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Operative 1171 Aajli
Bragian Order Amarr Empire
541
|
Posted - 2013.10.11 03:06:00 -
[1] - Quote
ReGnYuM wrote:Honestly, the Logistic role in dust is arguably the easiest role to perform next to AV, yet this role is by far rewarded the most WP for the amount of skill required. The rate at which Logistic can passively gain SP is atrocious. When I drop a 29-0 in regular ambush, a logi player should never even be close to my WP gain. Yet, a Logi player, going 4-15, manges to be only 75 WP behind me.
Logistics are rewarded for providing:
Spawns Ammo Healing Scanning ...etc
However the Slayer/Assault ,arguably the most important role, is only rewarded for killing.
The headshot bonus was a good start, yet why I am not rewarded for the following:
-Rate at which we kill multiple targets.
-Surviving with multiple kills.
I am tired of being in the front lines taking the bullets, explosives, and mindless noobs. While a Logi sits back and passively farms WP for my efforts.
So you're providing what to your team? Kills? Thanks. |
Operative 1171 Aajli
Bragian Order Amarr Empire
541
|
Posted - 2013.10.11 03:23:00 -
[2] - Quote
ReGnYuM wrote:Alpha 443-6732 wrote:rewarding killing any more than it is now, would be cancer. This game is supposed to be about overall warfare, not just a CoD shoot em' up fantasy like you "MLG" guys seem to want it to be.
Everyone needs to be rewarded equally for their work, not just the people pulling the triggers. Too bad roles are not weighted equally space commy. There is reason logistics are called support.
And they should be rewarded more for doing something that ppl tend not to want to do. It's called incentive. Without it everyone will just go vanilla assault for the kills. |
Operative 1171 Aajli
Bragian Order Amarr Empire
541
|
Posted - 2013.10.11 03:28:00 -
[3] - Quote
ReGnYuM wrote:Bojo The Mighty wrote:They are an easy role
But go hate something else. Team with Logis wins and you know that. They are in high demand, and according to the laws of Supply and Demand, they will be handsomely rewarded for what they do (help win). Really so a team of Logi would beat of slayers in PC? Anyways heres my question to real PC players What would you want more in PC team The greatest slayer in the game or the greatest Logi I know who I would choose
This sounds like the guys I served with in the infantry. It is an unwise philosophy. Everyone thinks they are the only ones doing a "real" job. |
Operative 1171 Aajli
Bragian Order Amarr Empire
542
|
Posted - 2013.10.11 03:30:00 -
[4] - Quote
ReGnYuM wrote:Captain Crutches wrote:ReGnYuM wrote:Logistics are rewarded for providing:
Spawns Ammo Healing Scanning ...etc Because that is their job. ReGnYuM wrote:However the Slayer/Assault ,arguably the most important role, is only rewarded for killing. Because that is their job. You went 29-0 and got a ton of WP from killing. Logibro went 4-15 and made up for it by getting a ton of WP from logi-ing. Working as intended. Firstly, there is really nothing stopping a Logi from slaying semi what effectively. He has a primary. However, what's stopping me is the amount of equipment I can carry. Why is the Logi allowed to double dip in WP gain, but I cant. The advantage I have is my side. Therefore, I can kill multiple targets faster than a Logi. My speed makes me faster and allows me survive longer. So why can't I be reward for surviving with kills, and the speed at which I kill
You answered your own question. Your points come from raw kills. If you don't like that then stop being a macho man and run logi. Then you can enjoy more points for being more useful than just being a dumb run and gun grunt. |
Operative 1171 Aajli
Bragian Order Amarr Empire
542
|
Posted - 2013.10.11 03:35:00 -
[5] - Quote
Captain Crutches wrote:Let me put this another way.
In EVE, logistics ships carry no weapons. Maybe a some light combat drones to ***** on killmails, but nothing that would make a difference in the overall DPS of the fleet. They are stocked full of repair tools, their sole purpose is to keep their fleetmates alive, to the point where corps/alliances that reimburse ship losses may refuse to reimburse a logi pilot if he had a gun fitted.
Without a sufficient number of them, fleets don't leave.
Battles have been won because the logistics of one side were able to keep their reps focused and coordinated enough to hold their friends against enemy damage, or lost because there wasn't enough and the enemy chewed through a "slayer" heavy fleet like paper.
Doesn't it make sense that Dust would follow a similar principle? It's about far more than just shooting the other guy in the face, and I'd take one skilled logibro over a whole squad of average slayers in any match.
Logi Domi FTW baby! Best non-logi logi ship in the game! Or have they nerfed it now? |
Operative 1171 Aajli
Bragian Order Amarr Empire
548
|
Posted - 2013.10.11 23:35:00 -
[6] - Quote
Rorek IronBlood wrote:ReGnYuM wrote:Shotty GoBang wrote: "The space is completely fenced in and includes separate play spaces for toddlers and older children plus an open area for running or tossing a ball. The slides and climbing equipment connect into the wall, making them handicap accessible. The many large trees provide shade for a picnic or some cooling down."
Enjoy your ban shotty or maybe you should read the forum rules My interest is piqued. Do explain this in great detail. I want to know why, rule by rule; word by word, and including all admendments, and adjuctions.
That's so funny! It really does go well with this thread. It's a better comeuppance for the OP than anything you might have posted that actually addresses the issue.
Look at him. Got him even more riled up. Lol. |
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