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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2923
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Posted - 2013.10.20 16:42:00 -
[1] - Quote
Watching through the Dust presentation at EVE Vegas, I see on one of the slides you guys put "Make Faction Warfare something you can do also, not replace public contracts." However, earlier in the presentation you said the focus was going to be putting more MMO in the MMO FPS. So, why then put so much emphasis on preserving the one mode that has nothing to do with the MMO, that has no impact on the universe, that is the very definition of a lobby shooter?
I can see the potential argument that you still want a place for new players to get the hang of things, but surely there are ways to create new experiences and such that can quickly get them into battles such as public contracts do, but with some blend of the MMO, even if it's smaller than the FW blend. Doesn't make too much sense to keep pushing this game mode where you are forced to fight for these random contractors with no say in the matter and the outcome doesn't even mean anything.
Even if it's a simple rebranding of public contracts, that would be cool. From the perspective of the lore and the MMO, it again just doesn't make any sense that we get shuttled to fight for all these corporations without any say and where the outcome doesn't mean anything. But one solution could be rebranding it to a sort of "sport" so to speak, sort of like what you brought up at Fan Fest 2012, where we are not fighting for corporations with no say but rather fighting for our own reputation as a fighter. Then let other Dust players and EVE players spectate these and place bets and such. You'd still have battles that are quick and easy to get into like public contracts, the lore would make more sense and not force you to fight for certain corporations with no say in the matter, there would be no direct impact because in lore it's in a controlled environment for sport, and there'd be a bit of the MMO with letting people place bets or corporation recruiters spectate these matches looking for the top soldiers. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2927
|
Posted - 2013.10.20 22:21:00 -
[2] - Quote
Robert JD Niewiadomski wrote:The very first type of contracts new players are going to participate in are pubs... Make them have excelent experience to keep them playing and get interested in/hooked to New Eden. Is that not what matters? Vets are going to have they playgrounds improved too. So they said... And what better way to make their first experience truly unique than to incorporate it more within the MMO? My suggestion would make it just as fast and easy to get into.
The real reason this needs to change though is because CCP is pushing for even the vets to still play the pubs, and in that case the pubs need to be more intertwined with the MMO. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2927
|
Posted - 2013.10.20 22:23:00 -
[3] - Quote
Vyzion Eyri wrote:It's only a few steps from the public contracts we have now to contracts that are... Well, contracts.
Eventually the battle finder should be removed, and replaced with a contract board. This will list corporate and factional contracts as usual, but public battles will be replaced with a list. Sort of like the squad finder, where players choose which games to join from the dozens available. The incentive to choose comes from the listing of ISK rewards on every contract, and a warning can come in the form of a Risk vs. Reward scale.
Also, we need public contracts as they are where we gain ISK. I'll admit currently it's just a poorly disguised version of the lobby system most FPSs out there if not all use, but hopefully that'll change. I doubt we should just let them go though.
Agree with all but the last two sentences. Yes we still need public contracts to get into a battle quick and easy, but there is no reason why they couldn't rebrand that a little as I suggested so it is more connected to the grand scale of things, even if just a little.
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2927
|
Posted - 2013.10.20 22:40:00 -
[4] - Quote
True Adamance wrote:Even as a merciless immortal scumbag I do have standards. Expect to see this quoted many times in the future. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2927
|
Posted - 2013.10.20 22:47:00 -
[5] - Quote
Now that works too, but making it something you have to choose means it won't be as fast as instant battles, but it could still work maybe. Also your suggestion still doesn't really provide a link to the MMO aspect. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3006
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Posted - 2013.10.22 17:01:00 -
[6] - Quote
Bethhy wrote:Most people fall in love with the concept of DUST... seriously who as a gamer wouldn't? I Would love all the content to be directed at the vet's... but it just isn't good for the product. How would my suggestion gear anything towards vets and not the new guys? I know that's not necessarily the point you are making, but just wanted to point it out anyways.
To the new player, it would be exactly the same as it is now. They are searching for their favorite game mode then getting placed on a team within 10 seconds and can begin playing. Nothing changes for them. However, for the people who care about the fiction of Dust, you are not fighting for all these controversial corporations without a say in the matter is it would instead be viewed as a recruiting field of sorts. And for the people who care about the MMO part of Dust, they'd be able to spectate matches and place bets with others and such. It wouldn't take anything away from the new player's experience, and if anything it'd only add to it by the new player knowing that even his random instant battle holds a little bit of meaning. |
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