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Void Echo
Metal Gear Production
1750
|
Posted - 2013.10.14 11:11:00 -
[1] - Quote
you forgot the part where a single dropsuit loss will set the player back almost a whole day to get it back.
like adamance said, stop posting, hardly anyone respects your opinion on vehicles because you openly hate everything that's not call of duty style. just stop. |
Void Echo
Algintal Core Gallente Federation
1752
|
Posted - 2013.10.14 13:55:00 -
[2] - Quote
bethany valvetino wrote:Crash Monster wrote:Mortedeamor wrote:i want ccp to hotfix ai to all mini vehicle turrets when unmanned and then let us lock it to ai only lol...maybe give us a skill tree for the ai as well make it smarter
it's learning muwahahahahaha
just for ***** and giggles their hp is still laughable for a tank +1 Explain to me why the AI in the installations couldn't run on a tank too? It's big enough to have the compute power. 1 players with 3 weapons to use at the same time? yeah right.... What seems to be missed by nearly everyone is that Tanks require support, to use them solo is just ********, if you are and losing them.. tough. Look at Eve.. a solo Dread can be killed but a small fleet of HACs.. however if that Dread has a support fleet... then it's able to do it's job.. which is kill BIG stuff. while being protected. I personally think that one guys with a swarm or a forge should not be able to kill a tank. but a team of guys should find it easy... promoting team work. Nearly everyone i have seen using tanks uses them as a solo win button. which they are not. also, often Tank chaps feel that tanks should be usable ALL the time in EVERY fight. This is simply stupid.. if we applied the same logi to suits, we would not have heavies, assults, scouts and logi.. or indeed the race variants. Just a single "cover all" suit and a single weapon that does the same DPS across all damage types at any range. Now I can and do use tanks.. but only when they are needed and then using the correct (i hope) set up for the task i need them for... no point in running a rail tank into a city to kill infantry for example. Yet is seems that is what tanks chaps want... I have seen a post that asked for a tank to have two main weapons, a rail and a blaster... It's time Dust got their head around what CCP do with their games... and it is not support solo game play, but infact team based play.
by your last remark, its seems as though you want CCP to make their game based on what you want, not how they intend. |
Void Echo
Algintal Core Gallente Federation
1754
|
Posted - 2013.10.14 14:00:00 -
[3] - Quote
Jack McReady wrote:Void Echo wrote:bethany valvetino wrote:Crash Monster wrote:Mortedeamor wrote:i want ccp to hotfix ai to all mini vehicle turrets when unmanned and then let us lock it to ai only lol...maybe give us a skill tree for the ai as well make it smarter
it's learning muwahahahahaha
just for ***** and giggles their hp is still laughable for a tank +1 Explain to me why the AI in the installations couldn't run on a tank too? It's big enough to have the compute power. 1 players with 3 weapons to use at the same time? yeah right.... What seems to be missed by nearly everyone is that Tanks require support, to use them solo is just ********, if you are and losing them.. tough. Look at Eve.. a solo Dread can be killed but a small fleet of HACs.. however if that Dread has a support fleet... then it's able to do it's job.. which is kill BIG stuff. while being protected. I personally think that one guys with a swarm or a forge should not be able to kill a tank. but a team of guys should find it easy... promoting team work. Nearly everyone i have seen using tanks uses them as a solo win button. which they are not. also, often Tank chaps feel that tanks should be usable ALL the time in EVERY fight. This is simply stupid.. if we applied the same logi to suits, we would not have heavies, assults, scouts and logi.. or indeed the race variants. Just a single "cover all" suit and a single weapon that does the same DPS across all damage types at any range. Now I can and do use tanks.. but only when they are needed and then using the correct (i hope) set up for the task i need them for... no point in running a rail tank into a city to kill infantry for example. Yet is seems that is what tanks chaps want... I have seen a post that asked for a tank to have two main weapons, a rail and a blaster... It's time Dust got their head around what CCP do with their games... and it is not support solo game play, but infact team based play. by your last remark, its seems as though you want CCP to make their game based on what you want, not how they intend. I think he said the opposite
misread sorry |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 01:33:00 -
[4] - Quote
Spkr4theDead wrote:I think a tank did something naughty to him.
