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Our Deepest Regret
Algintal Core Gallente Federation
294
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Posted - 2013.10.04 15:04:00 -
[1] - Quote
Now here me out!
All the screams of "OP" and "Unfair" leveled at tanks and Drop-ships that have gotten them nerfed into their present state, all of them stem from one source. The battle report at the end of the match that had those tankers and pilots going 30-0. It's jealousy plain and simple and it is completely understandable.
The spirit of Dust 514 does not lie in cooperation. Most players really don't give a toss if their team wins or loses a match, as long as they personally have a good Kill/Death ratio. When infantry looked at the battle report and saw that tankers and pilots were consistently getting kill streaks as long as their arms, they flipped out. Again, completely understandable. So they complained. And what followed next was the nerf hammer as our developer friends tried to compensate.
However! No matter how many times they nerf vehicles, it'll never be enough for some people, because we still have some remarkably good pilots still getting a lot of kills. Because of that relative minority, people are under the mistaken impression that vehicles are overpowered, when in fact they are all but unplayable in their current state. What needs to be addressed is that appeasing infantry players won't happen with more gameplay changes (i.e. vehicle nerfs), but rather with a simple change of philosophy that reinforces vehicles as support units.
Since vehicles are supposed to be support units, simply code it so that all the player kills that pilots and tankers get are assisted kills. Boom! Crisis solved. HAVs and DS can be gradually ratcheted up back to their chromosome levels of fun without people being envious of their performance. Pilots will get zero kills, but a lot of WP. Therefore infantry will care far, far less. After all, Kills are the only things that matter to these guys. If Pilots and tanks aren't topping the kill list, then they aren't a threat, and won't complain. And then we can all get back to having fun.
Psychology! |
Our Deepest Regret
Algintal Core Gallente Federation
294
|
Posted - 2013.10.04 15:13:00 -
[2] - Quote
Cody Sietz wrote:Crome tanks were mobile death fortresses. Even with several people firing on them they would rep and run. Impossible to kill.
Now imagine those mobile death fortresses NOT topping the battle report. Assisted kills don't get you any glory, after all. No one will know how many kills those tanks and drop ships got except for the pilots themselves, and as long as they aren't ****-ing stupid enough to take screen caps and brag about it, no one will be bothered by them. |
Our Deepest Regret
Algintal Core Gallente Federation
294
|
Posted - 2013.10.04 15:29:00 -
[3] - Quote
Cody Sietz wrote:
XD so you want them to be secretly good? This way no one can call for a nerf.
I would rather them be balanced, not OP. I don't care if they go they top the charts, but I do care if a tank is killing me and my squad over and over again and our AV isn't making a dent into it.
But that's the thing though, Cody. You might not care if vehicles top the charts, but you're probably good at this game. I am certain that the vast majority of complainers are obsessed with the chart. Performance and results. No matter how hard a tanker had to work in order to earn his kills, they'll still believe that it was the vehicle doing all the work and use that justify their support for under-performing vehicles. All that matters to these guys is the battle report.
So chromosome era vehicles may not be the best example to go by if they really were as unbalanced as you believe. Okay, well vehicles are getting a re-work, with mods getting gradually reintroduced. The devs will know straightaway how strong is too strong with their current approach. In the meanwhile, assist kills for pilots will silence a lot of the anger.
Tankers and Pilots just want to have fun same as everyone else. Vehicles can't be balanced for damage, but changing the nature of how they're perceived will do a lot of good. Support machines, not solo machines should be that perception. If all they're getting is assist kills, then Infantry will view themselves as doing the majority of the work, and all will be well. |
Our Deepest Regret
Algintal Core Gallente Federation
295
|
Posted - 2013.10.04 20:48:00 -
[4] - Quote
Athena Sentinel wrote:You think its jealousy so you think the leader board matters. NO people don't like dyeing with no opportunity to repay the favor.
