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Borne Velvalor
BLACK-DRAGON-SOCIETY
37
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Posted - 2013.10.11 09:06:00 -
[1] - Quote
Himiko Kuronaga wrote: He gave you a solid reason why slayers are superior and you scoffed at it and refused to debate further.
That's some pretty sad stuff.
You can't really say that one is "better" than the other when they work best TOGETHER. However, I acknowledge that you have no concept of teamwork, or that there might be ways to contribute to a win other than directly killing enemies. Being able to spawn wherever you like, have infinite ammo, have your armor repaired in seconds, in combat or out of combat, being saved a clone and ISK by being revived or receiving free Orbital Strikes from these actions obviously does not contribute to victory.
It seems pretty obvious to me that you simply play with bad logistics players. I'm guessing every Logibro you've ever played with has thrown uplinks where you'll get spawn killed, revived you before the enemy has been neutralized or suppressed, thrown nanohives around willy-nilly for free WP and followed you around with a repair tool when you're at full HP and the enemy is close enough to stick their finger up your nose.
Also, the tactical value of a logistics player changes based on how many are on the field. If both teams are slayers, replacing a few guys on one of the teams with some competent logistics players can be useful. Replacing half the team with logistics players? Not so much. You only need so many uplinks, nanohives and medics on a team.
Obviously, slayers can perform some of these duties themselves with their singular equipment slot. So, at the end of the day, it comes down to better raw combat stats or two to three extra pieces of equipment. While the best "slayers" will be more useful than your average logibro, I'd say the best "logibros" are better than the average "slayer." How can you even compare the two across all skill levels? There are too many variables. Skill, amount of each type of player in the match, tactics, the map being played on and the mode all factor in.
Really, this is a pointless thread. I feel like you're just butthurt over being revived by bad logibros because it has a very apparent impact on you. How about I start a thread? "Dear terrible Slayers, please stop dying ten times more than you kill and only carrying nanohives; it's dragging down my W/L ratio" in which I generalize the uselessness of bad assault players to the whole role? |
Borne Velvalor
BLACK-DRAGON-SOCIETY
40
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Posted - 2013.10.12 02:48:00 -
[2] - Quote
Himiko Kuronaga wrote:It's ok to feel completely inadequate guys. Hawkings Greenback wrote:Himiko, you're so funny I actually like this thread you started.
All I see is people telling me how I should play this game, no thanks. My time so I'll play how I like.
Cheers Ah, the path of thorns. <3
I find it HILARIOUS that you are a Heavy and yet hate Logibros. Any decent team will have a few logistics players to support their Heavies. There is a reason for this, and that is that by extending the life of a Heavy, his slaying ability is greatly amplified. Normally, a Heavy gets worn down. In a heated battle to control the main objective in Domination, waves of enemies will whittle down his armor and ammo. With a logibro, his armor is always full between encounters, 25-50% of the damage he takes can be healed under fire and his ammo is restored without having to run, slowly as heavies do, to a supply depot. One logibro can help multiple heavies defend an area better than an additional heavy could. Logibros can be useful in combat as well; it's not as if they can't fight. Many logis run GEKs or Duvolles with a damage mod. Their damage output is still respectable and they can help soften up targets while maintaining a support role. It's not like logibros magically do half the damage you do and have half the health of an assault player just because they're carrying some tools.
I'm not even going to bother posting anymore. If you aren't a troll, you're just some nutter with a God-complex. It's rare to find a player with such a striking resemblance to a brick wall in nature. Here's how conversing with you works.
"You are in denial. Drink some kool-aid./I listen to other players, just not bad ones." GÇô 'Your opinion is wrong, you are inferior, my opinion is correct.' -> Stock response. Great for everything.
"Remove yourself from my game." GÇô 'This sandbox is my sandbox. No one else can play in it except in the roles I wish them to play as, even in public matches.' -> Response for when someone is correct. People who may have an opinion more valid, or equally valid, than your own, have no place in Dust 514.