I'm still extending my offer to you. You can pilot one of my tanks, rail, blaster or missile, for however long, and we'll analyze the game. 5 per day, but only games that have ADV AV or higher count towards that total.
Afterwards, I'll make a post on here about it telling everyone how you did.
I have the recording equipment available now... may not be the best for hi def but you can definitely see whats going on. I could keep the experience on visual and audio record |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 01:40:00 -
[5] - Quote
KING CHECKMATE wrote:Godin Thekiller wrote:
The only reason why armor repairers are still broken is because they are the only thing that keeps them alive, so invalid argument. Anyways, that's about (assuming PROTO swarms) ~25k damage, so I think you're lying.
Im sorry i have no reason to lie: i use ADV Swarms with prof 4 and 2 Cx Damage mods. Im not lying. I even have the name of the tanker written around, he played for Dark Legion. -Shot 1 volley of Swarms to scare him, -As he got into the ''city'' are for cover (ambush i planed) he ate the 4 STD Prox mines while i reloaded. -He decided to stop there and shoot at me, i responded with 3 STD ADV packed AV nades, 2 hit; 1 missed -He decided he was low on HP and started moving (Exceedingly fast if i may..) -I , while he was repairing armor shot him 3 more volleys -He obviously outran me while i reloaded again and turned around in a corner where the ''fantastic'' feature tankers love about swarms kicked in and the next two volleys made a 90 degree turn avoiding walls and i got hit markers again.He survived and fled. A vein in my head popped.Not saying Swarms are not VERY strong , just saying its funny tankers all they do is bash on AV weaponry but they wouldnt bat an eye if Armor repairers stay as they are. THIS IS BIASED; and not in the true nature of looking for BALANCE
its called hardeners and reps.... and your swarm skill not being high enough. it normally takes about 3 volleys for someone to take down an average tanker if hes alone, it only takes one volley if there are multiple swarmers present...
teamwork and skill level are how your meant to kill us, not solo tactics with militia gear |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 01:42:00 -
[6] - Quote
KING CHECKMATE wrote:True Adamance wrote:
Godin is right. If they weren't working like they are now. Tanking would be dead, I wouldn't be doing it and you'd never see tanks on the field, and you would have created CoD in space, not an attack at you personally. Tanking is barely viable now, let alone with Reppers that doing keep you repped.... I mean reppers also barely work now tbh.
Well if a tank takes that kind of punishment i think is FAIR for him to die, considering he killed me 6 times in a row with only 2 shots hit....-6 swarms (AV missiles designed to be EFFECTIVE VS VEHICLES) -2 PACKED grenades -4 Prox Mines I mean what do tankers think is fair as for punishment their vehicles can take?
ok on a personal matter with war games, since when is war meant to be fair, its always about getting the upper hand and better tactics and equipment...
ok then that aside, if the tanker gets away from you after all that, he deserves to live, if hes stupid enough to stay in that area, he deserves to die... simple.
btw... who was the ****** that liked lukboy's post? |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 01:48:00 -
[7] - Quote
KING CHECKMATE wrote:Void Echo wrote:
its called hardeners and reps.... and your swarm skill not being high enough. it normally takes about 3 volleys for someone to take down an average tanker if hes alone, it only takes one volley if there are multiple swarmers present...
teamwork and skill level are how your meant to kill us, not solo tactics with militia gear
Not being high enough? I have Prof 4 and 2 CX damage mods. I dont use MLT gear and you know it. yeah, I know you don't use it, im just using that as an example for most of the people that come to the forums complaining about not being able to solo us with militia gear. sorry if that offended you in any way.... but you are in the wrong if you want us to submit to being soloed by anyone.''teamwork and skill level are how your meant to kill us''But for tankers to run solo is fair right?.... well... considering that it takes over 10x more SP and ISK for us to deploy tanks on the field than you need for fitting your dropsuits... yeah I do believe we earn the privilege of being able to survive alone (notice for once you idiot that im saying survive and not dominate you blind bastard)... that being said, the investment we make towards HAVs is far grater than your investment into infantry stuff along with how hard it is to stay alive at all during any given moment when we are piloting gives you the idea that this class should have the survival advantage over any other class that tries to go solo.Heh i know where this is going.
il answer that in bolded statements... |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 01:51:00 -
[8] - Quote
KING CHECKMATE wrote:True Adamance wrote:
Super powerful armour reppers are all that's keeping tankers in business, saving those canny shield tankers I hate so much.
