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Tech Ohm Eaven
L.O.T.I.S.
801
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Posted - 2013.10.01 01:47:00 -
[1] - Quote
D legendary hero wrote:Posted this somewhere else as a request. but, here I just want to know what you the community think. feel free to give your opinions. my official opinion.
- the MD is good, but could use more ammo,
- the flaylock is fine but needs .5m extra radius. the low damage and everything is good though...
https://forums.dust514.com/default.aspx?g=posts&t=102330what do you think?
Other folks: dude! you have to try the mass driver!! dude! it rocks!!
Then I try it and sucksville then I try it with operations at L5 and less sucksville but meh! then I say lets try it with proficiency??
Results: enemy on top stairs equals Tech Ohm died, enemy on bottom stairs equals Tech Ohm died, blueberry stands in front just as I shoot equals SUICIDE ...BAH!!
Scambler, Laser, AR, SMG are MUCH BETTER.
Final opinion: mass driver only good for spamming a few grenades back at those folks that spam locus grenades at supply depos.
Yeah maybe the mass driver can do with a larger ammo clip but it still sucks.
My AR never kills me so from now on its mostly AR 514.
Sorry but a GEK or a Duvolle outperform it by far at all distances. |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 02:05:00 -
[2] - Quote
Ryme Intrinseca wrote:D legendary hero wrote:Ryme Intrinseca wrote:D legendary hero wrote:Posted this somewhere else as a request. but, here I just want to know what you the community think. feel free to give your opinions. my official opinion.
- the MD is good, but could use more ammo,
- the flaylock is fine but needs .5m extra radius. the low damage and everything is good though...
https://forums.dust514.com/default.aspx?g=posts&t=102330what do you think? As a HMG user I love meeting an AR at close range, but MDs still scare me, because you can neither fire back accurately nor take cover. If you took away the one drawback (limited ammo) the MD would be OP. As for the flaylock, it was nerfed for a reason. if you are an HMG user like myself, you'd know that its actually better to fight a mass drive than an AR, cuz of the DPS. objectively lets give them the benefit of the doubt. its not a damage buff, not a RoF buff, not a clip size buff. its just a max ammo buff. most MD users are gone before they even get to that much ammo. reward the good players with something like this. I will beat an AR one on one at close range 90%+ of the time in pubs (much lower in PC, obviously). I'm putting out roughly as much DPS, have a massive clip, and usually double the HP, so of course I'll win. An MD, on the other hand, can significantly out DPS me, by putting cover between me and them and hitting me with splash, or just by hitting me repeatedly so my screen is shaky and I can't land my shots. I'm not saying the MD should be nerfed, just that it's good where it is.
Yeah that fabled cover sounds nice. Murder taxi?? HMG heavy versus MD Tech Ohm equals a dead Tech Ohm until Tech Ohm says screw this MD noise and grabs a Duvolle then its a dead heavy most times.
Upstairs or downstairs? dead md user, repeat and repeat with HMG heavy WINS!!
In an open street? DEAD MD user ALIVE HMG heavy.
Entering a room or exiting?? MD user DIES to HMG.
SCrew that noise. Grabs a Duvolle AR. |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 02:14:00 -
[3] - Quote
calvin b wrote:MD, had no problem with these until recent. I admit, the person I was fighting was very good at what they do. I lost more than I care to admit, but the fact is this weapon is BS. How can you fire over 200M with precision and take a person down in less than 3 hits. Cant out run the D*** splash and all they do is spam the F*** out of them. Try and take them on and all they do is use them as a D*** shotgun and your armor melts in 2 seconds or less. If there is a way to counter them I am all ears. I have tried flanking, does not work for they spam the area with explosives. Tried to shooting from a distance but the reach they have is unf****** believable. I notice its mainly mimitars running these d*** things, using 5 damage mods so the explosion is ungodly. So I am not asking for a nerf I just want a way to counter them so the next time I meet one, I will have the answer for the masshole.
You dumb or pretending to be??
Anywho just stand on some steps either above or below the mass driver user and they die.
Gee that was so complex to discover? |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 02:27:00 -
[4] - Quote
Master Jaraiya wrote:Monkey MAC wrote:
*cough* short-range breaching *cough*
The mass driver is a unique weapon in that it has 2 places its highly effective, but for entirely different roles.
Roles a mass driver is capable of: * Short range breaching - Good for lobbing grenades down those new gallentean stairs, causes chaos and confusion. * Area-Denial - Makes someone GTFO off the immediate area, slows frontal assaults, holds upchoke points. * Flanking - With a bit of smarts MD users can be used effectively for flanking suppressed enemies. * Long range Suppresion - New flare effect can be used as terror weapon. * IW - like all light weapons, the MD is capable of killing in a 1v1 fight, a capable personal defence weapon
If you assume a MD user will just assist you in getting you kd/r up, you've got another thing coming, mainly logi suits that kill people and heavies being used in offence!
The MD is not and should not be any less capable of killing people in its intended range/role/location.
As for the OP MD needs a little more ammo, what you could do is change the "Max Ammo" Skill, to add to rounds per level instead of 1?
Simply because the MD can do something, doesn't make it well suited for that task. Sure the MD can kill 1v1 in a solo fight, but that was never its purposed role and this is not considered Quote: *cough* short-range breaching *cough*
So no need to be a smart ass mkay. *Yes it is excellent for clearing rooms...how many rounds would you say that takes when you have a 16m area of effect? *yes we agree on area denial, again, how many rounds would you say this takes? Surely no more than 4 per engagement? *Flanking yes, but timing would be everything here. I wouldn't expect to get a lot of kills unless the squad you are flanking is already limping away. IMHO this would probably fall under crowd control. Again, not requiring much ammo given it's AoE *Eh, not so much. With the projectile travel time, all you would do here is betray your position to the enemy. *LOL no. It is not a personal defense weapon a sidearm is a personal defense weapon. The MD is a suppression weapon period.
