Breakin Stuff
Goonfeet Top Men.
1364
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Posted - 2013.10.04 21:04:00 -
[1] - Quote
these changes, if the pilot sets up their tank correctly, will sharply spike vehicle potential HP and EHP.
This makes it easy for me to see why swarms were not nerfed, and I think forge guns will need a slight direct damage (not splash) buff to keep up. I'm exempting the breach forge from this statement for obvious (hits like a goddamn truck) reasons.
all in all assuming it's possible to drop three shield extenders in the highs, you can get a gunnlogi up over 8000 HP actual. Dropping one extender in favor of a hardener (flat 40% damage reduction) spikes that number sharply for almost a minute with proper skills.
Madrugars will be even WORSE overall given the higher base HP adds from plates and a even tougher hardener (60% resistance).
The math shows a vast improvement in tank durability overall, especially with the shield regen boost (badly needed) and a few other factors. I like this.
Now, I do not believe that AV should be buffed to compensate for hardener numbers. This would be a bad idea. I like that tanks will have an option to sharply flush the incoming and avoid getting shredded casually. I'm more referring to a buff versus purely passive fit tanks. I.E. all extenders or 2 extender, one rep fits.
armor fit tanks will not be able to carry extra ammunition and have sufficient space for a proper tank, shield tanks will hit less hard but can expand their ammunition, and be able to spend a more extended time in the field before retreating for resupply.
the reason I suggest a slight buff for forges (yes start screaming now you whiners) is because it's bonus is versus armor, but it's utility versus vehicles has historically been far less than the utility of swarm launchers. As I have only ever gotten one tank kill with the plasma cannon, it does not even get a spot in my commentary.
But. I cannot at this time provide more than basic feedback as I have not seen CCP's intentions for AV weapons. My fear is that CCP will make AV a marginal threat at best to vehicles and we will have a repeat of the bad old days where only a small percentage of players can figure out how to exterminate them, and it becomes the norm (not the exception) for a single player to require the deployment of whole squads to drive off, or kill them.
That meta makes playing infantry about as much fun as a frontal lobotomy. We don't want World of Tanks With Infantry. We want tanks to SUPPORT infantry.
TL;DR give me AV numbers and i will actually analyze the **** rather than simply make semi-educated guesses. |