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Ryme Intrinseca
Seraphim Auxiliaries
123
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Posted - 2013.10.16 11:26:00 -
[1] - Quote
8213 wrote:I use HMGs almost never, but when I do, I actually do better than with my SCR and AR. My WP is lower, as I can't carry equipment, but my KDR with it is around 20. I didn't use HMGs when Sharpshooter was a Skill onto its own, so I can't compare. I do know Heavies were gods on the battlefield back then, so perhaps HMG users became spoiled?
If used properly, there is no beating a Heavy outright. They are meant to lock down a choke point and dominate tight spaces. They are meant to just kill, kill, kill and thats what they do when used as intended.
Now, a Heavy needs a Logi too, they work as a team. Heavies may not trample the battlefield anymore, but they are still massively effective. HMGs, like SCRs, are great in the right hands. The players that know how to control engagements. Heavies can't just rely on being beefed up walking HAVs anymore they actually have to play with concern.
My vote: HMGs are fine right now. When I heard there's a guy out there holding down a 20 KDR with his HMG I had to look you up. Imagine my surprise when I saw your KDR was 1.12. Maybe in the game you're playing in your head with your imaginary friends the HMG is beast, but it's not in the game the rest of us are playing. |
Ryme Intrinseca
Seraphim Auxiliaries
123
|
Posted - 2013.10.16 11:43:00 -
[2] - Quote
Borne Velvalor wrote:Ryme Intrinseca wrote:8213 wrote:I use HMGs almost never, but when I do, I actually do better than with my SCR and AR. My WP is lower, as I can't carry equipment, but my KDR with it is around 20. I didn't use HMGs when Sharpshooter was a Skill onto its own, so I can't compare. I do know Heavies were gods on the battlefield back then, so perhaps HMG users became spoiled?
If used properly, there is no beating a Heavy outright. They are meant to lock down a choke point and dominate tight spaces. They are meant to just kill, kill, kill and thats what they do when used as intended.
Now, a Heavy needs a Logi too, they work as a team. Heavies may not trample the battlefield anymore, but they are still massively effective. HMGs, like SCRs, are great in the right hands. The players that know how to control engagements. Heavies can't just rely on being beefed up walking HAVs anymore they actually have to play with concern.
My vote: HMGs are fine right now. When I heard there's a guy out there holding down a 20 KDR with his HMG I had to look you up. Imagine my surprise when I saw your KDR was 1.12. Maybe in the game you're playing in your head with your imaginary friends the HMG is beast, but it's not in the game the rest of us are playing. No, no, no. He just forgot the radix point. Should it be 2.0 or .20? |
Ryme Intrinseca
Seraphim Auxiliaries
124
|
Posted - 2013.10.16 14:19:00 -
[3] - Quote
8213 wrote:Ryme Intrinseca wrote:8213 wrote:I use HMGs almost never, but when I do, I actually do better than with my SCR and AR. My WP is lower, as I can't carry equipment, but my KDR with it is around 20. I didn't use HMGs when Sharpshooter was a Skill onto its own, so I can't compare. I do know Heavies were gods on the battlefield back then, so perhaps HMG users became spoiled?
If used properly, there is no beating a Heavy outright. They are meant to lock down a choke point and dominate tight spaces. They are meant to just kill, kill, kill and thats what they do when used as intended.
Now, a Heavy needs a Logi too, they work as a team. Heavies may not trample the battlefield anymore, but they are still massively effective. HMGs, like SCRs, are great in the right hands. The players that know how to control engagements. Heavies can't just rely on being beefed up walking HAVs anymore they actually have to play with concern.
My vote: HMGs are fine right now. When I heard there's a guy out there holding down a 20 KDR with his HMG I had to look you up. Imagine my surprise when I saw your KDR was 1.12. Maybe in the game you're playing in your head with your imaginary friends the HMG is beast, but it's not in the game the rest of us are playing. My KDR w/ the HMG is around 20. Go ahead and re-read my post, and actually pay attention to details, not just picking out pieces and leaving out important details that only suit what you want to believe. Read, then think, then respond... Want another interesting fact: My KDR with the SR is around 50.... Brilliant! So now, as well as being the best HMG currently in the game, you're also announcing that with the SR you're the best infantry player the game has ever seen!! All this for the low, low KDR of 1.12!!! |
Ryme Intrinseca
Seraphim Auxiliaries
125
|
Posted - 2013.10.16 16:09:00 -
[4] - Quote
8213 wrote:Now, as far as referencing KDR as a whole... that shows how much of a scrub anyone is. You brought KDR into this thread, so I guess that makes you a scrub. I'm just trying to get your imaginary KDRs out of it.
8213 wrote:You realize the top KDRs in the game are sniper? The ones with triple digits. Then HMGs (and FGs) are next. Why? Well if I have gone 200+/10 with the HMG over my lifetime, that would be a 20... Snipers have the highest KDRs in the game. Tankers are next. At the moment HMGs are around the same level as assaults and slayer logis, nothing special. There is not one dedicated HMG heavy who presently plays the game with a KDR anywhere near 20. In fact I'm not sure if there's even one with a KDR over 10.
So this is why I'm somewhat incredulous regarding your claims. You are saying that you are statistically twice as good as the best HMGs in the game, when it's not even your main role and your overall KDR is barely over 1. This is not impossible, but it's very, very unlikely (<0.1%). The available evidence suggests that you are a mediocre player with delusions of grandeur.
8213 wrote:Wow, I really don't know how much of a scrub I am, do I. Fixed. |
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