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Atiim
Living Like Larry Schwag
183
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Posted - 2013.10.14 15:41:00 -
[1] - Quote
True area denial: Proto Assualt MD with proficency lvl 5. True area destruction: Freedom MD with Profecincy lvl. 5. LAV Killa/Super Troll: Proto Breach MD wit proficency lvl. 5
And throw in some complex dmg mods
Hmm. I may be banned soon as some would consider this a god mode cheat XD |
Atiim
Living Like Larry Schwag
184
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Posted - 2013.10.14 15:50:00 -
[2] - Quote
Justice Prevails wrote:Md users in cities still give me a lot of grief. So I don't want it to have more power(but will htfu if it happens). Don't really know if it needs more ammo, never used it, just hate going against it:)
I like the boom effect and smoke ideas because of what they would add to the feel of the game.
The smoke might not be as effective because of the rise of the active scanner, but should be viable some of the time. Well since they increase the HP from armor plates, then yeah MDs do need a slight buff.
As for ammo, MDs practically require to run hives or be in a squad with a logi running one. |
Atiim
Living Like Larry Schwag
186
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Posted - 2013.10.14 16:47:00 -
[3] - Quote
Mordecai Sanguine wrote:I'm a Mass driver user.
Actually i found it fine (I'm a Master Level 4) about damage (maybe a little more on direct hits would be nice to Reward skill shot without penalizing splash shot). It's not to powerful because shots are really f*cking slow. The Rof is bad (The assault version shoots faster but shoots paper so......).
So actually i found it great BUT.
The main problem is than without aiming correctly we can't see the ennemy's life. The MD is a weapon that we don't aim SO we don't see the ennemy life and we don't know if his shield is here or not so we can't do anything...... So we can't actually shoot a guy without trying to see his Hp during 3sec while he's shooting us. There's the same problem with Reaparators we can't see (as a logi) when the allies need a repairs that's fucki*g annoying.
So actually the stats of the MD is fine (Maybe more damage on directs like 40hp would be great). But with the new system of HUD it became hard to make something..... Because to see ennemy's life we must shoot (and lose) one shot in his shield to see if we must shoot with flux or scrambler pistol before using MD. And when a mag is 6 a single shot loss is really annoying.
Yeah that is a problem with MDs. But as long as I know i'm damaging the target, i'll keep firing. |
Atiim
Living Like Larry Schwag
186
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Posted - 2013.10.14 16:48:00 -
[4] - Quote
Lance 2ballzStrong wrote:Funny thing is, the MD is the same exact way as it was when it became FoTM. Only reason things changed back to the AR being FoTM was that aiming was fixed...or rather AA was cranked up. So while people tried to noobtube their way to kills, they were mowed down in a heartbeat thanks to aiming.
As a weapon, the MD is fine. Comparing it to other weapons and how effective those weapons are, is your mistake. It's still good at wildly shooting walls and around people to get kills. Splash dmg is still broken and the effect against armor is still good. Maybe you should do like heavies and camp certain areas of the map now. Splash damge isn't broken. Most of us just upgrade our splash damage. |
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