AHA.so THEY ARE in business... They dont get 1 shotted as (not you adamance) some tankers claim by AV. Case rest. ''I'd love to have you in my tank checkmate, but you wouldn't want to spend all of your time sitting as a gunner, that's not interesting gameplay for you is it?''I would , but dont think im going to think they are UP unless we get 1 HKOd by AV XD
actually, I only get one shotted by one specific AV weapon... the assault forge gun.... such massive amount of damage in so little time.... it out does even my proto rail gun in both speed and damage..... id say that needs reworking..
the second thing that kills me the fastest is the lol nades, 3 of them takes down all 7000HP of armor that I have in under 5 seconds, from soloists and groups... if anything, the AV nades are the top AV weapon that needs to be nerfed, changed or just plain removed...
reduce the damage on the assault forges (and allow people to move with them, iv heard that you cant move so I don't care if you can or cant), and nerf the av grenades or remove them, also reduce the price of tanks by half and youl see balance finally appearing in the game vehicle wise. |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 01:56:00 -
[9] - Quote
True Adamance wrote:Void Echo wrote:KING CHECKMATE wrote:True Adamance wrote:
Super powerful armour reppers are all that's keeping tankers in business, saving those canny shield tankers I hate so much.
AHA.so THEY ARE in business... They dont get 1 shotted as (not you adamance) some tankers claim by AV. Case rest. ''I'd love to have you in my tank checkmate, but you wouldn't want to spend all of your time sitting as a gunner, that's not interesting gameplay for you is it?''I would , but dont think im going to think they are UP unless we get 1 HKOd by AV XD actually, I only get one shotted by one specific AV weapon... the assault forge gun.... such massive amount of damage in so little time.... it out does even my proto rail gun in both speed and damage..... id say that needs reworking.. the second thing that kills me the fastest is the lol nades, 3 of them takes down all 7000HP of armor that I have in under 5 seconds, from soloists and groups... if anything, the AV nades are the top AV weapon that needs to be nerfed, changed or just plain removed... Removed since they don't make sense in game lore wise.
something needs to be done about those damn scrub nades |
Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 02:02:00 -
[10] - Quote
KING CHECKMATE wrote:Void Echo wrote:
yeah, I know you don't use it, im just using that as an example for most of the people that come to the forums complaining about not being able to solo us with militia gear. sorry if that offended you in any way.... but you are in the wrong if you want us to submit to being soloed by anyone.
-I must admit, i WAS trying to solo the tank. Because i was playing solo and my team was just getting massacred by the tank. I there by used STRATEGY (there by the Ambush i plannedfor the tank) and i think Strategy should always prevail,over everything.No it not offended my,i thought YOU thought i was trying to solo a tank with MLT gear.no harm done.
well... considering that it takes over 10x more SP and ISK for us to deploy tanks on the field than you need for fitting your dropsuits... yeah I do believe we earn the privilege of being able to survive alone (notice for once you idiot that im saying survive and not dominate you blind bastard)... that being said, the investment we make towards HAVs is far grater than your investment into infantry stuff along with how hard it is to stay alive at all during any given moment when we are piloting gives you the idea that this class should have the survival advantage over any other class that tries to go solo.