If its not the Tank is the Logisuit that spam Uplinks only - never enters combat - solos with supply depot runs - Switches to starter suits and get 0/30 top of the charts. Point is its not jealously its game balance. Your the one QQ because your Tank is not OP anymore.
I'm having a little difficulty reading this. I think you're trying to convey that it is in fact I who cares about the leader boards, when my suggestion was to pretty much take vehicles out of the leader boards...?
Also lol at Our Deepest Regret being upset at not being overpowered. When was I ever overpowered? HA. |
Our Deepest Regret
Algintal Core Gallente Federation
295
|
Posted - 2013.10.04 20:51:00 -
[5] - Quote
Zahle Undt wrote:Hey now! Not all infantry care only about KDR their are us logibros, a logibro likely has sucky KDR (otherwise they are probably a guy using a logi suit as an assault suit)
Well yeah, but you guys are like Saints. Can't compare true logis to the rest of the baser crowd. It's like calling the Madonna an unwed mother. |
Our Deepest Regret
Algintal Core Gallente Federation
295
|
Posted - 2013.10.04 21:20:00 -
[6] - Quote
Okay. The overwhelming consensus is "pass." Alrighty, it was just an idea.
I am seriously curious though as to what tankers (since tankers are the only vehicle users in this thread responding to it, it seems), what should a tanker be willing to give up? There has to be a tradeoff, and the isk investment as painful as it is, doesn't appear to be it. The game economy is exploitable through infantry grinding, so money apparently has no value. I just hit 100 million isk. It wasn't hard at all, just boring.
So tankers don't want to be regulated to support. At all. It's everything or nothing? That's not conducive to negotiation. We've got to be willing to accept some kind of penalty for calling in a tank. What should it be? |
Our Deepest Regret
Algintal Core Gallente Federation
295
|
Posted - 2013.10.04 22:59:00 -
[7] - Quote
Spkr4theDead wrote:Our Deepest Regret wrote:Okay. The overwhelming consensus is "pass." Alrighty, it was just an idea.
I am seriously curious though as to what tankers (since tankers are the only vehicle users in this thread responding to it, it seems), what should a tanker be willing to give up? There has to be a tradeoff, and the isk investment as painful as it is, doesn't appear to be it. The game economy is exploitable through infantry grinding, so money apparently has no value. I just hit 100 million isk. It wasn't hard at all, just boring.
So tankers don't want to be regulated to support. At all. It's everything or nothing? That's not conducive to negotiation. We've got to be willing to accept some kind of penalty for calling in a tank. What should it be? So we give up something, while you give up nothing. Fine. Let's do it like this. If we can't kill infantry, then we're killing other vehicles. In that case, all forms of AV should be removed at all levels.
Speaker, I've got five million SP invested in vehicles so far. That's where all my points are with this character. I'm not an infantry guy, and I'm certainly not an AV player. What I am, is a lateral thinker.
Yeesh, you're grouchy today. |
Our Deepest Regret
Algintal Core Gallente Federation
296
|
Posted - 2013.10.05 04:18:00 -
[8] - Quote
True Adamance wrote: THE **** ARE YOU ON.
Is that a statement or a question?
Quote:You mean to say my taking down turrets, Tanks, LAV's, covering your ass on hack points, infantry kills in key areas, etc, etc aren't team player attributes?
Wow **** you, keep this game and infnatrymans game, ruin all vehicle combat options, enjoy playing AR 514 with that logic.
Well, the idea was that vehicles would get a stealth buff back to their chromosome levels of performance while pilots and tankers exchanged a meaningless battle statistic for the fun of driving powerful machines again.
I really like how the first thing that came to your mind after reading the thread title but not the actual post, was a cliched slam against assault rifle users of which I am not one. It's like no one pays attention to anyone else around here. It seems pretty cathartic, maybe I should try it?
Call of duty is over there! --->
World of Tanks is over there--->
Battlefield is to the left of World of tanks, but three paces to the left of Call of duty over there. Look for a winding back road that curves one way, by the pumpkin field to the right. ---> |
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