people wanted balance they would want vehicles to be built around fighting vehicles, that way they don't **** infantry and infantry don't **** them, and everyone has a more even gaming experience. But no, people want to park on towers and feel like Zeus. Hate to say it ... but ... World of Tanks is that way -----> <---- and CoD is that way.
DUST is trying to combine the 2 into balanced gameplay for everyone, that means HAVs that can't sit there annihilating infantry, infantry that can't instakill vehicles, and AV that doesn't completely gimp infantry against infantry. Not an easy balance to achieve, but they're working on a new model for it ... wait and see how it works. |
|
|
|