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Thread Statistics | Show CCP posts - 0 post(s) |
Jason Pearson
Animus Securities
2993
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Posted - 2013.10.02 19:46:00 -
[1] - Quote
With this post informing us of some major changes to come in the future with vehicles, understandably some of you are concerned about the future and how it will affect you and your enjoyment of the game.
We must keep an open mind when it comes to the re-balance, whilst the chances of CCP failing very hard is likely, there is still a chance they might be successful in their endeavors and the only way they're going to be able to do this is with both the Vehicle and AV groups engaging in positive debate about various subjects.
Now, we know some of the numbers seem off, as some people have mentioned with turrets and certain modules, and it's quite possible that these numbers are placeholders until they've worked it out, not only this but none of these numbers are yet set in stone I believe so we do have an opportunity to post feedback as to why certain numbers must be adjusted.
What I need you all to do is clear your mind of any current stats and how AV v Vehicles currently is, that's what this is about, Vehicle v AV is broken and nothing can save it in its current form, it's like building a house on sand, it will never be secure unless you tear it down and build it on rock.
CCP, your actions will decide whether many of us stay or go, you cannot deny that there are many games out there that can and will hold our attention a lot more than DUST can, particularly for those that enjoy vehicle combat. If you want your community to stick around you need to give them reason, when you do eventually roll this overhaul out please consider refunding all SP in the vehicle, anti vehicle and turret categories,
I know a few players who will likely leave when you release this but by refunding their SP they might not be gone forever. By allowing this to happen, you'll be allowing players to enjoy the game in other areas rather than an area they now dislike due to changes you have forced upon them, I believe that this is only fair.
Now that's said, I also believe that if you want us to give you proper feedback, we need to be fully informed and to this we're going to require more information, already players are worried that their Vehicles will not be able to stand up to AV come release, as we do not have any AV numbers which is something both the Vehicle and Anti-Vehicle group will need to see. Give us the knowledge and we'll work together to make a better Vehicle/AV experience on the battlefield.
I also propose the term Vehicleers for all vehicle players, kthx.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Jason Pearson
Animus Securities
3005
|
Posted - 2013.10.02 21:29:00 -
[2] - Quote
Bojo The Mighty wrote:Here is some feedback
There are no damage/ammo/rof differences amongst blasters with tier, just an increased CPU/PG draw. How is that even right?
Possibly placeholder? don't understand why they're adding anything other than standard stuff right now, should be the same with AV, balance out the standard gear first.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Jason Pearson
Animus Securities
3005
|
Posted - 2013.10.02 21:38:00 -
[3] - Quote
Alldin Kan wrote: I have never seen so much crying in Dust as I saw in that thread...
o.O
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Jason Pearson
Animus Securities
3006
|
Posted - 2013.10.02 22:06:00 -
[4] - Quote
Bojo The Mighty wrote:Jason Pearson wrote:Bojo The Mighty wrote:Here is some feedback
There are no damage/ammo/rof differences amongst blasters with tier, just an increased CPU/PG draw. How is that even right? Possibly placeholder? don't understand why they're adding anything other than standard stuff right now, should be the same with AV, balance out the standard gear first.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here! So every other turret except blasters gets a damage change per tier but not blasters.....
Like I said, possibly a placeholder til they've worked out the damages for it. Still, none of the adv or pro turrets should be available.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Jason Pearson
Animus Securities
3020
|
Posted - 2013.10.04 01:58:00 -
[5] - Quote
So erm, are we all agreeing to the term "Vehicleers?" because I like it, a word for those that are true vehicle players than cannot survive outside their vehicle shell.
King of the Forums // Vehicle Specialist for Hire Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
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