|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1025
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 02:48:00 -
[1] - Quote
kripter MAC wrote:Why?!?!
CCP do the right thing and remove vehicles from ambush... It's called AV. CCP gave it to you to use. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1027
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 03:03:00 -
[2] - Quote
kripter MAC wrote:Okay I'll bite. 3 full volleys and tank giggles at me while his squad mates wtfpwn me with 2nd tank or other infantry. Now what is the suggestion? Don't roll solo. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1027
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 03:04:00 -
[3] - Quote
True Adamance wrote:Just feel I have to point out
6 Tankers in the thread vs 1 Infantryman...... That's too bad. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:23:00 -
[4] - Quote
TheAmazing FlyingPig wrote:Cy Clone1 wrote:wouldn't it be cool if they came out with a grenade that disabled movement? Also Isn't it easier to destroy tanks in ambush seeing how there are less places to hide? I don't play ambush so forgive my ignorance Since they're forced so close to the redberries, you'd think so, but everyone treats it like it's an AR-only mode. Maybe I should put my unholy creation into ambush. ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:23:00 -
[5] - Quote
DJINN leukoplast wrote:True Adamance wrote:kripter MAC wrote:Why?!?!
CCP do the right thing and remove vehicles from ambush... Why should you get a vehicle reprieve in Ambush. Ever heard of ambushing tanks? Stranger things have happened. Do we get a vehicle only mode? Do we get a sans AV mode? Nope I suck it up when I play ambush on foot, so can you. HTFU. I would love to see a vehicle only mode, as well as an infantry only mode. But a no AV mode? LOL. That would be like having a mode in which vehicles weren't allowed to have guns. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) Vehicle players sure know the meaning of balance ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) Don't need turrets with NOS modules. ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png)
HTFU |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:24:00 -
[6] - Quote
Void Echo wrote:DJINN leukoplast wrote:True Adamance wrote:kripter MAC wrote:Why?!?!
CCP do the right thing and remove vehicles from ambush... Why should you get a vehicle reprieve in Ambush. Ever heard of ambushing tanks? Stranger things have happened. Do we get a vehicle only mode? Do we get a sans AV mode? Nope I suck it up when I play ambush on foot, so can you. HTFU. I would love to see a vehicle only mode, as well as an infantry only mode. But a no AV mode? LOL. That would be like having a mode in which vehicles weren't allowed to have guns. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) Vehicle players sure know the meaning of balance ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) you want a no vehicle game mode where pilots wont be able to use their specific class? we want a game mode where our enemy class is completely blocked and we can finally have fun No, he wants a no-vehicle game. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:27:00 -
[7] - Quote
Bright Cloud wrote:Get high ground with a swarm launcher and watch how every tanker is running for their life. I must know it cause i put 3 complex damage mods on a gallente medium frame suit with a proto swarm launcher. But yeah like other suggested: get decent AV weapons. Once you have proto AV weapons avaible and killed a few tanker successfully they will put you on their watchlist and wont call in any tanks when you are on the opposite team. And i put every tanker on my watchlist. If i see them on the opposite team i instantly spawn with proto swarms, call in derpship and camp high ground with nanohives. Ultimate easy mode. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:28:00 -
[8] - Quote
True Adamance wrote:Cosgar wrote:kripter MAC wrote:I see your points about using your class and not being able to play a certain game mode. However, teamwork with blueberries is a joke and corp squads aren't always available. I always try to counter tanks with swarms and inexperienced tankers can fall rather easy. A madruger with hardener and reppers will require at minimum 2 proto swarms in unison or a forge plus swarms and movement restricted. That is hardly ever going to happen in ambush. So you will be free to push us around while we HTFU. Just be honest with yourselves and realize how ridiculous it is to have tanks (2 or more) on an ambush and expect any person to impede their progress . Organized groups of infantry players can run the table in an ambush too, what's your point? At least tanks can do the same without spamming grenades. Back in Chromo I stole someones Sagaris, rode it on one loop round the map, then I was blown up... who says blue dots cant work together? Sounds like you didn't know what you were doing. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:29:00 -
[9] - Quote
kripter MAC wrote:I give up. This game will continue not to grow because the majority of this community comes off as extremely closed minded. Let's keep up the great work! ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) It's called teamwork. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1031
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 06:31:00 -
[10] - Quote
Justice Prevails wrote:TheAmazing FlyingPig wrote:kripter MAC wrote:I give up. This game will continue not to grow because the majority of this community comes off as extremely closed minded. Let's keep up the great work! ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) I read this as "I'm angry that not everyone on the internet agrees with me, so I'll blame them for everything that is wrong with this game". I agree with him. Can't enjoy a quick match anymore without some tanker coming out with his I win button. Dont even like it when they're on my side because it completely disrupts the match. Sure I switch to av, (after I die because no supply depot). By then too late because half our clones are gone. Hit him a couple times and he runs away like a b**** and recalls it. Doesn't matter match is over and he 20-0. Yeah that's fun. Go ahead and stroke your egos. Are you complaining about ambush, the game mode that doesn't matter and isn't even good practice for faction warfare / planetary conquest? |
|
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1036
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 17:08:00 -
[11] - Quote
Justin Tymes wrote:Spkr4theDead wrote:kripter MAC wrote:I give up. This game will continue not to grow because the majority of this community comes off as extremely closed minded. Let's keep up the great work! ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) It's called teamwork. Yes. 3 Infantry units in tanks, 13 other suits, majority proto, on the ground with no supply depot to switch between suits. Teamwork indeed. Are you referring to ambush? I play skirmish and domination when I'm not in FW and PC. Who plays ambush? |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1036
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 17:09:00 -
[12] - Quote
Obodiah Garro wrote:Signed
Get HAV out of Ambush first, then get the rest of vehicles out after.l Are you advocating for CCP to take all the vehicles out of Dust? |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1036
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 17:15:00 -
[13] - Quote
Obodiah Garro wrote:Godin Thekiller wrote:Justin Tymes wrote:Spkr4theDead wrote:kripter MAC wrote:I give up. This game will continue not to grow because the majority of this community comes off as extremely closed minded. Let's keep up the great work! ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) It's called teamwork. Yes. 3 Infantry units in tanks, 13 other suits, majority proto, on the ground with no supply depot to switch between suits. Teamwork indeed. Your fault for not defending it, or having someone ready with AV. This is typicaly ******* HAV moron, its apparently YOUR fault if YOU dont have AV, so in the eyes of a tanker, if your not tailoring your game to play their game, then your the one at fault. Everybody run AV so HAV crutches can have some more validity. It's entirely infantry's fault if they don't bring AV. How am I supposed to give some random an ADV heavy and Ishukone assault forge? Odds are few are skilled into that anyway. |
![Spkr4theDead Spkr4theDead](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Spkr4theDead
Red Star. EoN.
1039
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.15 19:48:00 -
[14] - Quote
Justin Tymes wrote:Luk Manag wrote:Viable counters exist. AV grenades are recommended. AV mines can turn a hasty retreat into flaming death. A Forge Heavy can hold his own with a sidearm. It feels overwhelming at first, but you just have to plan to encounter Tanks - it's that simple. So give up on OHK nades that leaves you at a significant disadvantage someone who does have them to combat a vehicle that might or might not come? Oh and you have to count or someone else also having AV nades as well, or you might as well not be carrying them in the first place. Oh while of course dodging the Proto suits and the tanker who will kill you before you get close. Oh and if there are multiple tanks covering each other you might as well not be carrying them in the first place. So tankers using teamwork is overpowered, and unfair. It's unfair for us to cover each other with whatever means we have available. Got it. |
|
|
|