Funkmaster Whale wrote:Pffff, you Minmatar scum may have the AFK Farmers on your side in EVE, but don't think you can so easily win the battle on the ground. :]
For those that don't know:
Minmatar control 99% of sovereignty in FW because of the absolutely abysmal FW system devised in EVE. Basically people go into systems and activate these things called "Plexes" where in they destroy a few NPC ships and then proceed to hang out around a capture point for 15-30 minutes. If they control it for the allotted time without anyone coming in to scare them off, they get Loyalty Points for that faction as well as move the sovereignty slider for that system a little bit. So one Plex may move the slider from 40% to 43%, for example, and after it hits 51% for your faction you gain control and are able to access space stations in that system.
Thing is, after controlling a certain number of systems a faction can move up in "Tiers" which basically just gives a boost to loyalty Point rewards (which can be used to buy nifty faction loot). So Tier 1 is 50% LP, Tier 2 is 100% LP, Tier 3 is 150%, and Tier 4 is 200%. Minmatar are currently Tier 4 and Amarr are Tier 1.
What does this all mean?
Basically because Minmatar get a huge boost to LP and Amarr actually get their LP stifled, all the farmers (people who Plex unpopulated systems but run away at the first sign of trouble) jumped over to Minmatar in order to profit. The actual PvP in space has little effect on faction control, it's all Plexes that move the slider. So in essence FW is run by a bunch of AFK farmers that farm 24/7 and thus perpetually keep a faction in Tier 4 and the opposing in Tier 1. No one ends up wanting to play for the losers because they get LESS reward for being the underdog and fighting back, while the ones stomping the dead horse into the ground get MORE reward. And actually, having 100% control would be bad because them farmers wouldn't have anything to farm. So any system taken back by the Amarr is quickly taken back by the AFK farmers thus putting us in this perpetual deadlock where one faction has complete control all the time.
It's a crappy system that rewards people for doing nothing while giving absolutely no incentive for people to fight back. So in DUST if you're winning Minmatar battles you are actually deterring from the farmers in space because they have less systems to Plex while anyone fighting for Amarr and taking systems back actually helps the Minmatar in space because they can quickly take it back for huge rewards. Talk about convoluted eh?