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Canari Elphus
Pro Hic Immortalis
486
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Posted - 2013.09.26 21:45:00 -
[1] - Quote
I was wondering if anyone has an actual formula or such that determines the expected ISK payout for a match?
Would be nice to know as that way Mercs can balance the risk/rewards of what suits they want to take into battle.
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Nguruthos IX
PEN 15 CLUB
1832
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Posted - 2013.09.26 21:52:00 -
[2] - Quote
My guess is there's too many variables, and unknown variables.
If it does take into consideration some amount of total lost assets during the game, there's no way to predict what gear or vehicles teams will be using before hand.
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
210
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Posted - 2013.09.26 21:53:00 -
[3] - Quote
Canari Elphus wrote:I was wondering if anyone has an actual formula or such that determines the expected ISK payout for a match?
Would be nice to know as that way Mercs can balance the risk/rewards of what suits they want to take into battle.
I spent an afternoon attempting to answer this question. I used excel to plot war points and kills, deaths and assists. To my discovery the payout of ISK has absolutely nothing to do with these numbers. What I found was the payout was directly related to the meta level of the items the person you killed was wearing when you got the kill. If you kill a guy in proto gear then you'll make more at the end of the match then if you kill a guy wearing militia gear or low meta level gear. This significantly goes up if they are wearing arum gear, then your payout will skyrocket.
I think this method is absurd and needs to change. I can go 21 and 6 with 3000+ warpoints and make 250k ISK... The next game I go 5 and 4 with 1200+ war points and make 550k ISK. Does that seem right to you? |
THUNDERGROOVE
ZionTCD
180
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Posted - 2013.09.26 22:00:00 -
[4] - Quote
Cenex Langly wrote: I spent an afternoon attempting to answer this question. I used excel to plot war points and kills, deaths and assists. To my discovery the payout of ISK has absolutely nothing to do with these numbers. What I found was the payout was directly related to the meta level of the items the person you killed was wearing when you got the kill. If you kill a guy in proto gear then you'll make more at the end of the match then if you kill a guy wearing militia gear or low meta level gear. This significantly goes up if they are wearing arum gear, then your payout will skyrocket.
I think this method is absurd and needs to change. I can go 21 and 6 with 3000+ warpoints and make 250k ISK... The next game I go 5 and 4 with 1200+ war points and make 550k ISK. Does that seem right to you?
I completely agree, it needs to be either based on how well you do or what exactly you do(Killing/hacking/logi-ing/etc). Not just what you kill.
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RedZer0 MK1
Opus Arcana
52
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Posted - 2013.09.26 22:04:00 -
[5] - Quote
The way it is calculated is strange to say the least. How can your performance not have a direct impact to your payout? |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
211
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Posted - 2013.09.26 22:09:00 -
[6] - Quote
RedZer0 MK1 wrote:The way it is calculated is strange to say the least. How can your performance not have a direct impact to your payout?
It's just the way it is. I challenge anyone to record their squad stats for a couple hours and try to find a relationship. I only found it with the gear.
Your performance should determine the payout. If it did the matches would be way more enjoyable and challenging. You don't see many people going into pub matches with good gear anymore because it's either too expensive to maintain or/and one tends to die too quickly. This can be seen with militia shot guns, militia assault rifles and militia forge guns extremely clearly. A noob gun can still one shot you just as well as a proto gun. The militia AR is just too strong with damage mods and proficiency skill that you don't even need to equip a Duvolle anymore. |
KenKaniff69
Subdreddit Test Alliance Please Ignore
507
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Posted - 2013.09.26 22:10:00 -
[7] - Quote
I believe that AUR items hurt payout based on my experience. I had a match were I dueled against OSG with my tank vs 3 of theirs. I ended up killing ten or so tanks of theirs and lost one to them. Half the tanks I destroyed were AUR as well as their turrets. payout was 680k. The following match I played another group and destroyed half a dozen tanks, but received the same payout. Some dev clarification would be nice. I also recorded less kills in the second game.
