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Kigurosaka Laaksonen
DUST University Ivy League
16
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Posted - 2013.10.02 14:22:00 -
[1] - Quote
Threads about respecs go about it from the wrong angle. Your proto stuff getting nerfed and you only being able to use militia anything else isn't a good reason for a respec. It was your own decision to put all of your SP into a set of very specific gear. That's your fault, and those are the consequences. However, a big chunk of the game's basic content is still missing. I didn't make the decision to release Dust with basic content missing. That's CCP's fault.
Some missing content: Various [Racial] [Size] Dropsuits are not in game yet such as Caldari Heavy frames. There are no MAVs. There are no Minmatar or Amarr vehicles at all. There are no aerial vehicles other than drop ships.
Say, for example, I want to skill into Cal Heavies. They aren't in game yet, and I have no clue what their stats will be, but I just feel the desire to be a giant, shielded, Caldari mega-corporate sponsored death machine. What should I do until CCP decides to release this most basic of content? Should I just sit on my SP and play in militia gear? Should I quit Dust until CCP can release a finished product? Should I put my SP somewhere I think I might have fun until the basic content I want to try is released and then grind SP for that? How can I enjoy a gaming experience when CCP hasn't delivered the entire, fundamental content? Along those lines, how can CCP expect to successfully balance aspects of game play when so much basic content is missing?
To counter CCP releasing a half missing game and calling it good, respecs should be granted at each patch that something basic is released. After that, if a player decides to sink all his SP into proto Cal Heavies, Forge Guns, and nanohives (or whatever) and CCP subsequently nerfs those things, well then that player put all his eggs into one basket, so to speak, and CCP took that basket and threw it on the ground. Then it's the players fault that all his proto stuff sucks and he has nothing to fall back on.
To clarify my stance on basic content, commando suits, or other specialized suits such as 'assault' and 'logistics' (even though at first glance 'assault' would seem to 'basic' content in an FPS) don't represent 'basic' content. The pattern established with drop suits and vehicles is [Race] [Size].
We may or may not get a pilot suit, but a pilot suit is a type of [Race] [Size] dropsuit, and we currently don't have all those basic dropsuit frames. As more dropsuit roles get added to the game, they won't provide sufficient reason to respec. They'll just be new content. However, the basic content isn't there yet.
Weapons are a bit more tricky, but I don't feel that each race has a basic showing of its own racial weaponry yet, with their own racially unique damage profiles.
The sooner CCP introduces the game's basic content, the sooner we can rightly smack down people asking for respecs, and the sooner CCP can make balance changes within the scope of the entire game. The longer CCP takes to release this basic content, the more problems Dust will have.
(As a side note, the missing content is a large reason I only play for about an hour at a time once every other week or so and why I don't put any USD into Dust at all.) |
Kigurosaka Laaksonen
DUST University Ivy League
16
|
Posted - 2013.10.02 15:32:00 -
[2] - Quote
I'm gonna address some things point by point.
@DUST Fiend: I'm not saying removing those things was the right way to go, but I hope it does help them rebalance vehicles properly. Again, they will have an extremely hard time balancing vehicles when we're missing Minmatar and Amarr vehicles from the mix. But understand that an Enforcer is NOT basic. That is a special role. A Caldari HAV IS basic, an Enforcer is a specific role based around a [Race] HAV.
@PEW JACKSON: Maybe I didn't make myself clear. CCP nerfed your crap. Deal with it.
@Rogue Saint: I can understand that point entirely, but the fact is that Dust doesn't exist in a new setting like other MMOs. Dust exists in the world of Eve, and Eve follows a very specific pattern. At time of release, Eve had ships such as [Race] [Class]. That's the most basic content. Eve set the precedent for Dust. T2, Navy, and Pirate are all specific roles that require some groundwork of [Race] [Class].
