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Nguruthos IX
PEN 15 CLUB
1844
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Posted - 2013.09.27 19:40:00 -
[1] - Quote
Which I'm guessing is one of the things they're holding off for on PS4 |
Killar-12
The Corporate Raiders Top Men.
1298
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Posted - 2013.09.27 19:52:00 -
[2] - Quote
Can't be too hard... Then again this is CCP... |
Vrain Matari
ZionTCD
976
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Posted - 2013.09.27 19:58:00 -
[3] - Quote
Thinking yes. Also thinking that they're already done in a high definition universal format and downconverted for PS3 DUST. |
Night Ward
The Southern Legion The Umbra Combine
76
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Posted - 2013.09.27 20:01:00 -
[4] - Quote
Sure they can.. . but will they?
Short answer: No.
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Iron Wolf Saber
Den of Swords
8997
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Posted - 2013.09.27 20:03:00 -
[5] - Quote
All I know is that Dust 514 uses an extraordinary heavily modified UE3 engine, which may break UE4 transportation.
Also licensing issues. UE4 rights needs to be hammered out and bought. |
Nguruthos IX
PEN 15 CLUB
1844
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Posted - 2013.09.27 20:12:00 -
[6] - Quote
Iron Wolf Saber wrote:All I know is that Dust 514 uses an extraordinary heavily modified UE3 engine, which may break UE4 transportation.
Also licensing issues. UE4 rights needs to be hammered out and bought.
That does not reek of the sort of long term planning I'd expect of CCP.
weird |
Iron Wolf Saber
Den of Swords
8998
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Posted - 2013.09.27 20:18:00 -
[7] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:All I know is that Dust 514 uses an extraordinary heavily modified UE3 engine, which may break UE4 transportation.
Also licensing issues. UE4 rights needs to be hammered out and bought. That does not reek of the sort of long term planning I'd expect of CCP. weird
CPM is not involved with legal matters. That's up to CCP to resolve and share. |
Ryder Azorria
Amarr Templars Amarr Empire
610
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Posted - 2013.09.27 20:22:00 -
[8] - Quote
Assets? Probably. Everything that CCPs version of UE3 does with said assets? Probably not, at least not very easily. |
Robert JD Niewiadomski
NULLIMPEX INC
577
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Posted - 2013.09.27 20:25:00 -
[9] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:All I know is that Dust 514 uses an extraordinary heavily modified UE3 engine, which may break UE4 transportation.
Also licensing issues. UE4 rights needs to be hammered out and bought. That does not reek of the sort of long term planning I'd expect of CCP. weird and IWS, how old is your info on UE3 still being used for Uprising patches? I too was thinking CCP uses UE4 already and builds for PS3... If not, the road to PS4 is going to be painfull Or... DUST will continue to use UE3 but will port to PC with no silly "technical budget" limitations Then it would make sense...
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
72
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Posted - 2013.09.27 20:31:00 -
[10] - Quote
Robert JD Niewiadomski wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:All I know is that Dust 514 uses an extraordinary heavily modified UE3 engine, which may break UE4 transportation.
Also licensing issues. UE4 rights needs to be hammered out and bought. That does not reek of the sort of long term planning I'd expect of CCP. weird and IWS, how old is your info on UE3 still being used for Uprising patches? I too was thinking CCP uses UE4 already and builds for PS3... If not, the road to PS4 is going to be painfull Or... DUST will continue to use UE3 but will port to PC with no silly "technical budget" limitations Then it would make sense...
The engine isn't even out yet . |
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SgtDoughnut
Red Star Jr. EoN.
181
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Posted - 2013.09.27 20:42:00 -
[11] - Quote
Didn't they think the ps4 would be able to run carbon? |
Robert JD Niewiadomski
NULLIMPEX INC
577
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Posted - 2013.09.29 11:08:00 -
[12] - Quote
Avinash Decker wrote:Robert JD Niewiadomski wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:All I know is that Dust 514 uses an extraordinary heavily modified UE3 engine, which may break UE4 transportation.
Also licensing issues. UE4 rights needs to be hammered out and bought. That does not reek of the sort of long term planning I'd expect of CCP. weird and IWS, how old is your info on UE3 still being used for Uprising patches? I too was thinking CCP uses UE4 already and builds for PS3... If not, the road to PS4 is going to be painfull Or... DUST will continue to use UE3 but will port to PC with no silly "technical budget" limitations Then it would make sense... The engine isn't even out yet . How do you explain new games being released with PS4? Check this out Epic website on licensing:Epic Games wrote:We are in the early stages of licensing Unreal Engine 4 for PC and next-gen consoles. Source: http://www.unrealengine.com/licensing/
Also check this: http://en.wikipedia.org/wiki/Fortnite |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
526
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Posted - 2013.09.29 11:31:00 -
[13] - Quote
SgtDoughnut wrote:Didn't they think the ps4 would be able to run carbon?
I really hope so; they might have carbon set aside for PS4 to use in the far future, which would really rock, since it looks glorious and the PS4 shouldn't have a problem running it seeing as the:-) computers that made it back when the trailers were released are about the same level, if not, less than the performance of the PS4. |
ladwar
Dead Six Initiative Lokun Listamenn
1753
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Posted - 2013.09.29 11:38:00 -
[14] - Quote
im not sure dust will be able to port its assets to update 1.5. scotty is so dam common and getting more so. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
526
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Posted - 2013.09.29 11:38:00 -
[15] - Quote
Robert JD Niewiadomski wrote:
Oh ho ho, I have been waiting a very long time for a game like Fortnite to come out (not necessarily the survival aspect, but that is cool too) for the sake of having a game where you can build and customize a fort that you could fight and survive in, especially if there is a lot of depth for customizing the parts that go into constructing the building.
I'm going to keep an eye on this; thanks for showing this.
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Banning Hammer
Tal-Romon Legion Amarr Empire
1510
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Posted - 2013.09.29 11:45:00 -
[16] - Quote
We don't even have "all" the assets in Dust 514 yet, and you thinking about porting them ?
Lets wait for CCP to finally finish the CORE game, then we can start having this conversations. |
Iron Wolf Saber
Den of Swords
9047
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Posted - 2013.09.29 12:26:00 -
[17] - Quote
Banning Hammer wrote:We don't even have "all" the assets in Dust 514 yet, and you thinking about porting them ?
Lets wait for CCP to finally finish the CORE game, then we can start having this conversations.
By porting assets I am more inferring to code changes and engine modifications. Models are easy just unpack from 3d max. So is the database, just unpack from sql files. Now making the DB work with the code, whole nother story. |
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