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Coleman Gray
GunFall Mobilization Covert Intervention
775
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Posted - 2013.10.05 13:30:00 -
[1] - Quote
On everyones mod of choice, Damage mods.
We all pretty much use them, at least one. To the point people are almost mocked for not having at least one damage mod on their fitting.
So my topic for now is, Are Weapon damage mods TOO good? anyone else feel like their weapon is simply lacking without one? Are damage mods essentially Chrome SS skill? a must have or you can't compete? Would the game be better off without them? or limit them? |
Coleman Gray
GunFall Mobilization Covert Intervention
775
|
Posted - 2013.10.05 13:54:00 -
[2] - Quote
Smooth Assassin wrote:Thank you! someone who understands me and scouts. I'm spotted and like any other scout i try to run away but the guy shoots 5 bullets at me with duvolle AR (probably proficiency) and i'm dead. He had low shields so he definitely stacked damage modules.
The problem is alot worse for scouts since they have low HP anyway, but as a comparison to other mods you can have instead of damage mods, Complex shield extenders equal to letting you take an extra 1-2 bullets from AR's and scramblers. Is that REALLY worth taking over a damage mod which gives a 10% dmg increase for next to the same cost? |
Coleman Gray
GunFall Mobilization Covert Intervention
777
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Posted - 2013.10.05 14:50:00 -
[3] - Quote
ReGnYuM wrote:Cole proves again why bad players make bad threads
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Coleman Gray
GunFall Mobilization Covert Intervention
777
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Posted - 2013.10.05 14:52:00 -
[4] - Quote
DUST Fiend wrote:I think damage mods are intensely unimaginative. There's basically no reason to run anything but complex, and there's basically no reason to not run complex half the time. As a heavy, I can assure you that nothing else belongs in your high slots, unless you like tickling things to death.
I agree to this, I tried shield buffer, but even only a 2 dmg bonus per bullet on my Gastun seems like a massive differnce. |
Coleman Gray
GunFall Mobilization Covert Intervention
777
|
Posted - 2013.10.05 14:54:00 -
[5] - Quote
itsmellslikefish wrote:Damage mods need less stacking penalty.
I damage mods got any more powerful we may as well just say one bullet one kill essentially tho |
Coleman Gray
GunFall Mobilization Covert Intervention
784
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Posted - 2013.10.06 04:43:00 -
[6] - Quote
Patrick57 wrote:Proficiency takes the place of 1 Complex Damage Mod and 1 Enhanced Damage Mod.
You think people don't still take damage mods? turn that 15% dmg buff to 25-30% increase? |
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