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I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
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Posted - 2013.10.19 21:06:00 -
[1] - Quote
Which tank is the best? What mods do you guys use? Damage reduction or more health? Turrets? I wanna know all the things. |
Blaze Ashra
Bragian Order Amarr Empire
0
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Posted - 2013.10.19 21:25:00 -
[2] - Quote
Tank v infantry Caldari Tank v everything else Gallente.
Rail turrets are safest, Blasters most effective at clean up, Missiles are strongest but you have to aim for infantries feet and predict thier path.
Resist, speed and scanners are my go to. |
Benjamin Ciscko
S.e.V.e.N.
155
|
Posted - 2013.10.19 22:12:00 -
[3] - Quote
Go gallente
180mm nano fiber Local PG 2x Carapace heavy efficient rep
scanner type 2 heat sink
Fit # 2 120 reinforced polycrystalline voltaic passive resist 2x Carapace armor hardener heavy armor rep
nitrus type 2 active heat sink
Both fits use an 80GJ Scat Neutron 2x st-1 accelerated
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LudiKure ninda
Black Phoenix Mercenaries
40
|
Posted - 2013.10.19 22:20:00 -
[4] - Quote
soma:
2 x heavy shield extenders and 4 jovianfusion powerplant and run over people |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.19 22:25:00 -
[5] - Quote
It takes a lot of sp to get all this huh?
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Xender17
MoIden Heath PoIice Department EoN.
801
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Posted - 2013.10.19 22:27:00 -
[6] - Quote
If madrugars chose to play passive style they would be just as good if not better than gunnlogis. +(average) 1000 hp +100 eHP. |
DeathwindRising
ROGUE SPADES EoN.
84
|
Posted - 2013.10.19 22:34:00 -
[7] - Quote
gunnlogi blaster > gunnlogi missile
gunnlogi missile > maddrugar missile
maddrugar missile > maddrugar blaster
maddrugar blaster > gunnlogi blaster
gunnlogi are good vs infantry because they have natural resists to current infantry av, but you end up gimping you tank if you try to use it fight infrantry because blasters eat too much PG and the boosters and sensors required for fighting infantry reduce shield effectiveness.
maddrugars are weak against current infantry av but can survive better because they can fit boosters, sensors, and their full tank without compromising on anything.
when fitting a tank you need: speed and defense/tank to survive. sensors help with offense and defense. lastly dont use over sized guns. just use standard turrets and youll be fine. also keeps the cost down. |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.19 22:52:00 -
[8] - Quote
DeathwindRising wrote:gunnlogi blaster > gunnlogi missile
gunnlogi missile > maddrugar missile
maddrugar missile > maddrugar blaster
maddrugar blaster > gunnlogi blaster
That doesn't make any sense. |
LudiKure ninda
Black Phoenix Mercenaries
41
|
Posted - 2013.10.19 23:00:00 -
[9] - Quote
I AM TacoBueno wrote:It takes a lot of sp to get all this huh?
yeah |
DeathwindRising
ROGUE SPADES EoN.
84
|
Posted - 2013.10.19 23:34:00 -
[10] - Quote
I AM TacoBueno wrote:DeathwindRising wrote:gunnlogi blaster > gunnlogi missile
gunnlogi missile > maddrugar missile
maddrugar missile > maddrugar blaster
maddrugar blaster > gunnlogi blaster
That doesn't make any sense.
its rock, paper, scissors for tanks currently. factoring natural resists and weapon strengths, those tank and turret combos are superior stats wise in those particular instances. |
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I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.20 02:47:00 -
[11] - Quote
DeathwindRising wrote:I AM TacoBueno wrote:DeathwindRising wrote:gunnlogi blaster > gunnlogi missile
gunnlogi missile > maddrugar missile
maddrugar missile > maddrugar blaster
maddrugar blaster > gunnlogi blaster
That doesn't make any sense. its rock, paper, scissors for tanks currently. factoring natural resists and weapon strengths, those tank and turret combos are superior stats wise in those particular instances.
