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low genius
the sound of freedom Renegade Alliance
576
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Posted - 2013.10.01 01:22:00 -
[1] - Quote
even one more respec will kill this game for 18 months. |
low genius
the sound of freedom Renegade Alliance
576
|
Posted - 2013.10.01 01:23:00 -
[2] - Quote
KING CHECKMATE wrote:Kody Cole wrote:Giving a respec in 1.5 or at least 1.6 would save the game for a lot of players Personally I'd only change a few things I'd still be the same class. It's just over time you changed a lot and I don't need some skills and I need new ones. Hell I'd take a free respec every 6 months or pay arum to ge One with a cool down +1. CCP needs to realize, RESPECS = REPLAY VALUE.
REPLAY VALUE = Good game.
I've heard some stupid **** in my day, but never any stupid **** that was quite as self indulgent as this. |
low genius
the sound of freedom Renegade Alliance
576
|
Posted - 2013.10.01 01:25:00 -
[3] - Quote
Kody Cole wrote:Giving a respec in 1.5 or at least 1.6 would save the game for a lot of players Personally I'd only change a few things I'd still be the same class. It's just over time you changed a lot and I don't need some skills and I need new ones. Hell I'd take a free respec every 6 months or pay arum to ge One with a cool down
do you understand how bad it would be for you if you give a bunch of beta characters sp resets?
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low genius
the sound of freedom Renegade Alliance
576
|
Posted - 2013.10.01 01:27:00 -
[4] - Quote
Thor Odinson42 wrote:I've had talks with people where in one breathe they say the game is basically a beta and not finished but in the next they are adamantly against respecs because you have to live with your choices.
If you can't see the self defeating nature of this mindset then debate isn't going to be productive.
if you think that qqing for a respec is productive, I've got some bad news. |
low genius
the sound of freedom Renegade Alliance
580
|
Posted - 2013.10.01 01:54:00 -
[5] - Quote
KING CHECKMATE wrote:low genius wrote:KING CHECKMATE wrote:Kody Cole wrote:Giving a respec in 1.5 or at least 1.6 would save the game for a lot of players Personally I'd only change a few things I'd still be the same class. It's just over time you changed a lot and I don't need some skills and I need new ones. Hell I'd take a free respec every 6 months or pay arum to ge One with a cool down +1. CCP needs to realize, RESPECS = REPLAY VALUE.
REPLAY VALUE = Good game. I've heard some stupid **** in my day, but never any stupid **** that was quite as self indulgent as this. Your decision to only isnult me instead of discussing my opinion makes me realize how true my statement is. Ty.
well, I think it's been addressed, but here it goes:
respecs broaden the gap between the new and the old players. respecs make subtle balance issues glaringly obvious. when that happens the dev team wastes 3 months rebalancing it, often at the expense of new content and 'quality of life' updates. respecs begat more cries for respecs. they also take away the 'history' of your character. if you know a guy, then you know what he's got skilled, and you're surprised when he kills you with a new weapon. if you can buy a respec, or earn a respec, or receive one in any way, then your character has no history. you might as well be able to change your name.
it's unsatisfying, and turns the game into a 'title' not a 'service'.
when you're playing with a new guy in eve, he tells you that he just saw a ship. the first question you ask is 'what was his name?'. because a characters name matters in eve. he will always be that character, with those skills. he will always fly the ships that he's known to fly, and in the manner that he's known to fly.
lastly, respecs create issues with alts. a guy gets a respec, and all his 15mil sp alts are sitting with unspent sp waiting for the flavor of the month to show itself. |
low genius
the sound of freedom Renegade Alliance
582
|
Posted - 2013.10.01 01:59:00 -
[6] - Quote
Patt MaCrotch wrote:My question to CCP is that if they keep slacking on bringing in a new generation of players or don't increase the influx of fresh blood, what happens then? Everybody will max out and then what, the same ole, same ole, all the time. I agree with Kody, give an optional AURUM paid respec. What would be the harm in that?
part-timers and soft-core gamers are not ccp's target audience. quitters quit. it's not a problem. more will come. the hardcore will stay. the community becomes flush with people who care about the game, not what's wrong with the game. |
low genius
the sound of freedom Renegade Alliance
582
|
Posted - 2013.10.01 02:01:00 -
[7] - Quote
Kody Cole wrote:SgtDoughnut wrote:Seen this thread hundred of times on the eve forums. No Respec EVER!!! This is a different game. Fps players are different. We don't like clicking in space to move around and "fly" wile waiting for a month for a skill
that's why no one will remember your corporation. |
low genius
the sound of freedom Renegade Alliance
582
|
Posted - 2013.10.01 02:03:00 -
[8] - Quote
PEW JACKSON wrote:To all this may offend, STFU, A.O.D, HTFU, GTFOH, Kitten Kittening Kitten!!!!!
