trollsroyce
Ametat Security Amarr Empire
660
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Posted - 2013.10.11 20:33:00 -
[1] - Quote
Based purely on the perspective of being in the alliance that succumbed to a prolonged war with ~all~ the best entities, CRONOS, and the corp that went down from owning the highest number of districts with a 5x lead to next, SI, my list is the alliances that were the toughest to face (and we faced them all):
#1 Negative-Feedback #2 EoN #3 CRONOS #4 LOI #5 were there others?
This listing is just my biased perspective on fighting the war in several sides. In the first week, SI roflstomped Hellstorm in a victory streak and held even vs. EoN. Negative-Feedback focused in solidifying their posture and never campaigned until CRONOS was already worn down, however they kept on handing our asses as we attacked EoN and N-F relentlessly to pressure the clone generation.
It's noteworthy that EoN kept steamrolling ORION in a very harsh manner during these first weeks and made the alliance fold with majority of the players quitting Dust after a week of PC. During this punching bag practise and generally getting composed, EoN began winning SI consistently in what was previously a quite even exchange. We made EoN good through constant fights on their ground. All this time, N-F was mostly sitting back facing teams they had no worries with.
When everyone piled up on CRONOS, our morale backbone just split. We were in our peak in the first two weeks of PC, after that point our win/loss ratio went down the drain as our collective enemies evolved and the sustained losses cracked our fighting spirit battle after battle. WTF and SI were the corps that had a chance to live through it, WTF did but SI got torn apart internally via excellent raging and cooperative insubordination. I have to applaud The Dark Cloud for a small bit of the SI demise, he swore vengeance to Sha after some hilarious kick ragenoughts and I like to think he brought it down with his wrath :)
So, from my perspective, the strongest corps in game are very hard to name as the players move around. The most dominant and hardest opponents would be:
#1 Imperfects #2 EoN collective (probably SyN centered first, then IO, then TP) #3 CRONOS collective (WTF and SI) euro lockdown Rest, I feel, were insignificant during the first weeks of PC.
The best play of the game was hands down Kain Spero with the Imps-EoN handholding, you made the two best entities merge with no fighting. The only force capable of dethroning Imps was really EoN, and the merger made both live as the victors. CRONOS play was also quite excellent, but we picked a very short straw with locking down a minor timezone with a small player pool, with the big playerbase of US tz getting upset about it.
Nowadays, the game pretty much revolves around US tz I guess. The lists posted reflect that.
Also two months since I last checked the game, what's been going on? |