It's fine if you see Dust as a happy-go-lucky-call-it-good release, but the fact is that you're wrong, and that very basic content is missing. You can say 'we have all the racial suits' but you're wrong. The suits follow the precedent set by Eve. The missing suits were shown at FanFest in Iceland. You're free to think this a bullshit thread, but I'll call you out for your reading comprehension skills. I was very clear with what constitutes 'basic content.' I was very clear that respecs should only be made available when CCP fixes their game by adding this missing content. I was very clear that CCP needs to get its act in gear and release this missing, basic content as soon as possible. I was very clear that them releasing this content ASAP would help us stamp out these people asking for respecs because their proto whatever got nerfed. |
Kigurosaka Laaksonen
DUST University Ivy League
17
|
Posted - 2013.10.02 15:41:00 -
[3] - Quote
Aero Yassavi wrote:Is Dust more of a beta now than the open beta was? The answer is an obvious "Yes."
I worked hard on those valid arguments.
But seriously, this is a huge point. Not one I feel is related to respecs, necessarily (my valid points are better), but still huge. The biggest thing in my mind is the way they're reworking vehicles, but taking out all the role specific vehicles. It's literally like they've gone back to beta.
That could be the name of the next expansion. Dust 514 2.0 Back to Beta. |
Kigurosaka Laaksonen
DUST University Ivy League
18
|
Posted - 2013.10.02 16:09:00 -
[4] - Quote
Bethhy wrote:Respec's are stupid... I Won't say that I will not re-perfect skills for the current times if they are offered... but that really changes the game drastically...
Respec's will only hurt new players more... and benefit high skill point characters to stupid amounts...
We have done this and that is what happened... not to say we didn't like it ;)
If skill multiplyer's are tweaked or how the hierarchy works? CCP is always good at Reimbursing those skill point's so players can re allocate...
But nothing more then that should ever be offered...
It's game breaking... and all of you that can't see that are selfish.
I have a feeling I'll mention this again and again in this thread.
"re-perfect skills"
This is fine. It's totally okay if CCP releases some basic content and gives us a respec, and you use it to sink every single one of your SPs into Proto whatever. But if you do, and your proto something gets nerfed to hell and back, then that's the consequences of your actions.
The idea here is NOT to hand out respecs because YOU suffers consequences for your OWN actions (how they placed their SP.)
The idea is that CCP hasn't finished the core fundamentals of this game and that's on them, not the player. They should provide the player wit ha way to access that basic content when it eventually is released, and that would come by way of respec. |
Kigurosaka Laaksonen
DUST University Ivy League
18
|
Posted - 2013.10.02 16:48:00 -
[5] - Quote
@Rogue Saint: I'm really trying to like you (I'm polite n stuff), but you're making it hard. I'm gonna hit on this again. You said "At the time of release EvE didn't have ALL the ships it has now! No T3's for example!" I know. I'm aware of that. I said "At time of release, Eve had ships such as [Race] [Class]. That's the most basic content." I'm gonna make this really clear for you.
Eve was released with some basic content. It had a few ship classes and racial variants of all those classes. As I said (if you didn't read the post), Navy, T2, Pirate, all came later as new content in various expansion. That new content was based on the basic content of [Race] [Class] ships. This is the paradigm. This is the precedent that CCP has set.
Dust is NOT like any other MMO. It's unique. It should be special. It's set in the setting of one of the most kick ass MMOs out there. It's set in the setting that was made by CCP that set precedent. CCP has said at Fanfest that they were keeping with the pattern of [Race] [Class] for dropsuits, and would be releasing this basic content. T2, Navy, and Pirate dropsuits would be based on that basic groundwork. 'Assault' suits are a specific role that are based off of [Race] Medium frames, there for 'Assault' suits are not basic content.
Tell me how to make this more understandable for you and I'll do it. I'm nothing if not patient.
Edit: And the idea for skill training laid out by CCP is certainly NOT to take forever to generalize and train everything eventually, like you said. The goal is to take less time to specialize, and be as good as one thing as someone who has been playing longer. |
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