Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
13
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Posted - 2013.11.20 00:15:00 -
[1] - Quote
I just like to say tht if you want vehicles to have a role on the map then u need to offer bigger SAFE ZONES in which infantry can harbour by changing maps offering more coverage from them underground passes trenches, towers with look out points tht u can shoot at dropships from and quickly gain cover, also should offer some high resting places for dropships tht offer cover from other dropships and time to regain ur shields and repair cos there is no safe harbours to stop off and repair vehicles, i honestly think vehicles where great when they were a challenge and were powerful, it was fun trying to sneak up on a tank and stick some sticky bombs on them, using the tech on ur arm as the switch looked awesome, it was fun having to run for cover from a badass dropship, they need to be devastating and ultimately EXSPENSIVE.
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
13
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Posted - 2013.11.20 01:00:00 -
[2] - Quote
Mr m4gic wrote:I just like to say tht if you want vehicles to have a role on the map then u need make them devastating and powerful then offer bigger SAFE ZONES in which infantry can harbour by changing maps offering more coverage from them underground passes trenches, towers with look out points tht u can shoot at dropships from and quickly gain cover, also should offer some high resting places for dropships tht offer cover from other dropships and time to regain ur shields and repair cos there is no safe harbours to stop off and repair vehicles, i honestly think vehicles where great when they were a challenge and were powerful, it was fun trying to sneak up on a tank and stick some sticky bombs on them, using the tech on ur arm as the switch looked awesome, it was fun having to run for cover from a badass dropship, they need to be devastating and ultimately EXSPENSIVE. ppl don't like getting killed full stop, they complain about the things tht bug them most but nobody can complain about being shot by rifles, because there wouldn't be a game to play, the most frustrating games were always the best, make standard grenades do a lil more damage to armour vehicles, or make flux grenades hold serious weight against them, bring back sticky bombs. even in battlefield the vehicles were pretty tough and u could run ppl over, my point is it should be tough it already is even without the vehicles, most games have lots of inside coverage dust is all mostly open air, there could be destroyed ships stuck in the open parts of the map to offer cover or buildings in which u can hide in and shoot out the windows then escape though secret tunnels burnt out drop ships or tanks, the mountains have no crevices or cave like spots, there is no sewage tunnels to the facilitys either a few drains in which u could sneak into the centre facility's undetected there should be these in multiple directions making the enemies moves unpredictable, and there would be more sneaky spots for snipers, u should make more weapons tht watch ur ass as well like proximity mines should work against infantry 2 so u can actually take a descent location and concentrate on taking out the armoured vehicles without having to worry about somebody sneaking up on you, and nova knives should take on COD style attack so u can shoot the hell out of someone then quickly knife them without having to flap around trying to change weapons, cos atm the are pretty useless. |