"I know you feel inadequate. Here's a picture of my **** to prove you feel inadequate." GÇô 'I have transcended humanity and entered the realm of the Gods. It is impossible that you are arguing with me because I could be wrong; no, you are arguing with me to validate yourself.' -> Stronger than the stock response. Showing these heathens your glorious stats in a video game instantly invalidates all of their opinions, proves their inferiority and exposes their underlying physiological need to elevate themselves to your level. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
40
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Posted - 2013.10.12 02:58:00 -
[3] - Quote
Himiko Kuronaga wrote:So you admit they are inferior?
Good, this is progress.
Amazing. When I say I won't post anymore, you magically respond. I point this out because if I didn't, your following response would've been "Why are you getting so mad? I thought you said you wouldn't respond."
No, genius, it's called sarcasm. I'm saying that that's what YOU apparently think the response does. Nice try, though. Keep those pointless, dry responses with no actual counter-points incoming. I adore them. Don't make a thread cr*pping all over other players' contributions if you aren't prepared to defend your position with more than a cap gun. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
41
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Posted - 2013.10.12 03:20:00 -
[4] - Quote
Himiko Kuronaga wrote: edit: just got out of a FW match that "The third day" somehow managed to get two full squads into. They were mercilessly raped and cloned out by a bunch of randoms despite having excellent dropship support at the start of the match and good uplink coordination throughout.
Fundamentals > team work..
Look, more anecdotal evidence! I love this guy.
A team with good teamwork loses to a team with worse team work. Therefore, teamwork has no impact? I'm sorry. I was not aware that anyone here said that teamwork alone instantly invalidated skill, equipment and luck.
Anecdotal evidence + flawed logic = the ability to "prove" anything. Next up:
"i just got out of a match with "Zumba Fitness". a team of 12 guys in starter fits completely destroyed a team of 12 guys in protogear. Therefore, protogear is completely and utterly useless, since...
starter fits > protogear..........." |
Borne Velvalor
BLACK-DRAGON-SOCIETY
41
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Posted - 2013.10.12 03:29:00 -
[5] - Quote
Himiko Kuronaga wrote:Borne Velvalor wrote:Himiko Kuronaga wrote:So you admit they are inferior?
Good, this is progress. Amazing. When I say I won't post anymore, you magically respond. I point this out because if I didn't, your following response would've been "Why are you getting so mad? I thought you said you wouldn't respond." No, genius, it's called sarcasm. I'm saying that that's what YOU apparently think the response does. Nice try, though. Keep those pointless, dry responses with no actual counter-points incoming. I adore them. Don't make a thread cr*pping all over other players' contributions if you aren't prepared to defend your position with more than a cap gun. Truth be told, there are too many angry nerds in this thread attempting to validate their inferior playstyle. I never had any intention of responding to all of them. The replies I do put in are done mostly on a whim.
The atmosphere would be much less hostile if you yourself seemed less hostile. Your original posts sound condescending, people respond in a somewhat hostile manner, you start calling them inferior without directly responding to their points and the whole thing blows up. If you made more of an effort to sound open minded and left more positive feedback instead of "You're wrong. Drink more kool-aid," (as funny as that is) the "nerds" would get less angry.
All kidding aside, this thread is kind of fun to rant in. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
43
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Posted - 2013.10.12 22:59:00 -
[6] - Quote
Himiko Kuronaga wrote:Takahiro Kashuken wrote:Takahiro Kashuken wrote:Why dont you sort it out with a battle?
16 assault tryhards
vs
16 logi/assaults/heavys and vehicles It should be obvious. The assault tryhards will win. Logi will die because they are being stupid with a rep gun or some other dumb ****. If they aren't hiding behind a heavy waiting for their imminent death they are probably off picking flowers or something equally useless. Non-tryhard Assaults would stand a chance, but be outnumbered in terms of capability and eventually overwhelmed. Heavies will be the easiest target on the field and unable to kill anything. They could team up with a logi, but even then would only be accomplishing the job of one assault before they are brought down. Tanks will get AV grenaded to death if they move in, unless they are rail sniping and therefore accomplishing nothing. The assault tryhards have an answer to basically every situation, sorry.
