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Lance 2ballzStrong
SyNergy Gaming EoN.
4068
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Posted - 2013.10.16 01:41:00 -
[1] - Quote
lol not gonna happen. This game revolves around what makes the medium suit + AR the best. That's what the majority of players use, so CCP caters to them.
The HMG needed a buff a long time now, and it's sad that people are only now seeing it.
Heavies are glorified campers...lol. How pathetic. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4070
|
Posted - 2013.10.16 05:55:00 -
[2] - Quote
Meeko Fent wrote:Just played a match, where a heavy was about 30 yards out, and he was shooting at me with my trusty ScR, and all his shots landed I the dust around me, and the ones that hit probable did like 7 damage.
Herp-a-Derp.
See, that's a bad heavy. A good heavy would have known to either get cover, or put his head between his legs, and kiss his arse goodbye. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4072
|
Posted - 2013.10.16 09:30:00 -
[3] - Quote
Acturus Galaxy wrote:snip
I'm sorry...but you're talking about using advanced gear in public matches aren't you?
Next thing you're talking to seasoned veteran heavies, and want to tell us how to play a class some us have played since closed beta?
I appreciate your TL;DR post, but you saying the HMG is fine is like me saying the dropships are fine because I can get to point B from A just fine. I just need to watch out for buildings and FGs on the way
The HMG is not fine. It was fine in Chromosome, it was passable in Uprising up until 1.4 or whenever they fixed the AA. Right now, it is not fine. It's borderline useless in competitive matches. It does NOTHING that a Duvolle wielding player can't do better.
People judging a class off pub games is the reason why the heavy is such a joke in competitive situations! Stop saying it's fine cuz you play pub games 24/7 and do good against bad players using cheap suits! |
Lance 2ballzStrong
SyNergy Gaming EoN.
4073
|
Posted - 2013.10.16 09:40:00 -
[4] - Quote
I-Shayz-I wrote:I ran Gatsun's at the end of a match right before downtime. Probably died 5 times, but it didn't matter because if the downtime happens before the match is over you don't lose anything :)
This is supposedly the best HMG in the game and I figured it would destroy players at slightly longer range than I usually use my other HMGs at....
Turned out I was wrong. I felt like I was downing players just as fast as normal. Man, I miss the HMG back in Chromosome. Such an amazing weapon.
Anything further than 5m and the cone of fire (bullet spread) is stupid. Fighting AR players is like farting against thunder. You might hear your fart now and then, but thunder > your fart. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4073
|
Posted - 2013.10.16 10:35:00 -
[5] - Quote
Acturus Galaxy wrote:
I would not call a basic suit with a total cost of 20k isk for advanced geat and I get more kills with this than my proto gallente duvolle suit. And I would not call myself green as I have been playing since January.
If you are a vet and do poorly with the current HMG in pub matches, you are not very good at this. I would think a vet should know how to use the HMG properly by now. I read these threads as posted by new HMG players playing the heavy class wrong thinking they are a one man army.
Read my post before commenting on what I have written, I am trying to note down how I manage to run the HMG successfully and provide additional input instead of just saying that HMG sucks. I cannot shoot down AR users at 50 meters etc.
I have no experiences from PC and cannot comment on using the HMG in anything but pub matches, I have no interest in participating in PC matches, tried it twice with way to much lagging playing from Europe. I did participate in several corp matches pre Uprising using officer HMG, I had sharpshooter at 5 but stayed between buildings and never really needed the extra range. Even then you would be insane for engaging ARs in open terrain, not to mention the laser rifles which could melt my proto heavy in a second before Uprising. My survival rate has improved as heavy in Uprising then before Uprising. Not to mention the price of the heavy which has dropped significantly, I remember suits costing 400k isk running a heavy.
I have killed proto players with my HMG and have been killed plenty of times by proto players. I am fully aware of its limitations, you must be crazy if you try to go against a good proto squad even with a boundless. I have seen many good proto squads whom do not try to engage my heavy 1v1 but flank me or spam grenades at me knowing I am slow. This is all fair in my book, the heavy cannot and should not be able to take on a whole squad alone. He can hold them back from entering a hallway with suppression while your team mates support with AR, grenades and mass drivers.
No descent proto AR player would willingly enter a cqc 1v1 vs a proto heavy. They either take the heavy down at a distance and flank him before opening fire. I see nothing wrong here.
anybody doing bad in any class in pub games in DUST is bad. I can use a militia suit with militia guns and can almost guarantee I finish top 5... in PUBLIC LOBBIES.
Doesn't mean militia gear is good.