On a serious note: give me 5 reasons respecs are bad for Dust at this point in time. I'll give 5 why they will ultimately keep this game alive for CCP's 10 year plan.
I gave you seven on page 2. |
low genius
the sound of freedom Renegade Alliance
583
|
Posted - 2013.10.01 02:14:00 -
[9] - Quote
The last respec was a pretty good while ago (June I believe) and I haven't seen enough new content since then to support your claim that a new respec would jeopardize new content.
And please do not claim the worthless AURUM packs of late as new content...... the weapons and suits were no better than what was already available
the last respec created the assault rifle abyss that we currently live in.
it created the tac-ar debacle.
it wasted 100 pages of forums with qq threads (and still counting)
it wasted development time trying to fix things that were only a little broken before the respec.
it slowed down the whole train. before that last respec we were slated to get racial ar's, racial pistols, racial knives, and more suits very soon. in it's stead we (as a community) threw such a hissy fit that ccp had to literally stop everything and rebalance the game. |
low genius
the sound of freedom Renegade Alliance
585
|
Posted - 2013.10.01 02:38:00 -
[10] - Quote
Patt MaCrotch wrote:low genius wrote:Patt MaCrotch wrote:My question to CCP is that if they keep slacking on bringing in a new generation of players or don't increase the influx of fresh blood, what happens then? Everybody will max out and then what, the same ole, same ole, all the time. I agree with Kody, give an optional AURUM paid respec. What would be the harm in that? part-timers and soft-core gamers are not ccp's target audience. quitters quit. it's not a problem. more will come. the hardcore will stay. the community becomes flush with people who care about the game, not what's wrong with the game. CCP's target audience is (or should be if they are savvy business people) anybody with money to spend on AURUM. We are five months into this game since it went public and with the amount of AURUM items they are pushing out it is obvious they need money. It stands to reason that if these "more will come" people were here they wouldn't need to do that. And exactly how long will it take for these "more will come" masses to appear? How long can CCP keep it going at the pace it is going? Player retention and player time in game should be top priorities for them in my opinion, and a respec would definitely retain me in game for a longer period of time. As it stands right now, I cap out for the week and I'm out until I'm needed for PC. The reason being is that I need so much SP for what I want it seems insurmountable. If I had some SP back that is now useless because of nerfing, it would reinvigorate my interest in the game.
sp that is now 'useless' due to 'nerfing'... |
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low genius
the sound of freedom Renegade Alliance
591
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Posted - 2013.10.01 05:11:00 -
[11] - Quote
PEW JACKSON wrote:low genius wrote:
well, I think it's been addressed, but here it goes:
respecs broaden the gap between the new and the old players. respecs make subtle balance issues glaringly obvious. when that happens the dev team wastes 3 months rebalancing it, often at the expense of new content and 'quality of life' updates. respecs begat more cries for respecs. they also take away the 'history' of your character. if you know a guy, then you know what he's got skilled, and you're surprised when he kills you with a new weapon. if you can buy a respec, or earn a respec, or receive one in any way, then your character has no history. you might as well be able to change your name.
it's unsatisfying, and turns the game into a 'title' not a 'service'.
when you're playing with a new guy in eve, he tells you that he just saw a ship. the first question you ask is 'what was his name?'. because a characters name matters in eve. he will always be that character, with those skills. he will always fly the ships that he's known to fly, and in the manner that he's known to fly.
lastly, respecs create issues with alts. a guy gets a respec, and all his 15mil sp alts are sitting with unspent sp waiting for the flavor of the month to show itself.
Respecs won't broaden the gap between old and new players, it's a reallocation not compensation. If you're talking about the cal logi + tac ar & logi lav FOTMs please exit stage left.... They've been adjusted and the flay has been shattered. Atm I don't see any obvious balance issues besides AR > everything else. Cries for respecs have a little more validity compared to the cries for nerfs from AR fan bois & try hards. The thing with history in a FPS goes like this; when you fall into a rut of habit and stagnation unless you're one of the elite players, chances are you'll become history. C.O.D, Battlefield, and MAG all let you change your roles and loadouts for the changing maps, battles, and community, keeping things fresh, competitive, and fun while upping the replay value of the games. Dust brought a refreshing change to the community with the respecs becuase it gave players a chance to switch things up. Make respecs a purchasable item or use the ticket system like before and limit it to 1 character 1 respec per 3-6 month period. You just sound like another one of those people who'd be annoyed that they'd have to put all their skills back in the same place again.... Reasoning like that is cancer for this game.
they already did once.
everyone specialized in the ar after the respec. the effects are still with us.
they don't.
don't compare eve to the cookie cutter titles.
that would be even worse.
if you gave me a respect, i'd have the toughest 4 prototype weapons maxed instead of 6 prototype weapons almost maxed. i'd have maxed out core skills. it would be a bloodbath. |
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