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Timothy Reaper
WASTELAND JUNK REMOVAL
438
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Posted - 2013.10.04 23:51:00 -
[1] - Quote
I've seen way too many threads lately by players who apparently think that their 20 kills are more important than the work of the dedicated men and women in yellow that, by providing ammo, revives and repairs, help make it possible to get those 20 kills. But in every pile of crap dumped on the forums there may exist a kernel of truth. We've all seen it; you run all the way to the supply depot because you ran out of ammo only to find it covered in nanohives and uplinks. This was not done by logis! A real logi kows that the best place for ammo resupply is near the fight; that way their team is able to hold the enemy at bay or even push them away. As for the uplinks, do you remember that old saying about eggs and baskets? If all your uplinks are in throwing distance of the supply depot, all it will take is a couple of flux grenades or a Precision Strike and you team has to work their way from the nearest CRU. Another problem with this is the lag it causes. Too much junk piled in a small area makes the frame rate slow down. It was so bad in one match that a member of my squad started reffering to the area around the supply depot as 'The Hall of Lag'. No, this was not done by logis, it was done by someone rapidly switching fits to chuck out as much equipment as possible in the hopes of skimming some war points off people headed towards the supply depot anyway. True, the people doing these things may be wearing a logistics suit, but they're not logis; they're just using it because of the equipment slots. So, how can this problem be fixed? I have a couple of ideas: For nanohives, make it so they won't activate within x meters of the supply depot, with a possible exception for repair-only nanohives. For drop uplinks, make it so they will not activate within x meters of each other. If you place your uplink down too close to an active uplink, yours will remain inactive until the other uplink is destroyed.
TLDR: Quit trying to gimp the logis! Instead, try suggesting some ways to discourage the real problem: 'supply depot spam'. |
Timothy Reaper
WASTELAND JUNK REMOVAL
445
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Posted - 2013.10.05 10:20:00 -
[2] - Quote
I've nothing against trying to earn a few extra war points, I'm just concerned that people throwing down everything they have at the supply depot will cause CCP to hit logis with the nerf bat yet again. |
Timothy Reaper
WASTELAND JUNK REMOVAL
448
|
Posted - 2013.10.05 18:49:00 -
[3] - Quote
Meeko Fent wrote:Why the logi needs the extra low, I do not know, but they do. Because of the CPU/PG requirements of proto equipment. I have a proto Minmatar logi (4 high/4 low) with an advanced weapon and 4 pieces of advanced equipment and I still have to put a CPU upgrade on the suit, and the PG is at it's limit (and yes, I do have both Electronics and Engineering at level 5). Once I max out my equipment skills I'll have put a PG upgrade on the suit, plus I'll probably have to use a more expensive CPU upgrade.
Sana Rayya wrote:If spam is really a problem, fluxes will clear out everything. Just put your own nanohive under you and flux away. Enemy equipment, sure. In fact we'll soon start getting points for this, so we have yet another reason not to put all your stuff in one place. But friendly gear is not destroyed by friendly grenades.
Kodomo Jones wrote:I really don't hear complaints like this, only once has a person been suspicious of my logistics suit, wondering if I used it as a logi assault, but really I never hear "oh great a logi suit, he's probably not gonna do anything useful or give logis a bad name in some other fashion". https://forums.dust514.com/default.aspx?g=posts&m=1358901 https://forums.dust514.com/default.aspx?g=posts&t=110396 Though I must point out, there is a lot of 'logi love' in those threads to counter the mindless hate. |
Timothy Reaper
WASTELAND JUNK REMOVAL
460
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Posted - 2013.10.10 05:21:00 -
[4] - Quote
I personally find it more annoying than game-breaking, and that's because of the lag that can happen with too much crap in one spot. But there are players that think KDR > everything else, and when they don't make top of the leader board they throw a fit. Not stopping to think that strategically placed uplinks and nanohives are more likely to be used than all the junk piled by the supply depot, they see all that stuff, add 2 + 2 and come up with "bread" and blame logis. The logistics class has taken enough hits from the nerf bat as it is, so if 'supply depot spam' bothers you that much find ways to 'fix' it that will not severely affect logis. |
Timothy Reaper
WASTELAND JUNK REMOVAL
467
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Posted - 2013.10.11 07:19:00 -
[5] - Quote
Meeko Fent wrote:What your saying isn't the issue any of us have with logis.
It's the fact, due to imbalanced slot layouts, that logis have way more EHP, and therefore preform assault roles better then assaults.
The nerfs that have been proposed really don't hurt your class at all. It hurts the assault logis. As I pointed out in an earlier post, there are people who take issue with multiple nanohives/uplinks. If you have a separate issue with logis, please create a thread for that issue, and let's keep this thread on topic. |
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