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Chit Hoppened
Venomous Rat Regeneration Vendors
58
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Posted - 2013.10.19 10:20:00 -
[1] - Quote
Ghaz, you never cease to amaze me with your Cannon skills! You really have brought the Cannon to the forefront. Keep it up!
-Cannon Fever: Bringing trolling and awesome shield busting weapons together since 2013. |
Chit Hoppened
Venomous Rat Regeneration Vendors
58
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Posted - 2013.10.19 10:48:00 -
[2] - Quote
Banning Hammer wrote:Borne Velvalor wrote:The Plasma Cannon is a great weapon if you've got the skills and are fully specced into it with mods. It's just that most players cannot acquire said skills, don't want to acquire said skills, or don't want to sink the SP. Of course, the bullet moves slow as all hell, which makes it easy to evade when you know it's coming. Whenever I die to a PC, it's because I didn't know what was coming... Actually, the projectile velocity got a buff recently... so is a bit of medium range glorified shotgun now. Still sucks as an AV, which supposed to be one of it main functions. It is a bit of a lolshotgun of sorts (at least the Hit Detection works...sort of) but I don't think that the DEVs know what to do with it other than that. If they make it an actual AV weapon, Shield Tanks will HATE life. If the make it AI and jack up the splash, then it might be the next spam weapon. It's in a good spot, they just have to fix the bugs and give us some variants. |
Chit Hoppened
Venomous Rat Regeneration Vendors
61
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Posted - 2013.10.19 11:12:00 -
[3] - Quote
I've been waiting for the burst variant myself. 2 round burst, takes 1.5 seconds to charge, but each uhh...bolt? does ~60% of the normal Plasma Cannon damage with smaller splash radius since we don't want another Flaylock Era. It'll make the Ammo Skill actually mean something then. |
Chit Hoppened
Venomous Rat Regeneration Vendors
62
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Posted - 2013.10.19 11:39:00 -
[4] - Quote
XxGhazbaranxX wrote:Chit Hoppened wrote:I've been waiting for the burst variant myself. 2 round burst, takes 1.5 seconds to charge, but each uhh...bolt? does ~60% of the normal Plasma Cannon damage with smaller splash radius since we don't want another Flaylock Era. It'll make the Ammo Skill actually mean something then. I actually enjoy the ammo skill. Having one extra shot per level really does the trick. At level three I usually don't find myself without ammo since the weapons true RoF is it's own anti spam detterent. Also If burst ever came out I would love for it to be a proto weapon requiring spec 3 and the damage to be 60% of the proto variant and not the strd variant. I have 3 in it as well, but for me I use it to push people back so I can go fullLogi...whatever that means. That would be nuts! That would make me run from my own shots!
And hey, I'll ask you this Ghaz: what is that strange gong type noise that happens sometimes when you get a kill? |
Chit Hoppened
Venomous Rat Regeneration Vendors
62
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Posted - 2013.10.19 11:46:00 -
[5] - Quote
It might just be laced into the music setting because I haven't heard it lately. I turn my in-game music to 0 so I can hear Sound Effects much more clearly. I'll keep checking for it. |
Chit Hoppened
Venomous Rat Regeneration Vendors
65
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Posted - 2013.10.19 12:03:00 -
[6] - Quote
Borne Velvalor wrote:Eversor Beercase wrote:Borne Velvalor wrote:The Plasma Cannon is a great weapon if you've got the skills and are fully specced into it with mods. It's just that most players cannot acquire said skills, don't want to acquire said skills, or don't want to sink the SP. Of course, the bullet moves slow as all hell, which makes it easy to evade when you know it's coming. Whenever I die to a PC, it's because I didn't know what was coming... Just the basic Plasma Cannon is needed for those OHK. The tankiest of heavies can withstand it though, so further SP investment is up to you, but the results won't get miraculously better. I encourage everyone to give it a go; it's fun and doesn't need heavy SP investments. Well, it seems like reload and damage are important enough to spec into. Is charge time