
Nguruthos IX
PEN 15 CLUB
1879
 |
Posted - 2013.10.01 02:46:00 -
[2] - Quote
Awesome Pantaloons wrote:Jesus H Christ people, this is ridiculous. Before I go on, let me explain. I am primarily specced into Heavy suits and Forge Guns. I run them a little less often nowadays to save money, but I do bring them out in the case of vehicles that I really want to kill. However, I am also specced into vehicles. I run LLAVs, Armor Tanks, and ADS with proto blasters (on a side note, blasters need love T.T). That being said, I agree that it sucks when I can not utilize my vehicle skills because of one person. Yes, it is really ridiculous that this happens. And I know that I do it other people. But what everyone seems to forget or be ignorant of is the fact that the FG does exactly what it needs to do. I can not stress this enough! The Forge Gun is perfection. It is the one thing that CCP has consistently gotten right. In my experience, my vehicles all have to worry about SLs just as much as FG. AV is crazy right now, but honestly it is exactly where it needs to be. The problem here is not the weapons, it's the vehicles. I hope that 1.6 will address vehicles more than anything and not touch AV too much if at all. Vehicles are broken, not the FG. :\
Well ignoring vehicles, FG may be OP against infantry with spash and blaping anything. It's precision aim, insane distance and relative inexpensiveness.
Add vehicles to the picture and you are saying that FG vs vehicles is OP. But that the fix is to raise vehicles survivability. That part makes sense just fine. It's never just one gun, its an equation. you have to balance that equation and without a vehicle re-work the best way to do that would be tone down the FG.
With a vehicle re-work nobody really knows yet. We'll have to see what CCP cooks up and how things are after that. But of course, I'd prefer not to wait an extra 1-6 months after vehicle re-work to address the forge gun if it is STILL op against vehicles. I'd rather avoid that situation from happening in the first place. Hopefully CCP gets it very close to right with their first iteration of things. And hopefully their design philosophy is solid |