So you are saying Players with More SP and more ISK deserve to have a natural advantage over low level players? more than they have already?:''considering that it takes over 10x more SP and ISK for us to deploy tanks on the field than you need for fitting your dropsuits... yeah I do believe we earn the privilege of being able to survive alone''
This is what i understand by this statement.Consider this,if after 15 million the best way to survive SOLO is a tank...dont you think it will become the NEW FOTM? So basically, If players are high SP and they want to play solo,the best way is tanking then. ok good to know void...I actually thought for a second this was going to be a TEAM BASED GAME where WITHOUT A TEAM you are F***d. but ok. Thanks for the civil response BTW...
it would be awesome if more people skilled into tanks, I would have tons more fun battling other tankers than I do now because of you AVers getting in the way of trying to have fun here.. I say let more people skill into tanks, should revive the game for more aged tankers like myself.
in my truly honest opinion about all the classes in the game, the more of a personal investment you make in a certain class SP wise should grant you the right and privilege to outperform all other players in other classes and your own that have not put as much personal investment in their own classes as you have done for yours...
ex: a 17 Mil total SP tanker (myself) should definitely out perform a single av guy with less than 5 mil SP in AV mainly because... well I put much more time and investment into tanks than hes done for AV...
ex 2: a 6 mil SP sniper should out perform a 2 mil SP AR mainly because the sniper put more time and investment into sniping than the AR user did for his own class.
get it yet?
in all of human history including new eden, personal investment and time put in have always come out on top and out performed everyone and everything that has not done the same ore similar.... those that do are called competitors and the human life span drives off this basic survival instinct, to out perform the competitors and everyone else in order to survive. |
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Void Echo
Algintal Core Gallente Federation
1765
|
Posted - 2013.10.15 02:03:00 -
[11] - Quote
Cy Clone1 wrote:Armor tanks have had it so easy!!! Since I made the switch to a blaster mady, over the coarse of two weeks, while playing frequently I've lost one or two tanks to av players. Have yet to lose to a shield tank. Its actually crazy how much more powerful they are. There is honestly not a single reason why you should choose shield over armor, atm. more health more speed, better aiming angles, ******** reps, long lasting hardeners. I can fit a shield rep and scanner. all that with a proto gun and proto small blaster for my gunner. its easy mode for vehicles.
yeah, weve been saying to buff shield tanks to be on par with armor tanks, that way they will be at least viable in combat tank v tank wise |
Void Echo
Algintal Core Gallente Federation
1766
|
Posted - 2013.10.15 02:27:00 -
[12] - Quote
KING CHECKMATE wrote: 1-Again beinga little selfish here aint ya' .What about us Infantry trying to have fun vs other infantry instead of having to worry about tanks? Biased thought is biased.
aren't you being a bit selfish by wanting tankers to be on the same level as dropsuits? I mean come on... tanks are 50 ton vehicles more than twice the size of infantry, if I don't have fun in the class I wanted to play as, why does that class even exist? plus... if you want an infantry only game, there is call of duty, if CCP didn't want vehicles to be deployed in matches, they wouldv never put them in the game.
2-So basically,if i run proto gear i shoudlnt be able to get killed by MLT/STD gear at all.By your reasoning..hmm..Proto suits / weapons / gear might be UNDERPOWERED then...
I don't mainly play as infantry but I have several million SP I put into gallente assault, so yeah Id say that stats are wrong on the basics, the weapons, the dropsits... almost everything in this game needs to be reworked imo.
3-I get it. But what you are saying is RPG / MMORP thought. This is a FPS,balance means that with skill, you can take out another player REGARDLESS of time invested in the game. If gear/time invested is always going to tryumph over skill, its not balance.
this isn't purely an FPS game, I hope you do realize that, as long as there is a skill system set up to train your character for specific roles instead of just mindless shooting and leveling up in general, then the game isn't purely an FPS. this game allow people to skill up their characters into specific roles and classes, that's RPGing, if you want a game that jut levels you up in general, again its called call of duty.
4- same as 3.
|
Void Echo
Algintal Core Gallente Federation
1766
|
Posted - 2013.10.15 02:29:00 -
[13] - Quote
KING CHECKMATE wrote: 1- So should AV then have a natural advantage over vehicles,since its designed for that purpose. 2-Because its designed to take out tanks.Same as a MLT tank can kill any PROTO if he is not carrying AV weaponry.