EDIT the tanks I destroyed were all in the 500k to 1 million range |
Knight Soiaire
Better Hide R Die
2460
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Posted - 2013.09.26 22:12:00 -
[8] - Quote
I heard its, the ISK cost of items the enemy lost, shared out among players on your team, based on their performance. (WP) |
Django Quik
Dust2Dust. Top Men.
1544
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Posted - 2013.09.26 22:47:00 -
[9] - Quote
Knight Soiaire wrote:I heard its, the ISK cost of items the enemy lost, shared out among players on your team, based on their performance. (WP) Yeah basically this plus some standard contract payout and all dependent on time in match.
In PC payout is based purely on cost of clones destroyed. I think a combination of this (using much cheaper clones) and the current method with wp having a far greater impact would be a good system for hi sec and faction warfare. |
RedZer0 MK1
Opus Arcana
53
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Posted - 2013.09.26 22:56:00 -
[10] - Quote
Knight Soiaire wrote:I heard its, the ISK cost of items the enemy lost, shared out among players on your team, based on their performance. (WP)
Pretty much this. We get some weird contracts. "We will pay you based on how much destroy, regardless of outcome.The MCC? Oh, don't worry about saving it, we got it insured." |
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Washlee
native warlords
293
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Posted - 2013.09.26 23:06:00 -
[11] - Quote
Depends on who you are killing from what I heard.
If you kill people with high meta lv gear you get a fatter payout
WP help the fatness too |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
213
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Posted - 2013.09.27 17:28:00 -
[12] - Quote
KenKaniff69 wrote:I believe that AUR items hurt payout based on my experience. I had a match were I dueled against OSG with my tank vs 3 of theirs. I ended up killing ten or so tanks of theirs and lost one to them. Half the tanks I destroyed were AUR as well as their turrets. payout was 680k. The following match I played another group and destroyed half a dozen tanks, but received the same payout. Some dev clarification would be nice. I also recorded less kills in the second game. EDIT the tanks I destroyed were all in the 500k to 1 million range
Usually when people use arum gear it's because they don't have the skill yet to use anything else. So they'll fit it with crap modules because that's all their skills allow. The payout, from what I've seen, is a combination of all the meta level's of the modules plus the suit you are wearing. So if you have a proto suit with all basic/militia gear on it then your payout will be pretty much the same as fighting a militia suit. If they are say, using mostly decent gear then have some extra bonus arum items like those high meta 8 level weapons then you'll see a difference in payout. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
2264
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Posted - 2013.09.27 17:31:00 -
[13] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1339562#post1339562 |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
436
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Posted - 2013.09.27 17:42:00 -
[14] - Quote
CCP have told us exactly what you've just 'discovered'.
We know there's a pool based on ISK destroyed.
We know you earn more of that pool based on WP (not K/D, not things you killed, but your place on the leaderboard).
We know that rewards are TOTALLY different from match to match.
I once earned 900k in a pub off 2.5k WP.
Many Falchions died that day.
I've soloed 2.5k WP three times today; earned no more than 250k in any of those matches.
IT IS NOT TIED ONLY TO YOUR IN-MATCH PERFORMANCE.
EDIT: This is an ooooold post, but I don't think they've made any changes to the general formula (which is to say the contributing factors, rather than the numbers. Given that the numbers are undisclosed, I imagine they're in flux) |
Cody Sietz
Bullet Cluster
1042
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Posted - 2013.09.27 18:00:00 -
[15] - Quote
I think it has something to do with how long the match goes on for and what kind of gear is being lost in the match(for both sides)
I've also heard you get more for killing better gear and vehicles. |
Sylwester Dziewiecki
Beyond Hypothetical Box
175
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Posted - 2013.09.27 18:15:00 -
[16] - Quote
I think that it count how many WP did you get towards your team(if you farm 3k wp and everyone else 100-200wp, you will be rewarded well).
