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Lance 2ballzStrong
SyNergy Gaming EoN.
4025
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Posted - 2013.10.14 16:41:00 -
[1] - Quote
Funny thing is, the MD is the same exact way as it was when it became FoTM. Only reason things changed back to the AR being FoTM was that aiming was fixed...or rather AA was cranked up. So while people tried to noobtube their way to kills, they were mowed down in a heartbeat thanks to aiming.
As a weapon, the MD is fine. Comparing it to other weapons and how effective those weapons are, is your mistake. It's still good at wildly shooting walls and around people to get kills. Splash dmg is still broken and the effect against armor is still good. Maybe you should do like heavies and camp certain areas of the map now. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4025
|
Posted - 2013.10.14 17:49:00 -
[2] - Quote
Atiim wrote:Lance 2ballzStrong wrote:Funny thing is, the MD is the same exact way as it was when it became FoTM. Only reason things changed back to the AR being FoTM was that aiming was fixed...or rather AA was cranked up. So while people tried to noobtube their way to kills, they were mowed down in a heartbeat thanks to aiming.
As a weapon, the MD is fine. Comparing it to other weapons and how effective those weapons are, is your mistake. It's still good at wildly shooting walls and around people to get kills. Splash dmg is still broken and the effect against armor is still good. Maybe you should do like heavies and camp certain areas of the map now. Splash damge isn't broken. Most of us just upgrade our splash damage.
I'm sorry but splash dmg is broken in this game. How could the dmg be the same throughout the diameter? Even at the edge the dmg is the same as it would be in the center. Explosions in this game in general is broken, not to mention the added dmg % against armor.
There should be dmg drop off the further away from the point of explosion... but lol @ logic and balance in this game. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4027
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Posted - 2013.10.14 19:13:00 -
[3] - Quote
Skihids wrote:Fire of Prometheus wrote:I want to see MD have "swap-able" ammo.
So you could fire of a clip of smoke rounds (that do minimal damage) and then reload with regular rounds and just pound out the reds. This would be fantastic. I would love to be able to be able to choose between smoke, explosive, and flux. It wouldn't be OP as it takes so long to swap magazines. This would add tactical options to the battle, something this game really needs.
Tactical? You're talking about a 1 man army set up here. Regardless of how long it takes to change magazines. The role of an MD user makes time irrelevant, because chances are he's on high ground camping an objective.
This is a terrible idea.
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