1. if the natural advantage basically makes the opposing class null and practically non-existent or non-usable at all, then there is no balance....
2. that person doesn't have nearly as much SP as I do halfway, he should never be on the level needed to fight me if doesn't put investment into his class like I did mine. its basically like me saying that a single shot from the mass driver or the flaylock should kill you instantly because its an explosive weapon and its used to kill infantry, but you and a lot of others wouldn't like that |
Void Echo
Algintal Core Gallente Federation
1766
|
Posted - 2013.10.15 02:37:00 -
[14] - Quote
Atiim wrote:knight of 6 wrote:if I'm to grace you ridicules premise with a serious answer I would ask you how much you know about the various types of turrets available to tanks. it will be more interesting once we get pulse and beam lasers auto cannons and artillery but for now the range we have is fine.
missiles - very effective against installations and armor tanks, poor performance against infantry. railguns - very effective against installations and all tanks, okay performance against infantry in the right hands blasters - ineffective against installations and don't use it against anything but other blaster tanks, very good against infantry
now there are exceptions to the rules there are a few sevants with a railgun and at high levels blasters can take out installations and low sp tanks I'll have to disagree with you on the missile turetts being inefective against infantry, as I be killing 'em with my Accelerated Missile Launchers. The blast radius and splash damage actually make it the perfect choice for me when I'm going up against infantry.
iv always seen the missile as the shoot into a crowd and kill anyone stupid enough to stay there after getting hurt. |
Void Echo
Algintal Core Gallente Federation
1767
|
Posted - 2013.10.15 03:05:00 -
[15] - Quote
KING CHECKMATE wrote:@ Void Echo 1-aren't you being a bit selfish by wanting tankers to be on the same level as dropsuits? I mean come on... tanks are 50 ton vehicles more than twice the size of infantry, if I don't have fun in the class I wanted to play as, why does that class even exist? plus... if you want an infantry only game, there is call of duty, if CCP didn't want vehicles to be deployed in matches, they wouldv never put them in the game.
2-I don't mainly play as infantry but I have several million SP I put into gallente assault, so yeah Id say that stats are wrong on the basics, the weapons, the dropsits... almost everything in this game needs to be reworked imo.
3-this isn't purely an FPS game, I hope you do realize that, as long as there is a skill system set up to train your character for specific roles instead of just mindless shooting and leveling up in general, then the game isn't purely an FPS. this game allow people to skill up their characters into specific roles and classes, that's RPGing, if you want a game that jut levels you up in general, again its called call of duty.
4- if the natural advantage basically makes the opposing class null and practically non-existent or non-usable at all, then there is no balance....
5- that person doesn't have nearly as much SP as I do halfway, he should never be on the level needed to fight me if doesn't put investment into his class like I did mine.
1-I dont want tankers to be at the same level as dropsuits. I want tankers to stop stomping on pub matches SOLO ,since the blue dots cant play together,they dont know any better. I want a Good AV player to be able to hold back 1 Good tanker and get WP for it,even if it doesnt mean destroying the tank.At the end of the day,regarless of play style, is 1 player vs another player.
2-we agree on something for a change.
3-Well it isnt purely a MMORPG either,i hope you realize that. CCP IS SELLING DUST as an FPS , with some RPG elements. They are not selling it as it is world of tanks not twisted metal. Balance is needed for a FPS to be sucessful. I dont like CoD, my first FPS was MAG.I like difficulty. BUT in this kind of games, more time invested + SP means a SLIGHT advantage over your enemy,if both have equal skill. Doesnt mean a 20mill player with little skill must win over a skilled player with 5 mill only because he has more skillpoints. THIS kills games same as pay to win...
4-The problem is,regardless of what tankers say, me and MANY more people just see tanks owning in the battlefield. You say AV is OP and takes down tanks instantly, and 1 player can solo a tank, but we just DONT see it. we agree as in the 2nd point,it needs rework.
5-The problem is, They are being put in THE SAME MATCH AS YOU. whats the point of putting a player of 5mill vs another team with only 15mill+ players if he cant do anything about it? While games mix players of different SP levels, everybody must have a chance to drop everybody. ITS FAIR.
