Severus Smith wrote:Before everyone in here loses their s***, hear me out.
In EVE, Logistics ships are a feared thing. A single logistics pilot can keep a friendly ship alive even through an onslaught of tens (or even hundreds) of enemies firing at it. This makes logistics valuable, and forces enemies to break up logistics chains to win engagements. Right now in DUST logistics is helpful, but the piddly 120 HPS repair rate of a Proto repair tool can't even keep a person alive against a Militia SMG hitting them from 50m. But what if they could?
My suggestion: Make Remote Repairers (IE: Repair Tools) use a Light or Sidearm weapon slot and increase their HPS accordingly.
A "Sidearm" Remote Repairer should put out a little more than the repair tool does now (100 - 200 HPS). It's a support tool that can get a person back to full health quickly after a fight but won't keep them alive for long while under fire.
A "Light Weapon" Remote Repairer should put out roughly the same HPS as an AR's DPS. (400 - 600 HPS). It should be able to keep a person alive while they are under fire. This makes logistics very key assets, and high priority targets, in a battle.
To balance these new beastly repairers they shouldn't be able to run indefinitely like current Repair Tools. I propose giving them power (until the time CCP finally gives us capacitors on our dropsuits). 100 power total, recharging constantly at 5 PPS. The Repair Tool uses 10 PPS. So you can go from full charge to empty in 18 seconds. Long enough to keep a buddy alive during a long firefight but short enough to keep it balanced and in check.
Another balance possibility: EMP grenades / Orbitals also knock out Repairer power. Cap warfare = win.
What this does for us:
1. Makes Logistics beasts at what they do; keeping you alive.
2. Keeps Logistics specialized at either killing or repping people. (Like EVE logistics)
3. Mimics the battle doctrines / reliance on logistics of the New Eden empires.
4. Free's up an equipment slot.
5. CCP can offer increased WP rewards for repairing.
6. It's a big difference from most other shooters.
Now that you've heard me out feel free to rage.