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Everything Dies
Chatelain Rapid Response Gallente Federation
119
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Posted - 2013.09.30 16:03:00 -
[1] - Quote
Thor Odinson42 wrote:Spkr4theDead wrote:Thor Odinson42 wrote:For some reason DROVES of players enter these game modes but play a lone wolf, WP farming style of play that contributes absolutely ZERO to capturing objectives to earn a victory.
I've been telling everyone to stop entering those gamemodes as it will only lead to frustration and more ISK purging than necessary. I've only been playing Ambush and it's 1000x more enjoyable.
I'm not sure what needs to be done. Should ISK payouts be increased to the point that people don't feel the need to conserve dropsuits?? Before you make a comment on killing the ISK economy that is already being done on a much larger scale with the broken mechanics of PC.
-Perhaps give a 2x payout to those who accumulate 1000 WP. -Double the payout of SP and WP for a victory in Domination and Skirmish. -0-0 and 0 WP gets ZERO
Any other ideas to get these gamemodes fun again???
Because not all of us like Call of Duty mode. Is there another FPS that has a roof camper/red line sniping mode that all the cool kids are playing? If you don't like the game modes that focus on combat to capture objectives play ambush. It's easier for your teammates to pull your dead weight that way. Like it or not, you're part of the problem--namely, the full squads of players from established corps that come into a game that is otherwise full of default corp players and two or three others from different corps--and then proceed to mop the floor with the poor saps. Originally, this was pretty much restricted to public contracts (in 1.4) but the focus has now shifted over to faction warfare. Hell, I was thrown into one battle on a team with no squads...going against an Amarr side that had a full squad of ShiShi Funjian(sp?) AND a full squad of Teamplayers. It went pretty much how you would expect. Prior to this push towards FW, these battles were great and very well matched, definitely some of the best matches I've been a part of. Now, however, it's become yet another stomping ground for the well-oiled corporate machines. Blame the handful of players that "don't contribute" during the battle...but you should also blame the pubstompers that are only too eager to face off against an opponent that clearly won't provide any sort of challenge (even before the match begins.) |
Everything Dies
Chatelain Rapid Response Gallente Federation
119
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Posted - 2013.09.30 16:12:00 -
[2] - Quote
Oh, and one other thing: The issue of joining a battle after it has started is seriously jacked-up. In a recent battle, I joined up about right about the time both sides had their shields slightly above 50% (so I missed the first 1/4 of the match or so.) Being one of the new (sniper-nerfed) maps, I went into battle with my cheap CQC suit and decided to get my hands dirty. Finished the match with something like ten kills and three deaths and about 700 WP overall...and my ISK payout was about 80k. Given that my suit costs about 25k, I barely turned any sort of profit for actively trying to participate. Whereas I've had to sit through entire matches twiddling my thumbs and scored 100 WP...only to walk away with 150k ISK.
That gets me thinking...what if the two teams went into a match and deliberately refused to capture any nodes? How much money would they get for just sitting there? |
Everything Dies
Chatelain Rapid Response Gallente Federation
119
|
Posted - 2013.09.30 16:19:00 -
[3] - Quote
Thor Odinson42 wrote:Everything Dies wrote:Thor Odinson42 wrote:Spkr4theDead wrote:Thor Odinson42 wrote:For some reason DROVES of players enter these game modes but play a lone wolf, WP farming style of play that contributes absolutely ZERO to capturing objectives to earn a victory.
I've been telling everyone to stop entering those gamemodes as it will only lead to frustration and more ISK purging than necessary. I've only been playing Ambush and it's 1000x more enjoyable.
I'm not sure what needs to be done. Should ISK payouts be increased to the point that people don't feel the need to conserve dropsuits?? Before you make a comment on killing the ISK economy that is already being done on a much larger scale with the broken mechanics of PC.
-Perhaps give a 2x payout to those who accumulate 1000 WP. -Double the payout of SP and WP for a victory in Domination and Skirmish. -0-0 and 0 WP gets ZERO
Any other ideas to get these gamemodes fun again???
Because not all of us like Call of Duty mode. Is there another FPS that has a roof camper/red line sniping mode that all the cool kids are playing? If you don't like the game modes that focus on combat to capture objectives play ambush. It's easier for your teammates to pull your dead weight that way. Like it or not, you're part of the problem--namely, the full squads of players from established corps that come into a game that is otherwise full of default corp players and two or three others from different corps--and then proceed to mop the floor with the poor saps. Originally, this was pretty much restricted to public contracts (in 1.4) but the focus has now shifted over to faction warfare. Hell, I was thrown into one battle on a team with no squads...going against an Amarr side that had a full squad of ShiShi Funjian(sp?) AND a full squad of Teamplayers. It went pretty much how you would expect. Prior to this push towards FW, these battles were great and very well matched, definitely some of the best matches I've been a part of. Now, however, it's become yet another stomping ground for the well-oiled corporate machines. Blame the handful of players that "don't contribute" during the battle...but you should also blame the pubstompers that are only too eager to face off against an opponent that clearly won't provide any sort of challenge (even before the match begins.) Join a corp, this is a team game. Sorry to bust your bubble. You are doing it wrong EDIT: I looked up your employment history and you were in a corp for a month, but you've been NPC since July 31. I can't think of a single reason to be in an NPC. Unless you are in a holding pattern looking for a new corp.
It may strive to be a team game, but the numbers would suggest otherwise. Most matches I take part in usually feature a majority of players in NPC.
As for my being in an NPC, the reason is simple--I don't have a mic.
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Everything Dies
Chatelain Rapid Response Gallente Federation
125
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Posted - 2013.10.01 17:13:00 -
[4] - Quote
Thor Odinson42 wrote:The incentives currently in game drive many people to camp and farm isk/sp instead of pushing objectives. That is what this thread is about, swinging the incentives in a direction that makes hard fought combat fun and economically feasible.
My best suggestion would be to increase ISK payouts. Limiting payouts only hurts new(er) players that don't have the funds to run out their best suits. Hell, I actually have to debate whether or not I want to run my 30k suit or my weaker 15k suit, and I'm sitting on 40+mil with this character and my main alt. Now that I'm actually getting in close and fighting in the thick of things, I expect to die at least 3 or 4 times per match...and 4 deaths in my more expensive CQC suit will seriously impact any sort of profit I hope to make.
Solution: Tie ISK payouts with WP gain during the battle. 0 WP = 0 ISK for the match. 300 WP and under = 80% ISK payout. 301 and up = 100% ISK payout. Then offer multipliers for kills: 1 kill adds x 1.1 to the payout 2 kills adds x 1.2 etc., up to x 2.0
This way, if had a match that would normally pay 100k ISK for taking part, a player with 1-300 WP would receive 80k. A player with 500 WP and 6 kills would get 160k (100,000 x 1.6.) You'd still also get bonus money from the suit values of the enemies you kill.
This obviously does nothing for the SP farmers...but that solution isn't difficult, either; reduce the value of SP gained passively and increase the SP gained from WP. It might be enough to keep some players playing after they've hit the weekly cap, too.
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