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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2811
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Posted - 2013.10.22 00:51:00 -
[1] - Quote
They should be tradable, as you made it very easy to get multiples. I know I have multiples of things like Dragonfly Scout suits and Toxin SMGs, which mind you were the only way to get certain expendable items at the time as well (fused locus, etc.).
Making them untradable seems to needlessly penalize both the players that gave you money and new players that can never get a hold of them either.
I don't see it as being a large balance issue considering you haven't issued things better than standard. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2821
|
Posted - 2013.10.22 20:26:00 -
[2] - Quote
Aran Abbas wrote:CCP Logibro wrote:The reason why BPOs aren't working as intended is they are having a large negative impact on the ingame economy. For the economy to function properly, items need to be consumed in battle. With BPOs, no items are consumed, which breaks this fundamental requirement.
As far as trading of BPOs, that's not decided yet. I will be taking your feedback though. We'll let you know when we come to a decision. You did sell BPOs with the explicit claim that having them would mean players could be free of isk costs. Now if you go ahead and introduce isk costs to them, in whatever form, you'll be betraying the trust of your customers. It would be like selling 30 day boosters and then downgrading them to 7 days because you didn't like the effect.
This is what gets me.
CCP: "SPEND MONEY GUYS!! YOU CAN HAVE A *WHATEVER* BPO! YOU KNOW WHAT THAT MEANS? USE IT FOREVER AND IT NEVER RUNS OUT!"
Players: "Ok, cool... I don't know how much ISK I really save not buying MLT or STD quality items, but that sounds ok.
****Later****
CCP: "BPOs are negative since items need to be consumed for the player economy to work... they have to go. We may have to do something about the ones you already have."
Player: "That's not what you said when you asked for $50, $100, or $150 for items that do just that..." |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
2821
|
Posted - 2013.10.22 20:29:00 -
[3] - Quote
Kristoff Atruin wrote:The one way of limiting the impact of BPOs I'd be ok with would be to make them manufacture consumable, untradeable copies of items every day / week or whatever. Still being able to trade the blueprint if you don't want it anymore, but it would give them a clearer value in ISK terms *and* limit their impact on the economy.
If my exile blueprint gave me say...50 exile rifles per week, without cost, then I'd probably be ok with that as long as higher level tiers of gear were more worthwhile to use.
If manufacturing or trade were introduced to Dust where we could use our BPOs as.... unconsumable blueprints to manufacture items for sale, that would be interesting. Especially if there were an edge over market-sold blueprints or the alternatives. At present, it's hard to imagine Dust players being given a situation where there was close to anything like manufacturing or marketing parity with EVE though. |
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