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Cyrius Li-Moody
The New Age Outlaws
1458
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Posted - 2013.10.20 22:02:00 -
[1] - Quote
Winmatar! \o/
Amarr are still taking every thing back every single night. I check before I go to bed and the minmatar have like 15-20% control of regions then I wake up and we have 0-1%. So, there must be some active guys certain times of day. |
Cyrius Li-Moody
The New Age Outlaws
1458
|
Posted - 2013.10.20 22:06:00 -
[2] - Quote
Byozuma Kegawa wrote:I can feel your pain on the Faction losses. I've noticed for a long time that there's some malice against Amarr as I've only ever had a handful of wins and it was always by a hair's breath. As for not squading up, that's more for the team's benefit. Uplinks I lay down can be used by anyone, whereas if you're in a squad only your squad can use them. It's a detriment if you're thinking of carrying uplinks, to be honest. Especially if it's a contested objective that needs bodies on the ground to capture or hold. Yeah, I'm not contributing to a squad's orbital allotment, but is it really that vital a thing?
Uplinks go team wide....? |
Cyrius Li-Moody
The New Age Outlaws
1458
|
Posted - 2013.10.20 22:21:00 -
[3] - Quote
Byozuma Kegawa wrote:Uplinks have always worked like that. Squad-dropped uplinks only work for the squad that dropped it, free dropped uplinks work for everyone. That and nanohives were the big ways for logistics to gain WP in a match beyond hacking. This is why I never squad up, both to be a boon to the team... and get lots of WP. Not that I don't heal and needle people when I can.
CCP Wolfman wrote: * Droplinks can be used by the whole team. No exceptions. * Not atm. * No, we've not made any changes to them in quite a while. * I don't think they would be related. * You should do because it isn't tied to the squad just to your team spawning there. * Because right now it can only do team spawn.
We've been considering adding squad only versions or making droplinks exclusive to squads for a while now. Would like to hear your thoughts on that.
DEV'd! |
Cyrius Li-Moody
The New Age Outlaws
1460
|
Posted - 2013.10.20 22:51:00 -
[4] - Quote
Vyzion Eyri wrote:Petition: when an ingame tutorial is implemented please include a whole 10 minute section as a lecture on how the MCC cannot be damaged by small arms or indeed, anything, from the battlefield EXCEPT NULL CANNONS.
Sheesh. Bloody waste of my prototype missiles when there are perfectly good targets under me (YES THIS IS OFF TOPIC IM RANTING) And the bloody blueberries go for the bloody MCC, some kind of disease, targets are all scanned and visible on the minimap but apparently these blueberries have a mini brain because they don't see the pulsing red targets on the minimap begging for death and the giant letter with a box around it begging to be hacked, devoid of all enemies but no, they sit there until I'm forced to squeeze right into the space in front of the objective where they're facing the point directly and end up stuck with no escape when an enemy spawns with AV grenades to destroy me like a caged deer is destroyed by a lion who enters from yeh only exit.
Kittens.
blueberries and vehicles just do not mix. |
Cyrius Li-Moody
The New Age Outlaws
1461
|
Posted - 2013.10.20 23:32:00 -
[5] - Quote
Byozuma Kegawa wrote: I don't get what being an NA player has to do with your faction. I'm an NA player, I'm obviously Amarr. I don't field a dropsuit unless it's in tip-top condition. You can keep your silly bubble-gum and duct tape.
Time-zones, and peak player times. Certain corps who do a lot of faction warfare are highly active certain times of day. These times of day you'll see greater resistance. |
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