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Rogue Saint
Science For Death The Shadow Eclipse
265
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Posted - 2013.10.01 14:54:00 -
[1] - Quote
Blah blah blah, another respec thread.
So, hypothetically, you get a respec, mess up your char again and so QQ for another? The vets clean up their skill trees and dump **** tons of SP into the "right" thing so more people can QQ that they are getting stomped even harder?
/end |
Rogue Saint
Science For Death The Shadow Eclipse
270
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Posted - 2013.10.02 17:35:00 -
[2] - Quote
Jack McReady wrote: I didn't make the decision to release Dust with basic content missing. I didn't make the decision to release broken or unbalanced content. I didn't make the decision to take several months to fix existing content.
That's CCP's fault. Choices only matter if you have a choice to begin with. CCP is doing the choices currently.
But you did choose to start playing the game with all the "faults" you mention, and you are probably continuing to play the game and QQ here so... I think the fault is on your shoulders, son.
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Rogue Saint
Science For Death The Shadow Eclipse
270
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Posted - 2013.10.02 17:44:00 -
[3] - Quote
PEW JACKSON wrote:So did you Respec or not CCP's wallet is gonna get hurt big time.
I'm happy with my choices, the good and the bad, I don't need a respec nor will one "save the game".
This is a F2P game, CCP added aurum items in the hope to make cash, which could be seen as a gamble.
As an EvE subscriber with 4 accounts, I assume their cash flow is pretty cool.
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Rogue Saint
Science For Death The Shadow Eclipse
277
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Posted - 2013.10.03 11:15:00 -
[4] - Quote
Blood Immortal wrote:Present me a logical case of why a respec is bad. I have not heard of one yet, and don't just say the same old stuff. make your point.
The intention of the game and skill tree is that you spec into one suit and appropriate gun. You use that suit/gun combination until you are extremely proficient with it. Sure you may start getting bored with it, at which point you should start to branch out to a different suit/gun ad. infinitum.
Eventually you should have all suits and weapons and be able to counter anything you meet on the battlefield.
There is no "end game" to this, your character is on a road of constant improvement and with new suits/guns in the future you should never get to a point where you have unlocked everything (most console players expect to unlock everything and can feel a sense of completion, which isn't dust.)
Throw in respecs; people get to a certain SP value, lets say 15M SP. This gives them enough SP to get core skills up, get a proto weapon and suit. They use this suit and get bored of it or realise it was a bad choice, so they then want the easy (no grind) route to respec into something else. If respec were a time-limted thing, i.e. once a year, they are still gunna QQ that they made a bad choice so we are back to square one.
People want the easy route and use statements that it will keep people active or increase player base or (lmfao) speed up the development process. This is GRIND 514, its true, you have to work for your SP and think about what you will spend it on.
Sure I'll get trolled for all what I say, but thats the game CCP have created.
People have a skewed view that respecs will make newer players more competitive, it won't! Vets will be stronger and the gap will be wider. If the planets align and the sun goes dark and CCP add in unlimited respecs, then yes the FotM chasers will be jumping for joy, this is an undeniable fact.
There is no such thing as wasted SP, just poor short term choices and peoples over eagerness. Dust is about the grind, the main issue we have is the game modes and the lack of ways to gain SP. Add more ways to get SP people won't QQ for respecs. |
Rogue Saint
Science For Death The Shadow Eclipse
278
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Posted - 2013.10.03 13:20:00 -
[5] - Quote
Jack McReady wrote: you are not getting the point. people dont get bored because they invest SP into one thing. people get bored because investing SP into something else than AR is a risk due to the slow development process and that is why they dont invest into anything else. if you invest in something new (that btw took months to get released in the first place) you might end with a broken toy or it might end broken after a "balance patch" and it takes CCP again months to fix.
we are still beta testers, removing the beta flag does not change it, just look at the recent vehicle announcment.
You're making a flawed argument. Of course we are beta testers, we will always be beta testers, the game will always be in beta as I've said before, there is only so much that can be tested by a small amount of people which does not compare to thousands playing the game.