Oh ok, so which tank do you think would be the best overall? I've tried the maddrugar, but it is like literally every match I get in someone has a proto swarm... it is so ******* annoying. But when I play with my caldari logi LAV on a different account no one can kill me, so I was thinking of just unlocking the gunnlogi since I have so many points invested in shield stuff already for the logi LAV |
Cosgar
ParagonX
6202
|
Posted - 2013.10.20 02:51:00 -
[12] - Quote
I AM TacoBueno wrote:DeathwindRising wrote:gunnlogi blaster > gunnlogi missile
gunnlogi missile > maddrugar missile
maddrugar missile > maddrugar blaster
maddrugar blaster > gunnlogi blaster
That doesn't make any sense. There's a lot of things about vehicles that don't make sense. |
DeathwindRising
ROGUE SPADES EoN.
85
|
Posted - 2013.10.20 03:35:00 -
[13] - Quote
I AM TacoBueno wrote:DeathwindRising wrote:I AM TacoBueno wrote:DeathwindRising wrote:gunnlogi blaster > gunnlogi missile
gunnlogi missile > maddrugar missile
maddrugar missile > maddrugar blaster
maddrugar blaster > gunnlogi blaster
That doesn't make any sense. its rock, paper, scissors for tanks currently. factoring natural resists and weapon strengths, those tank and turret combos are superior stats wise in those particular instances. Oh ok, so which tank do you think would be the best overall? I've tried the maddrugar, but it is like literally every match I get in someone has a proto swarm... it is so ******* annoying. But when I play with my caldari logi LAV on a different account no one can kill me, so I was thinking of just unlocking the gunnlogi since I have so many points invested in shield stuff already for the logi LAV
like in eve... there is no best overall. only the best choice in a particular situation. after that, player skill and experience takes over to determine the winner.
my examples in the hands of a decent tanker will give them a serious edge in combat. skilled and experienced tankers will be seemingly unkillable. ive killed multiple maddrugars at the same time simply by bringing the correct tank for the job.
shields would be better against swarms and av grenades for sure, but gunnlogis have a problem in that they have to give up their shield tanking to improve their speed (with boosters), or combat awareness (with sensors).
i find that most guys tank hunting will creep up on you in congested areas where the lack of sensors keeps you from responding to them until theyre are practically on top of you. add the lack of speed given by boosters means you wont be able to gtfo like youll need to especially if you get ambushed. but if you drop your shield tanking to fit sensors or boosters, then youll die anyways because av is so powerful that itll brute force through your shields before you can get out of range of them.
i use maddrugar blaster against infantry and ill switch it out for a different one if the enemy drops a tank into the match.
railguns will get you killed unless you redline snipe |
Xocoyol Zaraoul
Superior Genetics
1266
|
Posted - 2013.10.20 03:53:00 -
[14] - Quote
Blaze Ashra wrote:Missiles are strongest but you have to aim for infantries feet and predict thier path. Actually with accelerated, the first missile always flies dead straight, usually enough to OHK any infantryman. using any other kin though, it is a crapshoot and splash is unfortunately needed. |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.20 04:55:00 -
[15] - Quote
Well guys I went with the gunnlogi since I had enough sp on my LAV merc. I put on a Heavy Shield Extender I, x2 Supplemental Shield Amplifiers, 'Surge' Shield Reinforcement, Light Shield Booster I, Militia Heat Sink, and a Powergrid Expansion Unit I. It was the first time I didn't lose a tank in a match. Even though it was skirmish I did have quite a few guys firing swarms at me and I had two close calls. Went 10-4-0 which I am perfectly fine with; just happy I didn't lose the tank.
Is there anything you guys think I should change with this build? I know the Light Shield Booster I isn't very good, but I figured it's 550 extra health to get when I am being attacked so it's better than nothing. I would pop it as soon as I got hit because I knew a second swarm would be coming so it would help a little, also by the time I get away from where ever I am being hit from it is usually done cooling down.
I think next I am going to work on getting a better Heat Sink then the militia version, and then start working on better shielding/getting more pg.
Once again, suggestions, comments, advice? |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.20 04:59:00 -
[16] - Quote
[/quote]railguns will get you killed unless you redline snipe[/quote]
Do railguns do a lot of damage to shields? |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.20 05:00:00 -
[17] - Quote
railguns will get you killed unless you redline snipe[/quote]
Do railguns do a lot of damage to shields?[/quote]
Man **** this quote thing, I just wanted to quote that one part haha |
I AM TacoBueno
Krusual Covert Operators Minmatar Republic
69
|
Posted - 2013.10.20 05:01:00 -
[18] - Quote
Fail...^^^
<----Failure |
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