taxi bastard
S.A.C. Strategic
7
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Posted - 2013.10.15 16:36:00 -
[1] - Quote
I am putting all my SP's into my FAT suit + related skills and the HMG.
the problem about the heavy suits IMO is that they do not scale. currently I cannot see how they will be able to put lvl 2 and 4 suits in? basic sentinel has 3 slots - advanced 4slots - proto 5 slots. no buff in base HP either. compare it to other suits and it makes no sense either.
to me it looks more like a tier 1,2, 3 suits not tier 1,3,5 as it stands. comparing it to other suits and I would say the proto heavy suit should infact be an advanced suit. if that was the case the suits scaling would be more inline with the medium suits. But it still does not scale as from every tanking module added per suit the medium suit will still get greater HP increase with the same drawbacks as the heavy - the more slots the greater the benefit for the medium suit. I believe that Heavy's should either have heavy only mods or the speed drawback on the heaviest armour mods should be doubled for medium suits and removed from the fat suit.
suit role bonuses.....bit hard to say what to do with them atm as we have a Amarr suit with a mimitar gun so yea..... really a bit pointless to recommend what should be done in the future when guns and suits are paired. if this was a proper match which it is not, I would say add a 3-5% armour resistance or HP bonus per lvl and a 7.5% optimal range bonus per lvl. but yes med suits need their role bonuses worked on as well, i.e more combat based bonuses for assaults and logistic based bonuses for the logi's, this would balance things out and provided less overlap on the current use of the suits (i.e. pure combat logi's)
HMG, honestly why is it even called a heavy weapon? I propose a rename to FPS ( fast pea shooter) as its more inline with its performance. jokes aside what I expected is something with similar damage per shot as the AR, a lot greater ROF so considerably more DPS at the cost of Accuracy and dispersion. so at short/short med range I would say king of DPS, medium range reasonable DPS but good suppression weapon with the dispersion cone actually working. medium long/long range largely ineffective.
put it all together - you would have the close range king combo, medium range slightly bellow par due to size and accuracy 1v1 but good suppression and at long range easy to hit but the dispersion with the poor accuracy could kill off a very low remaining HP suit not much more.
before you say it would make the suit OP - it would be under certain circumstances as it should or we will all be in medium suits by year end. think of the balance between militia lvl suits and basic guns without skills between HMG/heavy and AR/med, when scaled up to proto lvl it should be the same story with everything maxed out.
I do have a assault toon.....so do not think I come from a 1 way perspective. |