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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2817
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Posted - 2013.10.15 12:27:00 -
[1] - Quote
Absolutely disagree. This isn't a change to skirmish, this is a change to FW. My opinion has always been and always will be that CCP needs to do more to encourage FW to be a place for organized squads and not a place for your random blueberry. Plus I'm pretty sure the issue with FW right now is not so much that Amarr and Caldari are outnumbering their enemies, but something a little deeper which I explained already in many topics.
Also John, consider this. A lot of times when you enter a FW match and there's no one on the enemy team, that usually gets resolved within the opening minutes. Also I see it happening the other way around, where there is no one on my team besides my squad, and then getting resolved in the opening minutes. So really, CCP just needs to increase the warbarge time a little. Plus there is always the very probably notion that the enemy see a squad of say "TeamPlayers" and quit before it starts. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2817
|
Posted - 2013.10.15 12:36:00 -
[2] - Quote
General John Ripper wrote:Aero Yassavi wrote:Absolutely disagree. This isn't a change to skirmish, this is a change to FW. My opinion has always been and always will be that CCP needs to do more to encourage FW to be a place for organized squads and not a place for your random blueberry. Plus I'm pretty sure the issue with FW right now is not so much that Amarr and Caldari are outnumbering their enemies, but something a little deeper which I explained already in many topics.
Also John, consider this. A lot of times when you enter a FW match and there's no one on the enemy team, that usually gets resolved within the opening minutes. Also I see it happening the other way around, where there is no one on my team besides my squad, and then getting resolved in the opening minutes. So really, CCP just needs to increase the warbarge time a little. Plus there is always the very probably notion that the enemy see a squad of say "TeamPlayers" and quit before it starts. I already find a bunch of blueberries in the current FW. Nothing is stopping blueberries from playing fw already anyways and I still find them everygame. How do you propose CCP to encourage organized squads in FW? All organization atm I see is being created and upheld by the players. However I still find a bunch of games where my squad is the only one and I have 10 squadless team mates. I am not entirely disagreeing with you, I just want to explore some ideas on how the gameplay of FW could be improved. I know there are a bunch of blueberries already in FW and that there's nothing stopping them, my point was to discourage them from playing FW and encourage them to do organized squads if they want to do FW, your system only makes the random blueberry more of an issue. Like you said, FW right now is just a glorified pub match. If we go ahead and change it to how you described, then it IS a pub match. I don't want that.
I'm not too sure how CCP could encourage squad play in FW, after all I'm not the one developing the game. Though of the top of my head, I could see adding a requirement to FW, "Can only join if you have at least 4 people in your squad" or something like that. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2820
|
Posted - 2013.10.15 15:07:00 -
[3] - Quote
General John Ripper wrote:While true that my idea does make it more of a pub match.... I also see absolutely no point in doing a normal skirmish anyways. The player count of this game is also dropping. FW is a glorified skirmish but its still a skirmish. Why have two types of the exact same game mode with no real differences between the two? Especially if player count keeps dropping.
The event is over now, but when I saw that event play out and scotty constantly breaking... it made me think about the future of this game, Skirmish, and FW. If people cant get into games and the games they do get into are empty or you end up joining a game that just started a few minutes ago but the enemy team already has you guys red lined... Well that is just neither fun nor fair. Yes increasing warbarge time could solve some of those problems and they are good solutions for the short term but I was thinking of something more long term.
obviously the best long term fix would be to get more players, but a solution to that is an entirely different type of discussion. Ok, so player count is going down, why have PC if it's just skirmish like everything else? So let's turn PC into pub matches. See what I did there.
The point of pub matches are for people new to the game who are still trying to figure things out and/or haven't made social connections yet. Think of it as the glorified tutorials. Everything else needs to have a little higher entry level, no excuses - not even the player count.
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