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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Tom Hamp
Subsonic Synthetics
1
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Posted - 2013.10.07 00:37:00 -
[1] - Quote
Theme For A-Jackal wrote:Will you be refunding SP invested in vehicles to go along with the changes? There are a number of new skills that you have introduced.
they better if they're going to do so. |
Tom Hamp
Subsonic Synthetics
1
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Posted - 2013.10.07 00:47:00 -
[2] - Quote
Zeylon Rho wrote:As a practical matter, will unused modules/ships/whatever be deactivated while something like this goes live, then turned back on? Or... just refunded straight out?
People might have MLT BPOs for some Module that doesn't exist in this framework for example, would those sit around while this balancing happens and potentially be never added back...?
Also, do you have projected stats for the other races, even if the ships don't exist yet? Like... slot layouts or what-not for Amarr/Minmatar versions of things?
Edit: As to what happens to our old stuff... it's kinda pressing considering you've suggested people "stock up" on MLT BPOs before they're gone and we don't know what will happen to them.
and make sure you add a few extra things to them before you go to battle for heaven sakes!!!!!!!! |
Tom Hamp
Subsonic Synthetics
1
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Posted - 2013.10.10 21:54:00 -
[3] - Quote
Void Echo wrote:Harpyja wrote:Wow. Quite the post. Almost all 6000 characters used. I don't understand why you are so negative about these changes? Also, it seems like you keep forgetting that AV is getting balanced as well, so stop comparing these changes to current AV. Can't you see these changes as refreshing and something new? I definitely do, and it makes me excited, especially the large missile and shield booster changes, though my only complaint is that missiles should have a larger blast radius than railguns. Though you are a closed beta vet (so am I, actually), you do not speak for all of us. Your failure to embrace these changes is simply your own. I find them refreshing, as they will completely redo vehicles as we know them. I was getting tired of the current vehicle gameplay, and I'm sure that you were as well. Your friendly closed beta vet, Harpyja PS: Void Echo wrote:CCP, I will expect the option of a full vehicle SP respec. Pilots in general are sick and tired of you not listening to us and going for the infantry side by pushing us away, we have been nerfed every single update since this game was created. Enough is enough, either you listen to us for once, or we walk away for ever.. your choice. Again, you don't speak for all of us. Also, why are you still talking bad things about CCP, when they let you see the numbers a couple months before release? When have they ever done this before? 1. you obviously didn't read anything or else you wouldn't have said your 1st paragraph. 2. in this case something new could possibly kill the class altogether and make us an extinct remnant of the past. 3. the only thing im tired of with the current style is that tanks are actually LAVs and LAVs are the real tanks. 4. im not speaking for all of us, in fact, rarely anyone tells me that I don't speak for them.
the most ****** up thing that I found ******** is the logistics LAV is tuffer than a tank its ass backwards kind of stupid really. |
Tom Hamp
Subsonic Synthetics
1
|
Posted - 2013.10.10 22:01:00 -
[4] - Quote
ABadMutha13 wrote:Aeon Amadi wrote:The Attorney General wrote:RECON BY FIRE wrote:I don't see how you tankers aren't absolutely furious over this.
We all saw this coming. People thought tankers were just being cynical when we said they were going to nerf us again. Here we are, getting nerfed. Good thing these notes came out before I bought some aurum, now I know better. Thanks for saving me money CCP! So instead of whining about it, how about you propose something different? Probably because they wont listen... haven't listened so far so why would they start now? Need backup just look at the past 2 major patches. Useless providing feedback to people they don't listen. damn as if my soma has been screwed up enough stupid sons of ditchs |
Tom Hamp
Subsonic Synthetics
1
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Posted - 2013.10.11 21:25:00 -
[5] - Quote
steadyhand amarr wrote:oO yeh thats quite a rework I take it your leaving AV guns alone as part of this process
don't you see whats gonna happen the tanks are going to be useless in 1.6 dammit THEY ARE SCREWING YOU GUYS OVER!!!!!!!!!!!!!!!!!!!! top dollar tanks are gonna get decimated like a militia tank does. the modules are be taking more than 30 seconds to cool down so beware. |
Tom Hamp
Subsonic Synthetics
3
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Posted - 2013.10.13 06:26:00 -
[6] - Quote
Anoko Destrolock wrote:Ccp: a few things to look at more closely:
Proto swarms do 50% more Dmg than std All other weapons at only 10% difference
Your numbers on missile turrets make them look even less appealing than they are now. Full auto sounds very fun. The small 12 shot clip is ok. But the reload time is scary. 10 secs is certain death vs a blaster tank and probably infantry if things are anything like their current state. Let's do the math: .15 RoF 12 shots= 2 secs to empty the clip and 10 to reload. The 1.5m blast radius on large missiles is rediculous. Its hard enough to hit infantry with the current 3m radius. Should a LARGE missile turret really have the same radius as a flaylock SIDEARM and a quarter the radius of a mass driver?
Would you make the AR a 10 sec load time with a 2 sec ammo capacity? No? Why do this to tankers then? Tankers are tired of being at the bottom of the priority list. How did you come up with these numbers? They make no sense. And btw Ccp says we wan vehicle hulls to be weak and modules to be strong yet does the opposite Buff base hull hp and nerf armor plates and shield extenders
Ccp: any word on tank pricing? It obviously needs to be brought way down to help make tanking more fun and less frustrating Av players shouldn't think LOL what a waste of money, that guy is a fool when someone spawns a tank.
This game seems to cater to assault classes and everyone else is left in the dirt to rot. For god sakes, sentinel suits still have the broken suit bonus that only effects laser rifles. They don't even have a light weapon slot. Either release a heavy laser weapon or change the bonus. It's amazing what's left broken for such long periods.
A-F**KING MEN HE'S TELLING THE F**KING TRUTH he hit the critical points that CCP keeps screwing up right there and yet some of these brainwashed fools think they are doing a god job they're out of their minds. |
Tom Hamp
Subsonic Synthetics
3
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Posted - 2013.10.17 23:28:00 -
[7] - Quote
i'll give them appraisel when the tanks perform the way they should and have some proper endurance at the least other than that CCP is still in the dog house. tanks are suppose to be a challenging if you like it then leave and don't ever come back simple as that. |
Tom Hamp
Subsonic Synthetics
3
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Posted - 2013.10.17 23:29:00 -
[8] - Quote
Tom Hamp wrote:i'll give them appraisel when the tanks perform the way they should and have some proper endurance at the least other than that CCP is still in the dog house. tanks are suppose to be challenging if you like it then leave and don't ever come back simple as that.
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Tom Hamp
Subsonic Synthetics
3
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Posted - 2013.10.17 23:31:00 -
[9] - Quote
Tom Hamp wrote:Tom Hamp wrote:i'll give them appraisel when the tanks perform the way they should and have some proper endurance at the least other than that CCP is still in the dog house. tanks are suppose to be challenging if you like it then leave and don't ever come back simple as that.
now anyone else wanna ***** about this be my guest. |
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