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Thread Statistics | Show CCP posts - 4 post(s) |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2890
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Posted - 2013.10.18 20:56:00 -
[1] - Quote
CCP FoxFour wrote: Removing ISK Payouts No, not because we hate you. Remember one of our goals with factional contracts is to make it something you guys want to play alongside public contracts. Removing ISK payouts accomplishes this goal and makes factional contracts an ISK sink. It also helps make them different, again another goal. We cannot just remove ISK rewards though and expect you guys to play this. See the next point!
No, you are not accomplishing your goal of making FW something you WANT to do alongside public contracts, rather you are making public contracts something you are FORCED to do if you want to play FW. That is note even close to the same thing. I love all the changes to FW, but this right here is horrible. Completely unacceptable. As I stated before, either
(1) Give us some ISK payout in FW, even if less than pubs since we are also getting LP (2) Make loyalty store items only cost LP (3) Give us a player market at the same time so we have another means to make ISK without being forced to play public contracts.
And note that point (1) and (2) would only have to be temporary until you give us another means to make ISK besides fighting for these random corporations in public matches that have no impact on anything. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2894
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Posted - 2013.10.18 21:50:00 -
[2] - Quote
Cyrius Li-Moody wrote:Aero Yassavi wrote:CCP FoxFour wrote: Removing ISK Payouts No, not because we hate you. Remember one of our goals with factional contracts is to make it something you guys want to play alongside public contracts. Removing ISK payouts accomplishes this goal and makes factional contracts an ISK sink. It also helps make them different, again another goal. We cannot just remove ISK rewards though and expect you guys to play this. See the next point!
No, you are not accomplishing your goal of making FW something you WANT to do alongside public contracts, rather you are making public contracts something you are FORCED to do if you want to play FW. That is note even close to the same thing. I love all the changes to FW, but this right here is horrible. Completely unacceptable. As I stated before, either (1) Give us some ISK payout in FW, even if less than pubs since we are also getting LP (2) Make loyalty store items only cost LP (3) Give us a player market at the same time so we have another means to make ISK without being forced to play public contracts. And note that point (1) and (2) would only have to be temporary until you give us another means to make ISK besides fighting for these random corporations in public matches that have no impact on anything. I agree with this. The lack of ISK is going to create a sink too big. I get that players who have been playing for a long time, or were farming districts in PC for the last few months have hundreds and hundreds of millions of ISK. My biggest concern is if the last event was an example, certain sides will be stacked merely because of player fitting preferences. This leaves certain sides, lets be honest- the minmatar, at a massive disadvantage because the amount of players who use minmatar gear is really low. Even on the minmatar side not many people actually use minmatar gear. We have more people running Caldari suits and Amarr suits. The market highly effects people in EVE and it's going to highly effect people here. People will not be making their decisions based on loyalty but rather which side is it going to be easiest to win for and what gear is available. Combine this with the fact that not everyone can afford to lose a mil a game and this is just going to continue to be a one sided stompfest. That bit is actually a non-issue in my opinion, that's how it works in EVE and it works fine. If best start convincing people Minmatar gear is great gear. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2903
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Posted - 2013.10.19 02:15:00 -
[3] - Quote
Also in regards to "boosters giving more LP not Pay to win" I disagree. Yes you are not getting anything you can't get normally, but you are getting it at a higher rate meaning you can afford to run it more often meaning pay to win. I mean, what if our normal active boosters increased ISK payout? What then? Shouldn't the factional boosters boosting standings be enough? |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2905
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Posted - 2013.10.19 03:03:00 -
[4] - Quote
Forgot another question. So EVE players secure a beacon and get to drop OBs based on some timer. The OBs are not stackable, so once you call in an OB you have to wait the recharge timer for another. But what if you have multiple ships connected to the district? Do they share a team cooldown? Or is it an individual cooldown?
In my opinion, it should be an individual cooldown. This would encourage fleets to form and do the orbital strikes, and if no one is going to stop them then so be it, but if the enemies on the ground want to live better they'll have to get their own EVE support to stop them. It'd create this really meaningful bond between the two games as well as promoting some fairly big battles both ground side and space side at the same time. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2907
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Posted - 2013.10.19 14:20:00 -
[5] - Quote
If you team kill someone intentionally because that person has been team killing, it should have a reduced/negated penalty. Afterall, it's only fair that we are able to defend ourselves if someone on our team open fires.
Also I thought of something with remote explosives. I noticed several times currently that if I shoot an enemy remote explosive and a friendly is nearby, the enemy will get the credit for the kill. So that probably means if I shoot an remote explosive, and someone on the remote explosive's team is nearby, then the person who laid the remote explosive will get the team kill. Is there anyway you can change this so the kill/team kill is credited to the guy who shoots the explosive? |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2914
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Posted - 2013.10.19 17:33:00 -
[6] - Quote
Excellent post John! I agree 100% with everything. Also it would be nice if there was a way to look into someone's background and see if they have a bad history of TKs and whether they were forgiven or not. |
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