Cosgar
ParagonX
5627
|
Posted - 2013.10.04 19:11:00 -
[1] - Quote
What if I told you that at one time HAV was balanced?
Vehicle oriented roles are so narrow in terms of what you need to put your SP into that it's a no-brainer that someone that puts 100% of their SP into tanks, they're going to be the best damned tanker there is. Tanking has always been a high risk, high reward scenario where you throw your biggest, most expensive asset on the field to turn the tide of a given battle.
The trade off is that their effective counter, AV is less of an SP investment and significantly cheaper. Swarms, forge guns and AV grenades were readily available and like the players in that video I linked, completely ignored them due to a combination of laziness and lack of a tutorial that said "If you don't like getting bodied by this hunk of metal, specialize into this."
Infantry always had the tools they needed to combat tanks, some wised up and started using them while the rest constantly complained until players that played the game properly suffered nerf after nerf. Eventually, piloting became a complete joke thanks to bad design and a horrible decision to ostracize a niche community:
CCP Blam! wrote:Hi all. I've been reading through and we appreciate your feedback.
You're right about the vehicle engineering skill. For the other posters, I'm assuming you mean the vehicle core upgrades skill?
The reason for lowering the overall bonus was to allow us to create a more varied difference in between our different vehicle roles within the same class. This will become more apparent in the future when we release even more roles with different slot layouts. We also want to make sure that new players have a fighting chance against more skill point rich players who can enjoy the benefit of compounding premium module bonuses in the same fitting. We'll be keeping a close eye on how this nets out in vehicle combat, and ensure that we still afford you the ability to create interesting and unique fits to compliment your combat experience.
Best regards, - CCP Blam!
I still remember when I wanted to pilot full-time in Uprising, but was smart enough to play a few matches in MLT gear. After killing a well fitted Madruger with a mass driver, I smartly went into logistics. And guess what? Everyone wants logistics under the nerf hammer too. Thanks to everyone QQing on here, you really know how to make this game fun. |