useful? The charge time is already pretty short. The Wiki says the fitting optimization lowers PG usage, but the Plasma Cannon doesn't use any PG up, so I can only assume that is wrong? Is it really useless? I run Amarr Logi with Laser, so I might spec into Plasma Cannons in a few months down the line. I like grenade launchers. My problem with the Mass Driver was that it's damage was too low and it's RoF was too high. The projectile always dropped too fast for me for the map sizes, too. I used the M203 Grenade Launcher in the America's Army game for XBOX (yes, XBOX, not XBOX 360) years back and the training had you making 150m-200m shots with that thing. I loved how the gun felt there, I guess because it was more realistic, and have been disappointed with how grenade launchers feel in most shooters. I feel like grenade launchers should be precision weapons, not "shoot at the feet of the guy 10m away from you" so maybe I'll enjoy the Plasma Cannon later. Banning Hammer wrote:Borne Velvalor wrote:The Plasma Cannon is a great weapon if you've got the skills and are fully specced into it with mods. It's just that most players cannot acquire said skills, don't want to acquire said skills, or don't want to sink the SP. Of course, the bullet moves slow as all hell, which makes it easy to evade when you know it's coming. Whenever I die to a PC, it's because I didn't know what was coming... Actually, the projectile velocity got a buff recently... so is a bit of medium range glorified shotgun now. Still sucks as an AV, which supposed to be one of it main functions. Thanks for telling me that. I died to a PC at medium range recently right after I turned and saw the projectile 20m from my face. I died from the splash since I was hurt, and thought the round would be slower. I thought I was imagining it. I personally don't run Damage Mods, I run a Recharger and an Energizer - ******* love those things - because I've always thought Regen is better than eHP/Damage. The Wiki is wrong. It's -5% CPU, not PG. So with maxed out skills it drops the Cannon's CPU cost IMMENSELY, and you have no PG taken up, making the GalAssault's use of the Cannon unparalleled on the field. The Cannon on the Amarr Logi though, that's scary. ...dat sidearm...
And I don't really like the Mass Driver either. The whole weapon just doesn't feel like it should. No offense to the Minmatar, but they need to check their Duct tape. |
Chit Hoppened
Venomous Rat Regeneration Vendors
65
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Posted - 2013.10.19 20:42:00 -
[7] - Quote
XxGhazbaranxX wrote:Chit Hoppened wrote: I personally don't run Damage Mods, I run a Recharger and an Energizer - ******* love those things - because I've always thought Regen is better than eHP/Damage. The Wiki is wrong. It's -5% CPU, not PG. So with maxed out skills it drops the Cannon's CPU cost IMMENSELY, and you have no PG taken up, making the GalAssault's use of the Cannon unparalleled on the field. The Cannon on the Amarr Logi though, that's scary. ...dat sidearm...
And I don't really like the Mass Driver either. The whole weapon just doesn't feel like it should. No offense to the Minmatar, but they need to check their Duct tape.
Are you using a speedy tank with minmatar or are you relying on cover and regulators? As for gallente, I would say the absolute best dropsiut to use the plasma cannon with. With 5% to cp/pwrgd reduction + 5% cpu reduction from fitting optimization + 3% reduction to cpu usage for light weaponry, the plasma cannon can reach a 65% reduced CPU usage. Whith this reduction a PROTO PLC that uses 117 cpu to fit will only use 40.95 CPU (35% of it's original CPU usage). On any suit, specially proto, in which you want to stack offensive and defensive mods this is a huge boost. No, I run GalLogi with those. Shield Recharger/Energizer on the left and all 3 plate types (ADV) on the right. I generally like to stick back some and lob a shot to create the delay so my shields can start charging (takes ~5 seconds to get back to full shields once they kick in) which lets me get back to the line to do my LogiBro work. With the GalAssault, making the PRO Cannon cost only 41 CPU 0 PG is better than most ADV weapons of any type as far as resource cost. I almost went GalAssault but I have always been drawn to the multiple equipment that the Logi suit gets.
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