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Nestil
Seraphim Auxiliaries
60
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Posted - 2013.09.27 07:09:00 -
[1] - Quote
back than it was too strong in the wrong hands *cough* proto medium suits *cough* who abused it horrible since their old toy the TAC got nerfed....
nowadays everything kills extremly fast (AR's, HMG's, Forges and so on...) and i can kill (or finish) everything faster with my other sidearms, even a basic breach pistol, than with a proto flaylock.
last builts its high alpha damage was a problem due the crappy hit detection of non explosive weapons or the crappy hit detection in general, but now even a militia AR puts the old guns to shame...
i havn't seen a kill in the killfeed with a flaylock pistol this built and i nevercame across someone using it...
but to balance it make it only equipable once and give its old stats back....
or
make special racial weapons... like every race gets a special weapon which can only used by a suit of that race (and/or gets unlocked by the lvl of the suit) so there would be another Flaylock-Type with old stats back and would only be usable for minmatars.....
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Nestil
Seraphim Auxiliaries
60
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Posted - 2013.09.27 07:40:00 -
[2] - Quote
broonfondle majikthies wrote:My alt uses a flaylock. But my main (GåÉ) is taking up my time I love the Miss P***. you just gotta know how to use it. I cant comment on the blast damage as I havn't got to proto yet but I don't shoot and pray, I aim and hit. Their power is ok but with the armour buff it is much harder to bring tanked suits down but then again it does a surprising amount of damage to tanks in the right hands which the other sidearms can't really boast about.
You can't limit ppls choice of weapons (in terms of race, Heavy is different) in a sandbox game like this
i don't limit anything, since there would be a normal weapon path and a racial weapon path (but only for one weapon).... at the time it takes to take down a guy with a flaylock (aim and not pray n' spray) my assault smg has already killed the guy .... and the scambler pistol too... and when the enemy slightly moves your slow flying rocket will miss him :/ |
Nestil
Seraphim Auxiliaries
60
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Posted - 2013.09.27 08:06:00 -
[3] - Quote
broonfondle majikthies wrote:Nestil wrote:broonfondle majikthies wrote:My alt uses a flaylock. But my main (GåÉ) is taking up my time I love the Miss P***. you just gotta know how to use it. I cant comment on the blast damage as I havn't got to proto yet but I don't shoot and pray, I aim and hit. Their power is ok but with the armour buff it is much harder to bring tanked suits down but then again it does a surprising amount of damage to tanks in the right hands which the other sidearms can't really boast about.
You can't limit ppls choice of weapons (in terms of race, Heavy is different) in a sandbox game like this i don't limit anything, since there would be a normal weapon path and a racial weapon path (but only for one weapon).... at the time it takes to take down a guy with a flaylock (aim and not pray n' spray) my assault smg has already killed the guy .... and the scambler pistol too... and when the enemy slightly moves your slow flying rocket will miss him :/ Yeah but what your proposing isn't like, say, the amarr suit bonuses - They don't alter the weapon but in a roundabout way make the gun have a higher damage threshold, which you still need to reach to be at full effectiveness. But then again I think CCP are adding suit-gun bonuses down the line so maybe then it'll work better In the meantime I'm ok with how it works
which sidearms do you have at proto lvl? how many ppl do you kill with your Flaylock? how many of them are protos and how many of them are std/ adv? |
Nestil
Seraphim Auxiliaries
60
|
Posted - 2013.09.27 08:22:00 -
[4] - Quote
sixteensixty4 wrote:i got proto flaylock and while it was a little op, its now just pants, scrambler and smg are much better even while they at adv lvl's flaylock should have took a dmg "or" radius nerf, but not both, but whatever, smg is a beast and im conternt with that now thats what i mean...compared to the other sidearms, its weak.... and i can use the other sidearms like main weapons with great success compared to the Flaylock |
Nestil
Seraphim Auxiliaries
60
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Posted - 2013.09.30 05:18:00 -
[5] - Quote
Cody Sietz wrote:Buttercup Chipmint wrote:wripple wrote:Enough with the complaining from all the people who were foolish enough to spend a million sp on the flaylock skills. The thing was a SIDEARM and was out-killing officer weapons. The thing cost no PG and could fit on any tanked out suit with ease, not to mention it's low ISK price. If you want to noob-tube then wipe the dust off CoD, the flaylock is balanced now. You are right! DUST is back to being how you want it, AR 514. Come on, you can't sit there and say the flaylock was stupidly OP. It's still a good SIDEARM, and compliments my shotgun well. I can't wait to throw points into because with the fitting bonus you can get 40 less cpu usage with max skills.
i tested a bit with the flaylock the last days and i killed more ppl with my basic breach pistol than with a proto flaylock. well its good against scrubs, but not against good players. as it is now the other sidearms are much better than the flaylock... well but most of you AR ezmode users dont need a sidearm much often, eh :P? So AR is on top again and surely you want it to stay there.
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