Goonfeet vs 3oD, Planetary Conquest.
The player goes 31 kills, 12 assists and 5 deaths as a Heavy, with a K/D of 6.2 and a KA/D of 8.6, winning through clone depletion. Watch the first half of the battle when the clones are dropping the most; the heavy's armor is ping ponging up and down due to the Logibro with the core repair tool. He'll be under fire from multiple targets and the repper will keep his health up. All he needs to do is hide under cover for a few SECONDS to fully heal his armor. Do you not see what kind of advantage that is? Support roles are not useless.
Assault players of the same numbers and skill levels usually kill each other off pretty quickly. A Heavy and a Logi with some hives, a rezzer and a core repper can defend an area as well as two assault players can. It's also hard to measure the efficiency of a support player due to the tiers of equipment having a far larger impact on usefulness than weapon tiers. The average proto weapon deals 10% more damage than a standard weapon. The core focused repair tool heals 320% more than the standard repair tool, from 25 to 105 armor a second. The proto injector raises targets with 160% more armor than the standard. Uplinks go from 10 second spawns to 3 second spawns and hives more than double their capacity and ammo replenishment. So, a standard Logi is not going to be nearly as effective.
Sure, mathematically, two slayers seem better than a slayer with a support. The support will only heal a few hundred HP in a battle, so why not actually go full combat and raise the HP pool of the two by 500-700? Plus, now you've dealing more damage. However, it's important to remember that armor damage for armor tanks accumulates. Really, especially due to delays in shield regeneration, it's easy to whittle a heavy down. The death tole goes down with a support. While it's easier to deal massive damage with all slayers, unless you're players are extremely skilled, you're going to be bleeding a lot more clones than if you had some support players to repair, revive and resupply. Really, I'd say the value of players is:
Really good slayer > really good support > average support > average "slayer" > bad slayer = bad support.
"Really good slayer" is at the top, but, sorry, that's not a "style." A logistics player can only contribute so much to the team, while an assault player can always contribute more by killing more enemies. However, the average contribution of a logi is more worthwhile than your average blueberry assault player that gets below a 1.0.
---
Also, not wanting to put forth any proof of anything because you don't feel like it is a poor excuse. Don't make a thread degrading everyone and calling them useless if you won't defend your position; that's just being rude. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
43
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Posted - 2013.10.12 23:04:00 -
[7] - Quote
Himiko Kuronaga wrote:I just did.
Deal with it?
Exactly what do you mean by deal with it? The only way to deal with someone who presents no proof supporting their point of view is either by not discussing anything (in which case, why make a thread) or accepting their opinion without proof.
This section is called "General Discussions," not, "General Post Your Opinion With No Proof and Expect Everyone to Accept It."
EDIT:Himiko Kuronaga wrote:Shall I start quoting my own posts again as well?
You guys seem to like them, after all.
10 full pages of this.
I don't agree with your opinion, nor like your attitude. However, I am not mad, nor do I abhor everything you've posted. I laughed at several of your retorts. I'd just like some actual discussion. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
43
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Posted - 2013.10.12 23:10:00 -
[8] - Quote
Himiko Kuronaga wrote:You are welcome to discuss the fact that I am right about everything.
Dust 514 wrote:Nanite Injector: If administered in time, first-phase resuscitation (defined as GÇÿminimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
It all makes sense now. |
Borne Velvalor
BLACK-DRAGON-SOCIETY
46
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Posted - 2013.10.13 05:57:00 -
[9] - Quote
It's good to see that you've reformed and seen the error of your ways. Just make sure you don't die and the problem is solved.
Or, you know, CCP could add a punishment for reviving targets into fire or ask for the revivee's acceptance. That might help. |
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