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Seykal Expeditionary Group Minmatar Republic
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Posted - 2013.10.01 15:45:00 -
[1] - Quote
Lightning xVx wrote:INFINITE DIVERSITY IDIC wrote:Eyemakerwet wrote:Shotty GoBang wrote:CommanderBolt wrote: I have been thinking about using a Duvolle AR in place of the shotgun. I mean up close the low fps makes it so hard to hit the fool. Realistically the AR can probably kill someone in the back just as fast as my shotgun would, with the added benefit of long range takedowns and spray and prey ability up close too.
Doing exactly this. Took roughly two weeks to level up AR skills from naught to Operation V, Sharpshooter III, Proficiency III. Granted, I can't stack damage mods but the Duvolle (and GEK) drop targets from behind ever-so-slightly slower than a Shotgun does when its working properly. You'll still have problems dropping Proto Mediums from behind, but you would've had the same problems with them with a Shotgun anyway. It's also worth mentioning that I win upwards of 75% of CQC encounters versus Shotgunners when running AR. This observation annoys me -- almost as much as how well backpedaling works -- but if you can't beat 'em join 'em, right? this is sad. They should do something about hipfire dispersion on AR's. Ive used them for a long time and have outperformed many shotgunners. I am new to scout but I will continue to use it. Regsrdless of how broken the shotgun and scout suit is, I cant think of a more fun way to enjoy the game. These fixes and buffs cant come soon enough. Its not the guns man I keep trying to tell you people, its the suit your putting the sg with. Everyone does not have the skill to be Djinn Marauder, your using a shot gun on a scout suit, I mean for what? Speed? Stealth? But your facing proto logis with 900 ehp and duvolle with 2 or 3 damage mods? You think a scout shotty will be able to touch that? Your using a great weapon on terrible suits for combat, scout suit shot guns are just way to situational, Im telling you guys trying running your shottys on something other than a scout, this isnt cod, fast shot guns are not the end all be all.... Your facing guns that do great dps, in suit where people with many more ehp and module slots.... Do shottys feel like this is a new problem? Not the hit detection, just the rest, I mean sg scouts have never been dominant, before aa, you had a few really good players running scout flaylock combos that were really good but they got nerfed, ccp doesnt want this fast scout dominated battlefield, they want slow tactical movement.... Dont misunderstand this isnt my opinion, its just what is. For the record I do run adv scout, gallente, but with 2 carthum pistols, maybe try that, its fun..... I have been using Shotgun ever since Chromosome and find your comment hard to digest. The thing is though their are some Shotgunners such as myself that do well against Proto Suits, but the unfortunate side is when someone has crazy lag, it'll COMPLETELY ruin the experience for a us. It's the dispersion/hit detection, though the shotgun kills usually in one hit, there are other times you can see someone standing still, move 1-2 feet and it won't even register the shot. CCP needs to fix the game as far as network coding, hit detection, collision and optimization (Smoothing) to allow the shotgun to shine. (IMO) ^ this, i feel the same way, some want a buff to the scout suit i feel the better way to know where the scout is first to get the hit detection working, im shotgun scout since close beta and for who are shotgun scout we are actually aware thats a hard way to have a good KDR and i hope the scout shotgun remain difficult to be good since he dont have a lot of hp, but if you have hitdetection problem has a CQC scout your just **** and its not fun to die when you are supposed to kill. Like Lightning said, before bringing new content , weapon, suit or graphic, it is better to fix the core mechanic of some weapon such SG and NK not buffing these weapon, fixing the hitdetection, CCP have at least giving us an answer in saying they worked on it, so with that i can conclude they are aware of our statement |