@ Adamace (wow im getting a beating here from tankers ..)
1-Yes but you have not put any effort or risk into using that fit, that is why AV is easy mode. I care not for balance, only the amount of effort someone has put into something.
2-Effort you never have to put in while Aving. If you put in 12m Sp into destroying tanks I would have no problem, you haven't put the same amount of effort in as a tanker has, thus solo you should never be able to beat them.
1-Effort? yeap. I'm missing on fun infatry vs infatry kills in order to spend a whole game hunting a tank,sometimes not even killing it,always not getting WP for pushing it back. Also, you care not for balance adamance, then why should WE AV infantry care for balance then...? You dont care for balance, and Void wants to get in a Pub match and unless we hace 3+ PROTO AV specialist working together,he want to be indestructible... I mean, lol. The amount of effor will and SHOULD never be more powerful than SKILL, NEVER. SKILL > ALL
2-In this case, SP needed for tanks must be level to Infantry level, so that being a specialized AVer (with all things into consideration,dropsuit,weapon,sidearm,equipment,moddules,etc...) matches being a specialized tanker.
how many ******* times do I have to say this?
I don't invulnerability, that would be boring, I want survivability.... its NOT my fault that your bluetarded teammates wont bring out any AV when an enemy tank is rolling around, you shouldn't be blaming the tanker for that, you should be blaming 80% of the infantry that play this game. |
Void Echo
Algintal Core Gallente Federation
1767
|
Posted - 2013.10.15 03:07:00 -
[16] - Quote
True Adamance wrote:Cy Clone1 wrote:i feel for the infantry.it does seem a little silly that tanks can go into almost any match and pull off 25+-0 games and I always play by myself. Proto av can obviously stop me, but I expect it too and I can still manage to get good scores. I think the only time I really get completely ticked is when they have fully dedicated squads or have unfair vantage points. All talk about how it is now is a little pointless. Best to wait and see how the new changes play out. Which I have come to kinda like. Why? I can walk into matches and have games better than I ever would have done in a tank.
its a double standard adamance, when a infantry guy goes 10/0 its fair but when a tanker goes 10/0 its unfair... double standards everywhere |
Void Echo
Algintal Core Gallente Federation
1767
|
Posted - 2013.10.15 03:13:00 -
[17] - Quote
KING CHECKMATE wrote:Void Echo wrote:
how many ******* times do I have to say this?
1-I don't invulnerability, that would be boring, I want survivability....
2-its NOT my fault that your bluetarded teammates wont bring out any AV when an enemy tank is rolling around, you shouldn't be blaming the tanker for that, you should be blaming 80% of the infantry that play this game.
1-AHHA sorry ,i know what you mean. But still, 100% survivability vs 1 AV = invulnerability .... doesnt it?2-I know its not your fault. BUT, if you can solo in a pub match,so should an AV infantry be able to push you back solo and (even if not destroying you) get some WP for doig so. If not, it comes down to Tankers stomping in pub matches without a counter unless a full squad gets in at the same time. I know PC is one of the selling poins of DUST, but as it is, PUB MATCHES compose 99% of our games, and Tanks own Pub matches.
ok on that part im not disagreeing with you on this BUT, the AV should be able to solo a tanker ONLY if hes on the same tier level as the tanker: adv v adv, std vs std, proto vs proto... granted proto should be able to destroy several tanks with average effort put in.
if you don't want tanks to own in pubs (im assuming you mean ambush because I can only dominate in a tank with a tanker squad in skirmish) then get your teammates to bring in AV.
and honestly, I look down on the tankers that go into ambush, for many reasons mainly because I think they are ******* stupid to deploy into a game mode where you can never know where the enemy AV is going to come from... wheres the logic in that?
theres no way we are going to allow a single AV guy to kill off a fully decked tanker who knows wtf hes doing. |
Void Echo
Algintal Core Gallente Federation
1767
|
Posted - 2013.10.15 03:16:00 -
[18] - Quote
KING CHECKMATE wrote:Just destroying turrets a Tanker can do 800-1000 Wp in less than 2 minutes. Just saying....