"16m area of effect"????
Looks at weapon saying 4.4 m.................???? |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 02:34:00 -
[5] - Quote
Master Jaraiya wrote:Tech Ohm Eaven wrote:Other folks: dude! you have to try the mass driver!! dude! it rocks!!
Then I try it and sucksville then I try it with operations at L5 and less sucksville but meh! then I say lets try it with proficiency??
Results: enemy on top stairs equals Tech Ohm died, enemy on bottom stairs equals Tech Ohm died, blueberry stands in front just as I shoot equals SUICIDE ...BAH!!
Scambler, Laser, AR, SMG are MUCH BETTER.
Final opinion: mass driver only good for spamming a few grenades back at those folks that spam locus grenades at supply depos.
Yeah maybe the mass driver can do with a larger ammo clip but it still sucks.
My AR never kills me so from now on its mostly AR 514.
Sorry but a GEK or a Duvolle outperform it by far at all distances. Tech Ohm Eaven wrote:Yeah that fabled cover sounds nice. Murder taxi?? HMG heavy versus MD Tech Ohm equals a dead Tech Ohm until Tech Ohm says screw this MD noise and grabs a Duvolle then its a dead heavy most times.
Upstairs or downstairs? dead md user, repeat and repeat with HMG heavy WINS!!
In an open street? DEAD MD user ALIVE HMG heavy.
Entering a room or exiting?? MD user DIES to HMG.
SCrew that noise. Grabs a Duvolle AR. Something tells me the MD just doesn't work with your playstyle.
I am saying a basic laser, HMG, MILITIA forge gun, AR, SMG, sniper, shotgun gets me MORE KILLS and LESS DEATHS.
Grabs GEK....later. |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 02:36:00 -
[6] - Quote
Master Jaraiya wrote:Tech Ohm Eaven wrote:
"16m area of effect"????
Looks at weapon saying 4.4 m.................????
I was talking about the Assault Variant AoE You would be referring to the Standard Blast Radius. 4.4 x 2 = 8.8 m diameter, so if you shoot it at someone's feet (which is how everyone uses it) there is virtually no escaping the AoE which is 8.8 m across.
So when you said "16 m" you were lying?? |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 02:40:00 -
[7] - Quote
XxWarlordxX97 wrote:D legendary hero wrote:Posted this somewhere else as a request. but, here I just want to know what you the community think. feel free to give your opinions. my official opinion.
- the MD is good, but could use more ammo,
- the flaylock is fine but needs .5m extra radius. the low damage and everything is good though...
https://forums.dust514.com/default.aspx?g=posts&t=102330what do you think? Mass D.
Tried the mass driver but the other weapons have it beat.
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Tech Ohm Eaven
L.O.T.I.S.
802
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Posted - 2013.10.01 03:26:00 -
[8] - Quote
Master Jaraiya wrote:Tech Ohm Eaven wrote:
"escape area of effect" Heres how most heavies do it: I shoot MD, I shoot MD, I shoot md, I shoot MD, reload and HMG heavy LOLS!!!!!!!! and BRRRRRRRIPPP!!! and TEch Ohm DIED!!...BAH!!
Ha Yea dude, a proto CalLogi with a MD can drop a heavy like it aint ****. All they have to do is strafe at the edge of our Optimal Range and spam at our feet = dead ass heavy. No offense, but you must really be **** with the MD if you can't kill a Heavy with it.
So how many rooms are larger than 50m?? No room to strafe on stairs.
And strafeing at 50m thats what a Duvolle AR is for.
Yeah I can get kills with a proto MD but when its proto heavy and proto HMG then its proto AR as a counter.
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Tech Ohm Eaven
L.O.T.I.S.
802
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Posted - 2013.10.01 03:36:00 -
[9] - Quote
Master Jaraiya wrote:Tech Ohm Eaven wrote:Master Jaraiya wrote:Tech Ohm Eaven wrote:
"16m area of effect"????
Looks at weapon saying 4.4 m.................????
I was talking about the Assault Variant AoE You would be referring to the Standard Blast Radius. 4.4 x 2 = 8.8 m diameter, so if you shoot it at someone's feet (which is how everyone uses it) there is virtually no escaping the AoE which is 8.8 m across. So when you said "16 m" you were lying?? Uhm nooooo I was rounding the number for the Boundless Assault Mass Driver... You are looking at the Exo-5, which isn't even an Assault Mass Driver it is a standard variant (not tier)... Are you trying to be dense?
So where does the boundless massdriver say it has "16m"
Will check in game stats later but none say that? |
Tech Ohm Eaven
L.O.T.I.S.
802
|
Posted - 2013.10.01 11:17:00 -
[10] - Quote
Monkey MAC wrote:Master Jaraiya wrote:Tech Ohm Eaven wrote:
"escape area of effect" Heres how most heavies do it: I shoot MD, I shoot MD, I shoot md, I shoot MD, reload and HMG heavy LOLS!!!!!!!! and BRRRRRRRIPPP!!! and TEch Ohm DIED!!...BAH!!
Ha Yea dude, a proto CalLogi with a MD can drop a heavy like it aint ****. All they have to do is strafe at the edge of our Optimal Range and spam at our feet = dead ass heavy. No offense, but you must really be **** with the MD if you can't kill a Heavy with it. Sounds like your HMG suppression is going well! The MD is working so "well" that I deleted most fits that had a MD.
Its AR time. |
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