Vrain Matari
ZionTCD
1112
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Posted - 2013.10.17 15:10:00 -
[2] - Quote
NICK PETRONE wrote:As a "new" player to Dust 514 I am in a position where booster packs are almost a must for me. I only have 3.9 million lifetime SP so far and am severely outgunned by the "veterans" of this game that have 20+ million SP and have been able to unlock pretty much everything they need to destroy everyone. I do not enjoy getting put into a game and watch my team of 16 only able to kill 10 of the opposing team and watch as our 80 clones are decimated. I hate getting "proto" stomped. For me that's not fun. I do not buy the packs tho because I know they wouldn't last. I only get the boosters in hopes that I can sooner than later match the big boys and not die quite so many times.
I believe Dust is trying to cater more to the new players with their packs and their Aurum items because a new player doesn't quite understand how devastating a Boundless Heavy machine gun with a Proto Heavy suit and a Proto Logi behind him playing guardian, can be.
I agree, something needs to change. I would love to see a game mode where everyone has the exact same equipment/ suit and then its based solely on skill rather than equipment with rewards for this mode big enough to get people to play it.
Maybe I just don't know what I'm talking about....
I think buying boosters at the beginning is a good idea to get your feet under you.
I just want to make one point related to your post.
Many of the elite vets here(and i am definitely not one of them) can make noob toons, spend none of the starting skillpoints, use only the starter fits, graduate from the academy in one battle, and proceed to run positive and make good isk in most pub battles.
I know this is true because i've done it twice myself to test out the new player experience, and i'm an average skill level player.
If those vets take their noob toons and run in a squad, they will win most of their matches and their losses will very rarely be redlines.
My point is that yes, skillpoints and gear do make a big difference, but the single biggest factors are personal player skill and squad coordination coupled to tactics and strategy. Doesn't mean it's not brutal out there on the battlefield, but it does mean that a low skillpoint player can adapt their playstyle and still do reasonably well. |