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deepfried salad gilliam
Sanguine Knights
23
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Posted - 2013.10.06 02:09:00 -
[1] - Quote
It is only useful for caldari and then its still not assualt
Change to +3% dmg per lvl |
Fizzer94
L.O.T.I.S.
274
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Posted - 2013.10.06 02:42:00 -
[2] - Quote
How about +1% damage per level? 3% is WAAAYY too much. A free enhanced damage mod is a huge buff. |
Meeko Fent
DUST University Ivy League
1071
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Posted - 2013.10.06 02:51:00 -
[3] - Quote
Or, a reduction to CPU and PG Usage of Light Weapons.
Or a bonus to HP mod efficency. |
KING CHECKMATE
TEAM SATISFACTION
1588
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Posted - 2013.10.06 02:58:00 -
[4] - Quote
deepfried salad gilliam wrote:It is only useful for caldari and then its still not assualt
Change to +3% dmg per lvl
No : Assaults + shields Logis HP regen
Deal with it. |
deepfried salad gilliam
Sanguine Knights
23
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Posted - 2013.10.06 18:27:00 -
[5] - Quote
Good point but let assault you know assault things. Any damage enhance is good And **** up trolll I'm pretty sure I've seen you complain that people use logis as assaults |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3695
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Posted - 2013.10.06 18:36:00 -
[6] - Quote
KING CHECKMATE wrote:deepfried salad gilliam wrote:It is only useful for caldari and then its still not assualt
Change to +3% dmg per lvl No : Assaults + shields Logis HP regen Deal with it.
Why should the armour based Gallente assault have to use a shield bonus? |
NOAMIzzzzz
BIG BAD W0LVES
46
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Posted - 2013.10.06 19:48:00 -
[7] - Quote
More like sentinel sucks... |
Shotty GoBang
Pro Hic Immortalis
1465
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Posted - 2013.10.06 19:51:00 -
[8] - Quote
More eHP or Damage for EZ Mode? Ewwww |
itsmellslikefish
DIOS EX. Top Men.
278
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Posted - 2013.10.06 21:05:00 -
[9] - Quote
I want cal reload speed back :'''( |
deepfried salad gilliam
Sanguine Knights
23
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Posted - 2013.10.06 21:30:00 -
[10] - Quote
Shotty GoBang wrote:More eHP or Damage for EZ Mode? Ewwww I'm insisting on role specific mode You know were logis logi and assaults assault
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Borne Velvalor
BLACK-DRAGON-SOCIETY
3
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Posted - 2013.10.06 21:40:00 -
[11] - Quote
5% more ammo per clip per level for Rifles, 1% more damage with all Light weaponry per level and slightly increased total health would make more assault players use them over Logistics. Logistics are pretty solid already, so I'd prefer Assault suits get a small buff. Shooting for 25% longer at 5% more damage would make them good at controlling the movements of the enemy and pushing them back. |
deepfried salad gilliam
Sanguine Knights
23
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Posted - 2013.10.06 21:55:00 -
[12] - Quote
I just want the assault bonus to be more relevant to dealing damage |
Soulja Ghostface
MCDUSTDONALDS
122
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Posted - 2013.10.06 22:13:00 -
[13] - Quote
how about your suit gets a little skinnier making it harder to hit. (you shrink your waist 2 inches for each level your assault operation is.) |
Borne Velvalor
BLACK-DRAGON-SOCIETY
5
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Posted - 2013.10.06 22:23:00 -
[14] - Quote
Soulja Ghostface wrote:how about your suit gets a little skinnier making it harder to hit. (you shrink your waist 2 inches for each level your assault operation is.)
Why waste energy on training skills? All they need to do is remove the vending machines from the Mercenary Quarters. |
Soulja Ghostface
MCDUSTDONALDS
122
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Posted - 2013.10.06 22:26:00 -
[15] - Quote
i think heavies need the size skill even more. and to lose the snack machine |
Borne Velvalor
BLACK-DRAGON-SOCIETY
5
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Posted - 2013.10.06 22:32:00 -
[16] - Quote
Soulja Ghostface wrote:i think heavies need the size skill even more. and to lose the snack machine
Regardless of any jokes, I don't think fixing waist sizes will help much. I don't have much more trouble hitting assault units than heavies other than because of their higher speed. |
Soulja Ghostface
MCDUSTDONALDS
122
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Posted - 2013.10.06 22:35:00 -
[17] - Quote
Borne Velvalor wrote:Soulja Ghostface wrote:i think heavies need the size skill even more. and to lose the snack machine Regardless of any jokes, I don't think fixing waist sizes will help much. I don't have much more trouble hitting assault units than heavies other than because of their higher speed. i have noticed some black caldari suits are harder to hit than most other medium suits. Cant tell if its proto caldari assault or proto caldari frame :( |
Mobius Kaethis
Molon Labe. RISE of LEGION
867
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Posted - 2013.10.06 23:28:00 -
[18] - Quote
Fizzer94 wrote:How about +1% damage per level? 3% is WAAAYY too much. A free enhanced damage mod is a huge buff.
