Lt Royal
Subdreddit Test Alliance Please Ignore
1889
|
Posted - 2013.10.01 10:47:00 -
[1] - Quote
Upon reading through this thread, it would seem there's some confusion and ignorance towards each playable race; What ideals they represent and their origins. I just wanted to post this wall of text to maybe inform some of the community interested; who really have no idea.
Amarr The second to emerge from the dark age was the mighty Amarr Empire, who conquered their original home planet. Merely 2'000 years ago the Amarr rediscovered space flight and began to explore their home system. Soon after, an intact stargate was found in their very own system. The Amarr proceeded to reverse engineer the celestial object and uncover the secrets behind it. It was in 21290 AD the Amarr constructed the first modern stargate and connected it to the nearby system of Hedion. They began to slowly explore space, conquering planets and nations such as the Minmatar Republic as they traversed through solar system to solar system. Eventually in 23508 AD, the Amarr Empire finally discovered the warp drive, enabling them to expand at a much more rapid pace. In doing so they met the Gallente, Caldari and Jove empires within a short space of time in 23180 AD. The Amarr thought the Gallente were too powerful to conquer so they set their sights on what appeared to be a vulnerable race, the Jove. After a crushing defeat by the Jove, the Amarr retreated only to find the Minmatar had used the opportunity to break free from slavery and cast the Amarr out of their system. This embarrassing ordeal forced the Amarr into a state of recovery and, ever since, have been acting more cautiously, developing a more peaceful stance towards the rest of the cluster.
Caldari The Caldari were first exposed to space after the arrival of the Gallente on their home planet in 22517 AD. The Gallente helped to advance the Caldari, sharing their technology and allowing the Caldari to expand out into space under the Gallente's wing. The Caldari, in collaboration with the Gallente developed the first modern warp drive in the cluster in 22821 AD. The Caldari used this opportunity to expand rapidly, outside the view of the Gallente. The Caldari, finding the cultural imperialism of the Gallente oppressive, kept their colonies secret. The inevitable discovery by the Gallente in 23155 AD led to the outbreak of the Gallente-Caldari War. The Caldari, sheerly outnumbered were forced to flee their home world and founded an independent State in their own sector of space. After nearly a century of warring with the Gallente, both sides became exhausted by the simmering war. A peace treaty was eventually agreed upon and signed in 23248 AD.
VS
Gallente The Gallente first discovered the Caldari in 22463 AD, but were unable to contact them, putting a halt on their space exploration. Contact with the Caldari was eventually Established in 22517 AD. In 22588 AD they developed and constructed their first stargate. Who, unlike the Amarr didn't have an intact stargate to study, leading to a slightly different design than the Amarr's version. The Gallente expanded, and eventually discovered the Intaki and Mannar civilizations. And as with the Caldari, the Gallente took in these smaller civilizations, granting them technology that allowed them to expand into space. After the first modern warp drive was constructed, with help of the Caldari, the Gallente founded the Federation, along with the Caldari, Intaki and Mannar in 23121 AD. However, the Gallente discovered several secret Caldari colonies in 23155 AD and scrutinized the Caldari for not abiding to Federation Law. This conflict eventually escalated, which led to the Caldari leaving the Federation and forming their own Nation. War boke out between the two nations, millions were left dead and after a stalemate a peace treaty was signed in 23248 AD.
Minmatar The Minmatar discovered space flight in 21413 AD, the following centuries were spent exploring and colonizing further star systems. Unlike the other colonies, the Minmatar didn't create their own stargates. Instead they found several still-working gates and used them to expand across three systems. They are also responsible for developing a faster-than-light (FTL) travel system, which was later copied by the other nations. These objects were called acceleration gates and allowed the Minmatar to catapult themselves across systems. The Minmatar lived in peace and prosperity for several centuries and, unlike other nations didn't feel the need to expand beyond their limited reach. This proved to be their detriment, as the Amarr discovered them and invaded in 22355 AD. The Amarr were far more technologically advanced than the Minmatar at the time and as such, were able to easily bypass their defences. The Amarr proceeded to enslave millions in an event now known to the Minmatar as the Day of Darkness. After the Amarr attack on the Jove had failed, the Minmatar, with help from the Gallente, managed to break free of their shackles and send the Amarr running from their home system and a few others as well. This expanded territory gave them a strong foundation to rebuild their civilization. |