its called tank vs instillation... one is a mobile large turret with repps, hardeners and more while the other is a stationary turret that only has the ability to shoot... which do you think will win |
Void Echo
Algintal Core Gallente Federation
1767
|
Posted - 2013.10.15 03:26:00 -
[19] - Quote
KING CHECKMATE wrote:Void Echo wrote:
1-ok on that part im not disagreeing with you on this BUT, the AV should be able to solo a tanker ONLY if hes on the same tier level as the tanker: adv v adv, std vs std, proto vs proto... granted proto should be able to destroy several tanks with average effort put in.
2-if you don't want tanks to own in pubs (im assuming you mean ambush because I can only dominate in a tank with a tanker squad in skirmish) then get your teammates to bring in AV.
3-theres no way we are going to allow a single AV guy to kill off a fully decked tanker who knows wtf hes doing.
1-WOW we agreed on something else. COOl. 2-That is true, but remember not everyone plays together. I mean you are forcing ME to play with a TEAM in order to be able to counter Tanks but tankers are not being forced into bringing an ANTI AV team to support them. 3 to take down 1,its just not how it works. 3-Im not sayingthis should be like this,im saying a SINGLE AV with good AV weaponry should AT LEAST be able to push back occationally a tank and be Payed WP for it.As it is, an AV specialist ONLY gets points if he destroys the enemy vehicle. If vehicles get buffs and increased survivability, then how in earth are AVers going to make a living?''ts called tank vs instillation... one is a mobile large turret with repps, hardeners and more while the other is a stationary turret that only has the ability to shoot... which do you think will win''Im not saying you SHOULDNT win, just saying tankers can do a lot of WP if thats what the tanker wants. Thats all.
as you can see, not playing the game for a few days has made me become more calm and rational.
1. ....wtf??
2. our friends aren't online all the time and we only squad up with people we know will help us in defending our assets, theres no way in hell were gona let a bunch of random bluetards decide our fates.
3. the 1st part I agree with you, TANKERS HAVE NOT BEEN ABLE TO MAKE A LIVING SINCE UPRISING AND EVEN BEFORE THAT UNLESS WE ARE THE ABSOLUTELY BEST TANKERS IN THE GAME.... we have been arguing with infantry players for a year over our survivability and profitability. we still cant make a living unless we are the top 10 tankers or have above average tank intelligence...
and your asking me about what if my enemy class cant make a living?
even more of the better AVers agree with tankers that tanks should be buffed.. look around, youl see AVers complaining that they are bored with how easy it is to kill us.. |
Void Echo
Algintal Core Gallente Federation
1769
|
Posted - 2013.10.15 03:39:00 -
[20] - Quote
KING CHECKMATE wrote:Void Echo wrote:
even more of the better AVers agree with tankers that tanks should be buffed.. look around, youl see AVers complaining that they are bored with how easy it is to kill us..
Oh so i've never said that tanks need a buff? YES I HAVE. This are my points overall:1--Tanks need buff 2--AVers need to NOT be able to kill a tank of hiher level SOLO BUT; be able to make a profit pushing it back in occations. 3--I know you dont care about your enemy specialization earning WP, but i do care about WP gain for tanks,as for in search for balance,both sides must be able to make a profit. 4--Armor tanks are by no means UNDERPOWERED.
I just..despise tankers saying they get 1 HKOd by AV and i have NEVER done that... And i have Proto AV.. I have taken out tanks alon, OF COURSE.But its never easy unless they are MLT....