A free 3% per level equates to 15% bonus for a maxed out assault suit user. This would be horribly destructive to game balance and give the assault frames an unessicarily large advantage in combat. Even 1% damage buff is stupid as assaults already have a dps advantage over most other classes. I'd like to see heavies have damage buffs and assaults get buffs to the appropriate armor type for their race. |
deepfried salad gilliam
Sanguine Knights
23
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Posted - 2013.10.07 00:30:00 -
[19] - Quote
Mobius Kaethis wrote:Fizzer94 wrote:How about +1% damage per level? 3% is WAAAYY too much. A free enhanced damage mod is a huge buff. A free 3% per level equates to 15% bonus for a maxed out assault suit user. This would be horribly destructive to game balance and give the assault frames an unessicarily large advantage in combat. Even 1% damage buff is stupid as assaults already have a dps advantage over most other classes. I'd like to see heavies have damage buffs and assaults get buffs to the appropriate armor type for their race. How do they have a dps advantage? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2645
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Posted - 2013.10.07 01:25:00 -
[20] - Quote
deepfried salad gilliam wrote:It is only useful for caldari and then its still not assualt
Change to +3% dmg per lvl
2 % at most, I would like the Assault class to become lower EHP suits with high DPS out put, compared to logis which are slower high EHP suits with low DPS output. |
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deepfried salad gilliam
Sanguine Knights
25
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Posted - 2013.10.07 01:41:00 -
[21] - Quote
Changed it to 1% damage and 3% clip size and should the scr get a resistance to overheat for assault |
Fizzer94
L.O.T.I.S.
281
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Posted - 2013.10.07 06:36:00 -
[22] - Quote
deepfried salad gilliam wrote:Changed it to 1% damage and 3% clip size and should the scr get a resistance to overheat for assault Only the Amarr one should get the reduced heat buildup, because they are the only race that has overheating light weapons, and the Minmatar should get the clip size bonus.
Something like this:
Assault Bonus: +1% weapon damage per level (no stacking penalties)
Amarr Assault Bonus: 5% reduction to heat buildup for directed energy weapons per level Caldari Assault Bonus: 5% decrease in dispersion/accuracy for railgun weapons per level Gallente Assault Bonus: 2.5% increase in fire rate for blaster weapons per level Minmatar Assault Bonus: 3% increase in magazine size for projectile weapons per level |
TheD1CK
Dead Man's Game
34
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Posted - 2013.10.07 08:15:00 -
[23] - Quote
Caldari are complaining again? try being being Minmatar with a Minmatar Flaylock, the bonus does nothing for its own racial weapon, I want to see that get fixed nevermind Caldari dealing more damage |
Cosgar
ParagonX
5671
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Posted - 2013.10.07 08:57:00 -
[24] - Quote
TheD1CK wrote:Caldari are complaining again? try being being Minmatar with a Minmatar Flaylock, the bonus does nothing for its own racial weapon, I want to see that get fixed nevermind Caldari dealing more damage What are you talking about? You get an extra rocket in the clip at max level, and +20 rounds in a SMG. It's one of the best assault bonuses because it's weapon related and adds value to sidearms that the majority of the assault community seems to neglect. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
395
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Posted - 2013.10.07 18:06:00 -
[25] - Quote
how about plus 0% damage per level?.
leave it as it is currently for now... |
Jacques Cayton II
Caldari Protectorate United
36
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Posted - 2013.10.07 18:13:00 -
[26] - Quote
deepfried salad gilliam wrote:It is only useful for caldari and then its still not assualt
Change to +1% dmg per lvl And 3% clip size increase for light weapons So what about heavies huh we still don't have anything all the bonuses don't effect us except the reload time we have nothing so shut up and deal with it scrub. |
deepfried salad gilliam
Sanguine Knights
28
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Posted - 2013.10.07 22:46:00 -
[27] - Quote
Jacques Cayton II wrote:deepfried salad gilliam wrote:It is only useful for caldari and then its still not assualt
Change to +1% dmg per lvl And 3% clip size increase for light weapons So what about heavies huh we still don't have anything all the bonuses don't effect us except the reload time we have nothing so shut up and deal with it scrub. This isn't a heavy post, you want a post for heavies click new topic |
Borne Velvalor
BLACK-DRAGON-SOCIETY
24
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Posted - 2013.10.07 23:47:00 -
[28] - Quote
Jacques Cayton II wrote:deepfried salad gilliam wrote:It is only useful for caldari and then its still not assualt
Change to +1% dmg per lvl And 3% clip size increase for light weapons So what about heavies huh we still don't have anything all the bonuses don't effect us except the reload time we have nothing so shut up and deal with it scrub.
Stay classy, not crass-y.
This thread is about fixing the bonuses for Assault suits.Their are many threads on fixing the bonuses on Sentinel suits. Everything needs to be specialized to a higher degree. |
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