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Alpha 443-6732
PEN 15 CLUB
103
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Posted - 2013.10.11 03:12:00 -
[1] - Quote
rewarding killing any more than it is now, would be cancer. This game is supposed to be about overall warfare, not just a CoD shoot em' up fantasy like you "MLG" guys seem to want it to be.
Everyone needs to be rewarded equally for their work, not just the people pulling the triggers. |
Alpha 443-6732
PEN 15 CLUB
103
|
Posted - 2013.10.11 03:13:00 -
[2] - Quote
Also,
Michael Arck wrote:Cosgar wrote:You're a ****ing idiot!
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Alpha 443-6732
PEN 15 CLUB
103
|
Posted - 2013.10.11 03:18:00 -
[3] - Quote
ReGnYuM wrote:Alpha 443-6732 wrote:rewarding killing any more than it is now, would be cancer. This game is supposed to be about overall warfare, not just a CoD shoot em' up fantasy like you "MLG" guys seem to want it to be.
Everyone needs to be rewarded equally for their work, not just the people pulling the triggers. Too bad roles are not weighted equally space commy. There is reason logistics are called support.
Someone being called support doesn't mean they are unimportant. It means their abilities enhance the group rather than just themselves.
Each role "should" be weighted equally. This game is terribly broken in its current state. |
Alpha 443-6732
PEN 15 CLUB
103
|
Posted - 2013.10.11 03:21:00 -
[4] - Quote
ReGnYuM wrote:Bojo The Mighty wrote:They are an easy role
But go hate something else. Team with Logis wins and you know that. They are in high demand, and according to the laws of Supply and Demand, they will be handsomely rewarded for what they do (help win). Really so a team of Logi would beat of slayers in PC? Anyways heres my question to real PC players What would you want more in PC team The greatest slayer in the game or the greatest Logi I know who I would choose
Balance is key...
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Alpha 443-6732
PEN 15 CLUB
103
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Posted - 2013.10.11 03:30:00 -
[5] - Quote
ReGnYuM wrote:Captain Crutches wrote:ReGnYuM wrote:Logistics are rewarded for providing:
Spawns Ammo Healing Scanning ...etc Because that is their job. ReGnYuM wrote:However the Slayer/Assault ,arguably the most important role, is only rewarded for killing. Because that is their job. You went 29-0 and got a ton of WP from killing. Logibro went 4-15 and made up for it by getting a ton of WP from logi-ing. Working as intended. Firstly, there is really nothing stopping a Logi from slaying semi what effectively. He has a primary. However, what's stopping me is the amount of equipment I can carry. Why is the Logi allowed to double dip in WP gain, but I cant. The advantage I have is my side. Therefore, I can kill multiple targets faster than a Logi. My speed makes me faster and allows me survive longer. So why can't I be reward for surviving with kills, and the speed at which I kill
Im all for nerfing logis offensive capabilities, but there is absolutely no way to keep track of killstreaks and how someone died in a real combat situation, besides the obvious events. |
Alpha 443-6732
PEN 15 CLUB
103
|
Posted - 2013.10.11 03:35:00 -
[6] - Quote
Captain Crutches wrote:Let me put this another way.
In EVE, logistics ships carry no weapons. Maybe a some light combat drones to ***** on killmails, but nothing that would make a difference in the overall DPS of the fleet. They are stocked full of repair tools, their sole purpose is to keep their fleetmates alive, to the point where corps/alliances that reimburse ship losses may refuse to reimburse a logi pilot if he had a gun fitted.
Without a sufficient number of them, fleets don't leave.
Battles have been won because the logistics of one side were able to keep their reps focused and coordinated enough to hold their friends against enemy damage, or lost because there wasn't enough and the enemy chewed through a "slayer" heavy fleet like paper.
Doesn't it make sense that Dust would follow a similar principle? It's about far more than just shooting the other guy in the face, and I'd take one skilled logibro over a whole squad of average slayers in any match.
So why can't logis be nerfed to a sidearm so they can't be super assaults? I'd accept a buff to their equipment to trade off.
I don't understand how logis in this game can kill more effectively than assaults themselves. Sidearms are powerful enough as they are anyways (SMG and SP are godly in good hands). |
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