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PEW JACKSON
s i n g u l a r i t y
46
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Posted - 2013.10.01 01:59:00 -
[1] - Quote
To all this may offend, STFU, A.O.D, HTFU, GTFOH, Kitten Kittening Kitten!!!!!
On a serious note: give me 5 reasons respecs are bad for Dust at this point in time. I'll give 5 why they will ultimately keep this game alive for CCP's 10 year plan. |
PEW JACKSON
s i n g u l a r i t y
47
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Posted - 2013.10.01 03:10:00 -
[2] - Quote
low genius wrote:
well, I think it's been addressed, but here it goes:
respecs broaden the gap between the new and the old players. respecs make subtle balance issues glaringly obvious. when that happens the dev team wastes 3 months rebalancing it, often at the expense of new content and 'quality of life' updates. respecs begat more cries for respecs. they also take away the 'history' of your character. if you know a guy, then you know what he's got skilled, and you're surprised when he kills you with a new weapon. if you can buy a respec, or earn a respec, or receive one in any way, then your character has no history. you might as well be able to change your name.
it's unsatisfying, and turns the game into a 'title' not a 'service'.
when you're playing with a new guy in eve, he tells you that he just saw a ship. the first question you ask is 'what was his name?'. because a characters name matters in eve. he will always be that character, with those skills. he will always fly the ships that he's known to fly, and in the manner that he's known to fly.
lastly, respecs create issues with alts. a guy gets a respec, and all his 15mil sp alts are sitting with unspent sp waiting for the flavor of the month to show itself.
Respecs won't broaden the gap between old and new players, it's a reallocation not compensation.
If you're talking about the cal logi + tac ar & logi lav FOTMs please exit stage left.... They've been adjusted and the flay has been shattered. Atm I don't see any obvious balance issues besides AR > everything else.
Cries for respecs have a little more validity compared to the cries for nerfs from AR fan bois & try hards.
The thing with history in a FPS goes like this; when you fall into a rut of habit and stagnation unless you're one of the elite players, chances are you'll become history. C.O.D, Battlefield, and MAG all let you change your roles and loadouts for the changing maps, battles, and community, keeping things fresh, competitive, and fun while upping the replay value of the games. Dust brought a refreshing change to the community with the respecs becuase it gave players a chance to switch things up.
Make respecs a purchasable item or use the ticket system like before and limit it to 1 character 1 respec per 3-6 month period.
You just sound like another one of those people who'd be annoyed that they'd have to put all their skills back in the same place again.... Reasoning like that is cancer for this game. |
PEW JACKSON
s i n g u l a r i t y
48
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Posted - 2013.10.01 11:56:00 -
[3] - Quote
Iron Wolf Saber wrote:Also yes, currently respecs have to be done manually and the guys that could possibly code it are busier and more focused on making battles matter, contextualizing FW, bringing the player market to life, and making corporate managers jobs easier and of course the eve-dust link.
Make it a purchasable aur item for 15k aurum, slap a 3- 6 month cool-down on it and now the small dev team can do their jobs without taking time out to process our requests. The people who want respecs will buy them, and the ones who don't will eventually buy them because "logic". |
PEW JACKSON
s i n g u l a r i t y
50
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Posted - 2013.10.01 15:11:00 -
[4] - Quote
Dust Junky 4Life wrote:PEW JACKSON wrote:To all this may offend, STFU, A.O.D, HTFU, GTFOH, Kitten Kittening Kitten!!!!!
On a serious note: give me 5 reasons respecs are bad for Dust at this point in time. I'll give 5 why they will ultimately keep this game alive for CCP's 10 year plan. 1. It teaches KIDS there are no consequences for their mistakes. 2. It would give me my win button back.........bad 4 u 3. Once everyone got a respec, they would beg for another every time new items come out. 4. A respec will allow MORE people to be OP. Specing into OP weapons/suits..........also bad for u 5. A repec now would mean nothing else to look forward to! You will just use all the SP to get what you want now. Nothing left to work towards. Fighter jets ooooooo ahhhhhhhhh lol Respec All in all, I am VERY happy with my choices..........except a few. Wasted SP on LAv's, all dropships unlocked. I have 24mill sp. I have everything I need.
