Bethhy wrote:You don't get it... ill say it again....Respec's have happened and That is what happened already... if you want it again then sure we will have a massive balance problem and lack of diversity in the game again sure? but its still selfish.
And yes this will hurt new players by simple logic no matter the silly argument that eventually they will catch up... Yes there are maxed out vehicle drivers...
But the tree is being reworked... and stuff added... So no that won't always be the case... nore should you go from one maxed out extreme to another... because some new content is added to the game... That's just a MEMEME attitude...
When more stuff is added to the game that has been launched longer then a majority of titles you have picked up for PS3 or have even played for half that time... Then Yes there will be some new stuff you can get skill point's for and level into... not get a respec...
The pure conception that every time they add something that you want instead they should let you redo everything... Is delusional... Its the way everyone is trying to push DUST, a game on "easy" mode all the time.... mentality... And frankly its getting tiring. And killing the game...
The respecs that happened in the past did not break the game. The horribly "balanced" Tac AR + Cal Logi were the things that broke the game. CCP has balanced(nerfed) them back into a comfortable spot.
Respecs won't hurt new players... Why? chances are they spread themselves too thin to use anything above std. A respec could be there very thing that gets some of them back on track. Matchmaking if re worked to skill points instead of skill level, may work a lot better to keep vets from stomping newberries.
DUST is too much MMO and not enough FPS. This is what drives players away. FPS games allow you to specialize and re specialize as the battlefield calls for it. DUST allows you to specialize and pretty much sit there content in your specialization. You spec into smgs and scouts for speedy close quarters combat. Map rotation puts you in wide open maps for the next 10 matches with no way to re specialize as the battlefield warrants.
Oh but wait! You can re specialize in a matter of weeks/ months if you grind and cap out every chance you get.... New players look at this like "WTF?", then leave.
This game needs monthly respecs that cost $5-10 worth of Aurum, with ISK variants priced at 50-100mil ISK. CCP gets more Aurum sales. Players get more diversity in the game. Decisions matter for that month. Noobs and vets are happy.
What's wrong with that again?