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ChromeBreaker
SVER True Blood Public Disorder.
1285
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Posted - 2013.09.30 08:39:00 -
[1] - Quote
This thread has a distinct lack of graphs...
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ChromeBreaker
SVER True Blood Public Disorder.
1290
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Posted - 2013.09.30 09:02:00 -
[2] - Quote
ohh that was good!!
... third dimention for time/area? |
ChromeBreaker
SVER True Blood Public Disorder.
1290
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Posted - 2013.09.30 09:22:00 -
[3] - Quote
Aeon Amadi wrote:ChromeBreaker wrote: ohh that was good!! ... third dimention for time/area? Would have to make a separate graph. If I try to input 5 seconds as a target visibility it won't even show up on the graph.
thats the point
if that flux scanner loses all its time scanning such a large area whats the point
I dont think Area is the primary factor... time/area, whats the point of waving your scaner like a pink sparkly baton if results only stay up half a second |
ChromeBreaker
SVER True Blood Public Disorder.
1291
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Posted - 2013.09.30 10:06:00 -
[4] - Quote
Aeon Amadi wrote:
It actually makes a lot of sense when you've got an enemy red lined. You can use the Flux scanner to pick out which of the front line objectives they're going for, or even if they're bypassing it entirely, and that eight second window is more than enough time for you to get an understanding of which direction they're intending to go.
Cross that with it's innate ability to give snipers targets and it's a powerful little tool that makes the 25 second cool down worth it, especially considering it can pick out the soft targets (scouts) a good distance away so you have time to react. All it takes is one sniper round, so might as well.
This is true as of now, but add in the warpoints for scanned kills and those extra seconds start to matter. You can do a 360 scan and get the idea of disposion fine... you can do that with a basic scanner, albit at a shorter range |
ChromeBreaker
SVER True Blood Public Disorder.
1291
|
Posted - 2013.09.30 10:09:00 -
[5] - Quote
Aeon Amadi wrote:ChromeBreaker wrote:Aeon Amadi wrote:
It actually makes a lot of sense when you've got an enemy red lined. You can use the Flux scanner to pick out which of the front line objectives they're going for, or even if they're bypassing it entirely, and that eight second window is more than enough time for you to get an understanding of which direction they're intending to go.
Cross that with it's innate ability to give snipers targets and it's a powerful little tool that makes the 25 second cool down worth it, especially considering it can pick out the soft targets (scouts) a good distance away so you have time to react. All it takes is one sniper round, so might as well.
This is true as of now, but add in the warpoints for canned kills and those extra seconds start to matter. You can do a 360 scan and get the idea of disposion fine... you can do that with a basic scanner, albit at a shorter range True. Suppose I will be switching to the Quantum pretty soon, especially in maps that have an Outpost given their small range. Though, as another discussion brought up this issue, I think they need to tune down the Scan Duration on these things to make it less exploitable by turning really fast.
Expect the days of tripple scanner logi Domination is going to be nuts |
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