1. Considering teens and young adults make up the majority of the playerbase, that reasoning is toxic. What about the adults that make calculated and logical choices? What about the people who spec into something for their sole enjoyment avoiding the FOTM but still getting nerfed into the ground? Using the LR, Assault Scrambler, and Shotgun for reference. 2. As it currently stands the only win buttons are any variant and tier of AR. 3. CCp can easily market and solve that problem. Make respecs a purchasable item with a 3-6 month cooldown. I'd glady pay 10-15k aur for it. 4. You direct this at me for what purpose? I'm not a bad player given I'm also not the best. You can stomp and feed your E-peen al you want, but the respec will give newberries a chance to spec into something competitive a little faster. 5. Currently we have nothing to look forward to. All new content is being pushed back and players are bored with the roles they've been forced into. A respec will at least keep some moderate number on Dust when the Ps4 and it's BIG titles get released.
Just becuase you're happy with your bandwagon choices does not mean the rest of the community is as well.
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PEW JACKSON
s i n g u l a r i t y
50
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Posted - 2013.10.01 16:00:00 -
[5] - Quote
noob cavman wrote:I would use my respec to go proto heavy and scout. Bored of the ar, the shotgun and hmg are so much more fun.
I'd ditch my minnie assault and get a Ganja scout.
Minja & Ganja scouts with Knives, Lrs, Smgs, Scr pistols, and maybe a Sniper rifle.
Uplink and RE spam |
PEW JACKSON
s i n g u l a r i t y
50
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Posted - 2013.10.01 16:24:00 -
[6] - Quote
noob cavman wrote:DeeJay One wrote:When there will be a permanent respec option (as in without any drawbacks) at least two things will happen: 1. Some hardcore players will leave because the promise of choices mattering was a thing (stated from the beginning! )that bought them to Dust in the first place. 2. After every patch the battle field will look the same, because everyone will spec into the new patches content.
Another thing that should happen then will be a split of Dust from EVE, as it won't matter for EVE capsuleers in any way - being built upon an entirely different universe mechanics choices.
At least I will surely leave and never look back (not that anyone cares ;) I can go for a 6 month cycle for repecs or a penalty. Not sure on what to use for the penalty howver.
6 month cool down can be the penalty. |
PEW JACKSON
s i n g u l a r i t y
53
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Posted - 2013.10.01 21:55:00 -
[7] - Quote
Johnny Guilt wrote:No respecs,the only thing respsecs are going to save currently are the players with buyers remorse for specing into past FoTM too deeply in the past.
Right becuase speccing scout, dropship, and hmg was sooo FOTM. |
PEW JACKSON
s i n g u l a r i t y
54
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Posted - 2013.10.01 22:20:00 -
[8] - Quote
Johnny Guilt wrote:PEW JACKSON wrote:Johnny Guilt wrote:No respecs,the only thing respsecs are going to save currently are the players with buyers remorse for specing into past FoTM too deeply in the past. Right becuase speccing scout, dropship, and hmg was sooo FOTM. im sorry to see you speced into it too deeply befroe you realized it wasn't worth it,here have a repsec and spec into something else,oh whats that you spec into another skill sink,have another... maybe you should learn some SP investment and management skills and get them to lvl 5.
I speak for others that specced those things.
I'm a LR wielding Minnie scout that very much enjoys basking in the smoke from melt faces |
PEW JACKSON
s i n g u l a r i t y
64
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Posted - 2013.10.02 17:38:00 -
[9] - Quote
Rogue Saint wrote:Jack McReady wrote: I didn't make the decision to release Dust with basic content missing. I didn't make the decision to release broken or unbalanced content. I didn't make the decision to take several months to fix existing content.
That's CCP's fault. Choices only matter if you have a choice to begin with. CCP is doing the choices currently.
But you did choose to start playing the game with all the "faults" you mention, and you are probably continuing to play the game and QQ here so... I think the fault is on your shoulders, son.
So did you
Respec or not CCP's wallet is gonna get hurt big time. |
PEW JACKSON
s i n g u l a r i t y
64
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Posted - 2013.10.02 18:11:00 -
[10] - Quote
Rogue Saint wrote:
I'm happy with my choices, the good and the bad, I don't need a respec nor will one "save the game".