Your point of view comes from playing people in these lobbies. Until you've played competitive matches, your opinion on the class means next to nothing when veteran players are talking about the class.
I've been playing this since last year June. I know a thing or 2 about heavies and what that used to be, and the joke it is now. I take great offense to people calling the HMG "fine". Know why? Because I invested a huge chunk of my 21 million SP into the class, and i've seen how weak it is while playing against good players.
Then when I switch to my other class, my "weaker" class because I have less SP invested into it, i do better.
Please, I mean no offense, and it's nothing personal, but take your public game experience elsewhere. This thread is about making the HMG better, not leaving it alone because in your limited experience it's "fine" |
Lance 2ballzStrong
SyNergy Gaming EoN.
4073
|
Posted - 2013.10.16 10:38:00 -
[6] - Quote
Acturus Galaxy wrote:The HMG dps is fine, the suit using it cannot compete with quick proto shield tanked suits.
lol...
you mean potential DPS. The numbers you watch is based on every single bullet hitting, which is a range of about 0-2m. After that bullet spread lowers DPS the further away the target is.
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Lance 2ballzStrong
SyNergy Gaming EoN.
4075
|
Posted - 2013.10.16 11:04:00 -
[7] - Quote
Acturus Galaxy wrote:Borne Velvalor wrote:Lance 2ballzStrong wrote:Acturus Galaxy wrote:The HMG dps is fine, the suit using it cannot compete with quick proto shield tanked suits. lol... you mean potential DPS. The numbers you watch is based on every single bullet hitting, which is a range of about 0-2m. After that bullet spread lowers DPS the further away the target is. Even with every bullet hitting, you're only dealing 25% more damage than an Assault Rifle user within optimal. Really, everything can out DPS the HMG. Then please explain how it is that I consistently can win 1v1 in cqc vs AR users. I am big and slow and should be easy to hit with the aim assist and yet I win most of these encounters. I can keep the button pressed and shooting for far longer time than the AR player have to reload and switch weapon unless it is a logi with no sidearm.
You're playing against bad players. Simple.
When I run my Gallente medium + Duvolle I run all over heavies. Proto heavies, Adv you name it...they all bow down to the AR.
I'll out DPS you guaranteed because ALL my bullets are hitting, and IF I have to reload I'm switching to my SMG with will also out DPS you.
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Lance 2ballzStrong
SyNergy Gaming EoN.
4076
|
Posted - 2013.10.16 14:15:00 -
[8] - Quote
8213 wrote:Here's a different outtake: You say the HMG is worse than Chromosome. So, do HMG users want it returned to that previous state? What exactly do you want the HMG to be?
Because if I remember, the top players in the world were HMGs back then.
It comes back to the old DUST QQ-ing of people complaining their OP setup was taken back to normalcy. Just like Barry Bonds would QQ if they took his steroids away. MD and Flaylock users QQ-ed too, so did Lasers. Gosh forbid the people around you have a fighting chance...
HMGs were actually feared back then, and there were threads calling for HMG nerfs. When last you saw a thread crying about the HMG being OP? lol... I can't even remember.
They took range away, which made the class versatile, and not a glorified camper as it is now.
Back then the AA and hit detection wasn't as good as it is now, so the balance between the 2 weapons were fine...actually, AR players complained the HMG had too much range due to the sharpshooter skill.
So while the ARs have better accuracy due to the hit detection and AA being fixed, HMGs are still screwed due to the bad bullet spread. I always wanted a skill to reduce the spread, but CCP in their infinite wisdom made a skill to reduce recoil
If they want to keep the HMG spread as is, then increase dmg so the that the spitballs that actually hit, do some dmg. Of course have dmg drop off to balance... but lol @ balance in this game.
The HMG is doomed to becoming a memory. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4087
|
Posted - 2013.10.16 21:09:00 -
[9] - Quote
Disturbingly Bored wrote:Lance 2ballzStrong wrote: I'll out DPS you guaranteed because ALL my bullets are hitting, and IF I have to reload I'm switching to my SMG with will also out DPS you.
Lance, I respect you as a Heavy proponent, but we both know that isn't true. Especially the SMG part. DPS is dependent on range and you're going to get obliterated by the HMG toe-to-toe. (Yes, provided the Heavy doesn't suck at aiming.)
Ok maybe i exaggerated a bit to make a point
But honestly speaking, I have taken out quite a few people with my SMG though. The thing is a monster. I remember once in PC I took down 2 Caldari mediums with my Proto SMG. Were they bad players? Yea I think they were ... but the power and accuracy of the gun was there!
Kinda sad that I have more respect for the SMG than I do for the bread and butter of heavies, the HMG. |
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