Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![8213 8213](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
8213
Grade No.2
335
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 02:17:00 -
[1] - Quote
I've always wanted to get an HAV, but they are kind of expensive to experiment with and take a lot of SP as well. I won't give you a run down of what my build right now consists of specifically, but I want some advice and tips.
I have a Gallant Mudder(That's what I call it) HAV. Basically, I don't have much in the way of any thing specifically stand out about it.
Basically, I figured having shields and armor was most important first of all, so I figured i should start there before worrying about what guns to fit on it. I have almost 5,000HP on Shields and armor, and a Militia Heat Sinker for my Blaster Cannons
Should I concentrate on armor/shields, or fire power, or maneuverability to start off with?
I have level 2 on Electronics and Engineering to open up options for the best modules, should I just keep skilling that branch up?
Any advice would be helpful. Or, if you just want to share what your fit is and why you run with it, and how well (or not well) it works, that'd be cool too.
I only have 400,000 SP banked right now too if you wanted to know. |
![Draxus Prime Draxus Prime](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Draxus Prime
BurgezzE.T.F Public Disorder.
1531
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 02:28:00 -
[2] - Quote
do you have isk? |
![knight of 6 knight of 6](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
knight of 6
SVER True Blood Public Disorder.
330
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 02:37:00 -
[3] - Quote
PGmodz>reps>plates>guns>gunmodz |
![Benjamin Ciscko Benjamin Ciscko](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Benjamin Ciscko
S.e.V.e.N.
73
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 02:52:00 -
[4] - Quote
80GJ scattered Neutron Blaster 2x XT accelerated missies
Lows 120 polycrystalline Heavy IGL repper 2x Carapace armor hardeners 1x passive armor hardeners
Highs 1x Nitrus 1x active heat sink
decent resistance and fast as hell
|
![XxWarlordxX97 XxWarlordxX97](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
XxWarlordxX97
Ancient Exiles
4669
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 03:01:00 -
[5] - Quote
8213 wrote:I've always wanted to get an HAV, but they are kind of expensive to experiment with and take a lot of SP as well. I won't give you a run down of what my build right now consists of specifically, but I want some advice and tips.
I have a Gallant Mudder(That's what I call it) HAV. Basically, I don't have much in the way of any thing specifically stand out about it.
Basically, I figured having shields and armor was most important first of all, so I figured i should start there before worrying about what guns to fit on it. I have almost 5,000HP on Shields and armor, and a Militia Heat Sinker for my Blaster Cannons
Should I concentrate on armor/shields, or fire power, or maneuverability to start off with?
I have level 2 on Electronics and Engineering to open up options for the best modules, should I just keep skilling that branch up?
Any advice would be helpful. Or, if you just want to share what your fit is and why you run with it, and how well (or not well) it works, that'd be cool too.
I only have 400,000 SP banked right now too if you wanted to know.
My shield tank will like your tank![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) |
![Hexen Trickster Hexen Trickster](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Hexen Trickster
Industrial removal service
100
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 04:52:00 -
[6] - Quote
For the love of god dont put any more sp in tanks till the rebalance happens.
Just some advice from a tanker. |
![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2596
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 04:54:00 -
[7] - Quote
8213 wrote:I've always wanted to get an HAV, but they are kind of expensive to experiment with and take a lot of SP as well. I won't give you a run down of what my build right now consists of specifically, but I want some advice and tips.
I have a Gallant Mudder(That's what I call it) HAV. Basically, I don't have much in the way of any thing specifically stand out about it.
Basically, I figured having shields and armor was most important first of all, so I figured i should start there before worrying about what guns to fit on it. I have almost 5,000HP on Shields and armor, and a Militia Heat Sinker for my Blaster Cannons
Should I concentrate on armor/shields, or fire power, or maneuverability to start off with?
I have level 2 on Electronics and Engineering to open up options for the best modules, should I just keep skilling that branch up?
Any advice would be helpful. Or, if you just want to share what your fit is and why you run with it, and how well (or not well) it works, that'd be cool too.
I only have 400,000 SP banked right now too if you wanted to know. you need 2.5 Million SP to be passable like me. |
![8213 8213](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
8213
Grade No.2
336
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 13:30:00 -
[8] - Quote
Draxus Prime wrote:do you have isk?
I have ISK forever. |
![8213 8213](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
8213
Grade No.2
336
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.10.05 13:31:00 -
[9] - Quote
True Adamance wrote:8213 wrote:I've always wanted to get an HAV, but they are kind of expensive to experiment with and take a lot of SP as well. I won't give you a run down of what my build right now consists of specifically, but I want some advice and tips.
I have a Gallant Mudder(That's what I call it) HAV. Basically, I don't have much in the way of any thing specifically stand out about it.
Basically, I figured having shields and armor was most important first of all, so I figured i should start there before worrying about what guns to fit on it. I have almost 5,000HP on Shields and armor, and a Militia Heat Sinker for my Blaster Cannons
Should I concentrate on armor/shields, or fire power, or maneuverability to start off with?
I have level 2 on Electronics and Engineering to open up options for the best modules, should I just keep skilling that branch up?
Any advice would be helpful. Or, if you just want to share what your fit is and why you run with it, and how well (or not well) it works, that'd be cool too.
I only have 400,000 SP banked right now too if you wanted to know. you need 2.5 Million SP to be passable like me.
I think I only have 400,000 invested and 400,000 in the bank so far. So, I know I'm pretty much starting from scratch. |
|
|
|
Pages: 1 :: [one page] |