Spec'ing into anything is a risk, everything can be balanced or removed, that's how MMO development works. To say you will end up with a broken toy is narrow minded as its only broken because it doesn't do what it previously did in your eyes.
There are plenty of counters to AR's, the ScR is up there, if you can't see that then that's your lack of skill. |
Rogue Saint
Science For Death The Shadow Eclipse
278
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Posted - 2013.10.03 13:56:00 -
[6] - Quote
Jack McReady wrote:typical tunnelvision answer, no point talking with someone that has his head in the arse yeah my argument is flawed because its true and you dont want to hear it. ~500 people leaving dust per month steadily are disagreeing with you (we are currently at 3.5k at primetime, have fun with empty server in 7 months). additionally you just contradicted your previous posts. I will let you figure out yourself why, I bet you never find out because you are blinded by your tunnelvision...
Can say the same for your tunnel vision too... Player base will rise and fall as new games are released, the loyal will stay, we will grind people will come back and QQ that we are even further ahead. Such is the cycle of MMO's.
As for my contradiction, I don't see it, since there is none. |
Rogue Saint
Science For Death The Shadow Eclipse
278
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Posted - 2013.10.03 15:43:00 -
[7] - Quote
Jack McReady wrote:what choice again? this argument was already busted millions of times, but please go on repeating the same nonsense over and over
Either you are seriously dense or have zero understanding of the skill system. Is the skill system perfect? No, of course not. Are all the weapons evenly balanced? No. of course not. Will they be "fixed"? Yes, most definitely. Will you be happy with the fixes? No, you will QQ for a respec again.
There are millions of choices you can make, both with your skills and the fittings. Weapon not cutting it? Dump on some damage mods and change your play style...
You sir, should leave the game if you can't understand the choices available.
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Rogue Saint
Science For Death The Shadow Eclipse
278
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Posted - 2013.10.03 15:45:00 -
[8] - Quote
Fist Groinpunch wrote:The choice that you made when you bought levels in a suit or weapon, obviously. Why is that nonsense?
Its because he doesn't have a crystal ball that will tell him what the next FotM will be, so when the next pwn weapon/suit is balanced he can sit back and feel warm a fuzzy that he didn't spec into it or "waste" his SP for a "coin toss"
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Rogue Saint
Science For Death The Shadow Eclipse
278
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Posted - 2013.10.03 16:02:00 -
[9] - Quote
Thor Odinson42 wrote: Even though I don't believe I can sway your line of thinking I'll proceed anyway.
This game is virtually a beta. The development has been delayed big times due to bumps in the road. Some items have been sitting untouched because of higher priority fixes for MONTHS.
I think it's safe to say that this game isn't 75% finished. By finished I mean FW, racial suits, weapons, and vehicle issues. I understand that this game will always evolve, but we have holes that we can see. There could be an expansion that brings new game modes and such, but with what we currently have you can see VOIDS.
Because of this and because of the ongoing core mechanics that are still being worked on I don't think you can implement the hardcore New Eden mentality at THIS TIME. I don't think we (all those with a vested interest in Dust) have that luxury. We have a playerbase that has been shrinking slowly and we are faced with a new generation console and huge games from established console developers on the horizon.
The people logging into this game I have to believe are largely vets with at least 10 million SP. A respec isn't going to turn this game upside down. I don't think it would even if there were a ton of OP items available to spec into, but this shouldn't be a worry because the game is as balanced from an infantry standpoint as it's EVER been (fellas the AR is the bedrock of any FPS).
And finally, this isn't Eve. It's time for people to accept the fact that on a console FPS this mentality will not appeal to a large enough player base to succeed. This game can still have the depth without running off a ton of people.
I agree and don't deny much of what you say. We have holes, we have core mechanic issues etc.
I just don't believe a respec will help, we would need multiple respecs to keep people happy. There will always be a group that wants another, so the cycle would continue.
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