This is a F2P game, CCP added aurum items in the hope to make cash, which could be seen as a gamble.
As an EvE subscriber with 4 accounts, I assume their cash flow is pretty cool.
Good for you, now go buy yourself a cookie.
Pretty sure CCP started this project in hope of getting more subscribers to EVE and customers in DUST. They want money. Make respecs $5-10 and problem is solved.
All who say respecs are bad will be the same ones buying them, so if you'd please GTFOH that'd be great. |
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PEW JACKSON
s i n g u l a r i t y
65
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Posted - 2013.10.02 18:19:00 -
[11] - Quote
Bethhy wrote:Kody Cole wrote:Giving a respec in 1.5 or at least 1.6 would save the game for a lot of players Personally I'd only change a few things I'd still be the same class. It's just over time you changed a lot and I don't need some skills and I need new ones. Hell I'd take a free respec every 6 months or pay arum to ge One with a cool down Bethhy wrote:Respec's are stupid... I Won't say that I will not re-perfect skills for the current times if they are offered... but that really changes the game drastically...
Respec's will only hurt new players more... and benefit high skill point characters to stupid amounts...
We have done this and that is what happened... not to say we didn't like it ;)
If skill multiplyer's are tweaked or how the hierarchy works? CCP is always good at Reimbursing those skill point's so players can re allocate...
But nothing more then that should ever be offered...
It's game breaking...
Right because high skill point characters can field 3 proto suits at the same time.
What's game breaking is the fact new players are starting to see how long it will take to either get into their first role, or change it. A newberry with 6 mil SP has some core skills and a proto suit with some modules, a sidearm, equipment, and a primary. He plays his role for a month or two and grinds SP. He then runs into a player with an attractive fun looking suit and role, newberry decides to spec into that new role only to see it'd take months.
Now don't get me wrong, some are good sports about it and grind it out (like me) and others get fatigued, frustrated, and leave.
Countless players have tried this game out, played a role, wished to try something else, get frustrated after a few weeks to a month, and ultimately leave. Respecs would dampen this effect to some degree. |
PEW JACKSON
s i n g u l a r i t y
65
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Posted - 2013.10.02 20:52:00 -
[12] - Quote
Dexter307 wrote:It's not eve, but it's in the eve universe.
Hardly... I still can't buy my BPO LR from EVE.... |
PEW JACKSON
s i n g u l a r i t y
66
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Posted - 2013.10.03 22:36:00 -
[13] - Quote
With a respec I'll be maxing both scouts.
Gallente for sniping/recon, stealth ops. Minnie for hit & run, kamikaze, smg r@pe fest, and uplink runner.
I feel dirty when I kill a scout in my assault suit.....
I do think CCP needs to do that game-wide respec the same as when Uprising first hit. |
PEW JACKSON
s i n g u l a r i t y
68
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Posted - 2013.10.03 22:42:00 -
[14] - Quote
KING CHECKMATE wrote:Talos Alomar wrote:
A better option than removing or changing active scanners would be to lower the scout's profile (not all light frames - just the scout suit.) to be able to beat most scanners.
I'd flip the **** out if active scanners got messed with too much, but running a stable active scanner shouldn't let me ping pretty much every scout out there.
At proto level, a scout should NEVER be detected. Period. Its their thing! even their bonus. But you are rightAnother option is increasing their bonus gain: -10% reduction to profile per level.
That or reduce the suits db to 40. With dampening and the scout's skill maxed you can passively avoid the 28 db scanner. |
PEW JACKSON
s i n g u l a r i t y
68
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Posted - 2013.10.03 22:44:00 -
[15] - Quote
KING CHECKMATE wrote:
I would LOVE to spend ALL my 16 mil in Commando. See if i can do something with that suit.
Probably would run 1 cx shield Ext , 1 Cs Light damage mod , 1 Kin Kat, Rep Nanos and (Swarms + Gek) or (ARSC + /Mass)
I would suck so bad, but im sure it would be fun....
@pew jackson, a scout at proto level with 1 ADV profile dampner ,should be able to evade ALL scanners. ALL .... SCANNERS....
XD
Run dual PLC |
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