1. yep.. 2. yep.. 3. yep.. 4. actually they are only average if not op against shield tanks, gunnlogi and sicas... everything has explosive bonus damage against armor so that makes armor more disadvantaged against AV than shield tanks are.
just because youv ever done it doesn't mean others haven't done it, you must realize that your not the best AVer, the best AVers in the game can solo every single tank they go up against... |
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Void Echo
Algintal Core Gallente Federation
1769
|
Posted - 2013.10.15 03:44:00 -
[21] - Quote
KING CHECKMATE wrote:Void Echo wrote:
4. actually they are only average if not op against shield tanks, gunnlogi and sicas... everything has explosive bonus damage against armor so that makes armor more disadvantaged against AV than shield tanks are.
so in other words, You are admitting they are not UP, just not as good as they should be: +1
there are some situations...
tank v tank: armor has the advantage over shield, been that way for a while now and shield need to be buffed to be on par so they are at least viable for tank combat.
AV v tank: armor is at a big disadvantage because everything has explosive damage bonuses against armor, shield doesn't suffer this disadvantage. |
Void Echo
Algintal Core Gallente Federation
1769
|
Posted - 2013.10.15 03:47:00 -
[22] - Quote
KING CHECKMATE wrote:Spkr4theDead wrote: That just tells me you're doing it wrong by trying to solo a tanker.
Same goes for tankers trying to solo enemy teams with proto AVers....
that's exactly like a scout charging into a full squad of heavies.... instant death |
Void Echo
Algintal Core Gallente Federation
1769
|
Posted - 2013.10.15 03:51:00 -
[23] - Quote
KING CHECKMATE wrote:Void Echo wrote:KING CHECKMATE wrote:Void Echo wrote:
4. actually they are only average if not op against shield tanks, gunnlogi and sicas... everything has explosive bonus damage against armor so that makes armor more disadvantaged against AV than shield tanks are.
so in other words, You are admitting they are not UP, just not as good as they should be: +1 there are some situations... tank v tank: armor has the advantage over shield, been that way for a while now and shield need to be buffed to be on par so they are at least viable for tank combat. AV v tank: armor is at a big disadvantage because everything has explosive damage bonuses against armor, shield doesn't suffer this disadvantage. But they are NOT UP because they are good vs shield tanks, Insta kill infantry (im exagerating of course) and with broken armor reps, they survive fights. I agree they are not as good as they should be. But i insist , they are not UP as many claim. In the correct situation, a 6k Maddy can be unkillable... Thats all im saying.
question... are you focusing on AV v tanks or tank v tank? because theres a difference between stances on both those topics. |
Void Echo
Algintal Core Gallente Federation
1769
|
Posted - 2013.10.15 03:55:00 -
[24] - Quote
KING CHECKMATE wrote:1-Yeah like your corp WOULDNT lie for you. 2-Even if you are some Incredible GENIUS AVer, it doesnt mean Tanks are paper thin.just the tankers were not as good or lacked support.
I bet that if True Adamance+Void Echo+TheLegend were in a match vs you,you wouldnt be able to drop a single one of them....
3-im tryingto reachan agreement here with the tankers, you are just trying to provoque me,and will fail.Im in too good of a mood today bro.
that's why your in such a rational mood today |
Void Echo
Algintal Core Gallente Federation
1769
|
Posted - 2013.10.15 03:56:00 -
[25] - Quote
KING CHECKMATE wrote:Void Echo wrote:
question... are you focusing on AV v tanks or tank v tank? because theres a difference between stances on both those topics.
Infantry AV vs Armor tank is basically what most of the time im talking about.I know DS and shield tanks are utter crap and need a serious buff.
oh, armor has a big disadvantage, mainly because of the damage bonus towards armor that everything has. |
Void Echo
Algintal Core Gallente Federation
1770
|
Posted - 2013.10.15 04:03:00 -
[26] - Quote
KING CHECKMATE wrote:Void Echo wrote:
oh, armor has a big disadvantage, mainly because of the damage bonus towards armor that everything has.
It gets slightly compensated by the broken Rep modules.I agree without them maddys would be in the same situation as shield tanks''that's why your in such a rational mood today''That and the fact that (Godin was right) im not drunk, you see, i work in ... a place where i can drink while working....My line of work permits it. But i got in a fight and i cant for at least 2 weeks , so im sober and i dont get pissed off easily there by dont end up talking without thinking...
for once, we have agreed on balance for something.... I think hell is going to freeze over tomorrow |
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