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TechMechMeds
Swamp Marines Kleenex Inc.
281
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Posted - 2013.09.29 19:54:00 -
[1] - Quote
I think dust is having growing pains nothing more. Well that and people projecting feeling as fact.
Bottom line is that dust has a 10 year dev plan and was announced before open beta of which I started day one and had done my homework on dust 3 months beforehand.
Not bothered or worried. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:19:00 -
[2] - Quote
Noc Tempre wrote:TechMechMeds wrote:I think dust is having growing pains nothing more. Well that and people projecting feeling as fact.
Bottom line is that dust has a 10 year dev plan and was announced before open beta of which I started day one and had done my homework on dust 3 months beforehand.
Not bothered or worried. A 10 year plan that includes several key leaders leaving (who have not been replaced to date), including the Executive Producer, and several complete changes to the development focus and schedule? No, there is no 10 year plan. There may be a 10 year budget, tons of ideas for features, but the plan is gone, even being generous by assuming it existed in the first place.
What do you base your opinion on, facts and sources please. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:21:00 -
[3] - Quote
I do know about the people getting fired though but that isn't actually an issue, they were probably dead weight in many respects. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:40:00 -
[4] - Quote
Noc Tempre wrote:TechMechMeds wrote:I do know about the people getting fired though but that isn't actually an issue, they were probably dead weight in many respects. Did you just call the EP dead weight? Do you even know what that job entails?
If they were doing their job right they wouldn't be fired would they. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:45:00 -
[5] - Quote
Noc Tempre wrote:TechMechMeds wrote:Noc Tempre wrote:TechMechMeds wrote:I think dust is having growing pains nothing more. Well that and people projecting feeling as fact.
Bottom line is that dust has a 10 year dev plan and was announced before open beta of which I started day one and had done my homework on dust 3 months beforehand.
Not bothered or worried. A 10 year plan that includes several key leaders leaving (who have not been replaced to date), including the Executive Producer, and several complete changes to the development focus and schedule? No, there is no 10 year plan. There may be a 10 year budget, tons of ideas for features, but the plan is gone, even being generous by assuming it existed in the first place. What do you base your opinion on, facts and sources please. It's not an opinion, those are the facts... do you even know the difference? The development has changed radically several times in cadence, focus, and methods multiple times as direct responses to critical reception. Each time with a "bear with us as we do something new". This is not following a plan, it is the antithesis of long term planning to continually throw out the plan and start using a new one. It is crisis management, which tells of a complete lack of self awareness of the quality of their shipped features. Several key personnel left, and to date no revealed replacements. The EP leaving is especially telling, he/she is essentially the "word of god" on what goes in the game, how it is balanced and monetized, and creating all high-level plans short and long term. Monetization especially has been one of the worst managed aspects of DUST. Even if you appreciate the gameplay, CCP has no intention or capability of running DUST as at a loss indefinitely. Uprising was the revelation that SP was how they intended to make their money. A short term solution, because the more SP you have, the less value a booster presents, and sales taper. Boosters falling off the top sellers list actually reveals there is NOT the necessary fresh blood to maintain sales.
I'll ask you again, facts and sources please. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:48:00 -
[6] - Quote
On the EP note, boo hoo, they have other producers and one of those will get promoted once a decision is made. If any of the people getting fired made any real impact there'd be no patches, since those people got fired we are getting updates a lot quicker, funny that. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:52:00 -
[7] - Quote
Noc Tempre wrote:TechMechMeds wrote:Noc Tempre wrote:TechMechMeds wrote:I think dust is having growing pains nothing more. Well that and people projecting feeling as fact.
Bottom line is that dust has a 10 year dev plan and was announced before open beta of which I started day one and had done my homework on dust 3 months beforehand.
Not bothered or worried. A 10 year plan that includes several key leaders leaving (who have not been replaced to date), including the Executive Producer, and several complete changes to the development focus and schedule? No, there is no 10 year plan. There may be a 10 year budget, tons of ideas for features, but the plan is gone, even being generous by assuming it existed in the first place. What do you base your opinion on, facts and sources please. It's not an opinion, those are the facts... do you even know the difference? The development has changed radically several times in cadence, focus, and methods multiple times as direct responses to critical reception. Each time with a "bear with us as we do something new". This is not following a plan, it is the antithesis of long term planning to continually throw out the plan and start using a new one. It is crisis management, which tells of a complete lack of self awareness of the quality of their shipped features. Several key personnel left, and to date no revealed replacements. The EP leaving is especially telling, he/she is essentially the "word of god" on what goes in the game, how it is balanced and monetized, and creating all high-level plans short and long term. Monetization especially has been one of the worst managed aspects of DUST. Even if you appreciate the gameplay, CCP has no intention or capability of running DUST as at a loss indefinitely. Uprising was the revelation that SP was how they intended to make their money. A short term solution, because the more SP you have, the less value a booster presents, and sales taper. Boosters falling off the top sellers list actually reveals there is NOT the necessary fresh blood to maintain sales.
I'm sorry but I'd actually have to be an idiot to just take what you say, especially off a game forum, I hope you understand. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:54:00 -
[8] - Quote
Lance 2ballzStrong wrote:TechMechMeds wrote:On the EP note, boo hoo, they have other producers and one of those will get promoted once a decision is made. If any of the people getting fired made any real impact there'd be no patches, since those people got fired we are getting updates a lot quicker, funny that. lol? 1.5 is what? Fixes to fixes basically, with minor "new" improvements coming from the team that's mainly in charge of PC mechanics. Firing people had NOTHING to do with how often updates are coming lol...what a short sighted, ignorant view.
Not at all. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 20:58:00 -
[9] - Quote
Wrong noc, you ARE a typical idiot portraying your opinion as fact that gets annoyed when challenged to prove they are right.
I'm done with this thread, time will tell. |
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