Many times I blow up vehicles worth in total around 4kk, and all I got in return was something like 500k, while eveyone is squad get 300-400k <- thats stupid as **** because if I wouldn't kill them, they will **** my team apart and all we would get would be something around 200k each. |
Marston VC
SVER True Blood Public Disorder.
993
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Posted - 2013.09.27 18:15:00 -
[17] - Quote
Canari Elphus wrote:I was wondering if anyone has an actual formula or such that determines the expected ISK payout for a match?
Would be nice to know as that way Mercs can balance the risk/rewards of what suits they want to take into battle.
isk rewards are based off how much value is in the suits/equipment that was destroyed in a match divided by 2 (because theres two teams) Then the rest of the payout is based directly off of how many war points you have. So for example, if you make 2000 WP and everyone else on your team only makes 1000 WP you should make about twice as much as any of the other players because on average you made two players worth of Isk that round.
In other words the isk payout is all based off of ratios between how many WP you have compared to how many WP the rest of the team has. If your team has 10000 accumulative WP and you make 2000 of that 10k WP you'll make about 20% of the teams worth of isk payouts.
Ive tested this and It seems to hold true. Me and my squad recorded how much money each of made and how many WP each of us had. The person with more isk always had more WP as well. And if WP were only off by a little bit then the payout would usually only be off by a few thousands. So I believe this is how its calculated. So if you want to make money, WP hoard. |
Luk Manag
of Terror TRE GAFFEL
98
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Posted - 2013.09.27 18:58:00 -
[18] - Quote
I've been thinking that AUR items have a special ISK value, because it seems like those AUR Gunlogis give a nice bump to ISK payouts. |
Patrick57
GunFall Mobilization Covert Intervention
388
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Posted - 2013.09.27 22:08:00 -
[19] - Quote
KenKaniff69 wrote:I believe that AUR items hurt payout based on my experience. I had a match were I dueled against OSG with my tank vs 3 of theirs. I ended up killing ten or so tanks of theirs and lost one to them. Half the tanks I destroyed were AUR as well as their turrets. payout was 680k. The following match I played another group and destroyed half a dozen tanks, but received the same payout. Some dev clarification would be nice. I also recorded less kills in the second game. EDIT the tanks I destroyed were all in the 500k to 1 million range Who were the tankers on the other team? Every time I've played with them, they almost never lose a tank. |
8213
Grade No.2
306
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Posted - 2013.09.27 22:24:00 -
[20] - Quote
Also, the rank you finish in the match plays a factor. |
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
219
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Posted - 2013.09.28 17:07:00 -
[21] - Quote
8213 wrote:Also, the rank you finish in the match plays a factor.
This is bogus. I place first in 99% of every match that I play in. I still only get an average of 200k ISK per match these days... Something is wrong. |
Django Quik
Dust2Dust. Top Men.
1559
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Posted - 2013.09.28 18:02:00 -
[22] - Quote
Anyone else get the feeling the base contract payout has been lowered? (i.e. amount paid for zero team contribution over an entire match) I haven't got more than 250k since 1.4 hit and rarely place below top 4. |
Knight Soiaire
Better Hide R Die
2470
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Posted - 2013.09.28 19:36:00 -
[23] - Quote
Cenex Langly wrote:8213 wrote:Also, the rank you finish in the match plays a factor. This is bogus. I place first in 99% of every match that I play in. I still only get an average of 200k ISK per match these days... Something is wrong.
Which means its most likely based off of what I said.
If you finish first, and were up against MLT - STD players, you wont get as much ISK if you were up against ADV - PRO players.
I think its stupid how its based on WP, caters to Logis more than anyone else.
Which is why, killing an enemy should give you a 3-5% chance to salvage any of the items they had equipped (Modules, dropsuit, weapons) |
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